В этом посте мы собрали почти все консольные и cvar-команды, найденные в Counter-Strike Global Offensive. Если вы видите, что какие-либо консольные команды отсутствуют, пожалуйста, оставьте комментарий ниже.
Чтобы легко найти нужную команду, используйте встроенную функцию поиска в вашем браузере (например, CTRL+F в Chrome). Команды можно использовать в консоли, найденной в CS: GO.
Консольные команды могут использоваться по разным причинам и разными способами. Мы сделали несколько руководств, охватывающих различные команды, включая практические конфигурации, команды бота, изменение перекрестия, настройку модели вида и изменение радара. Все это возможно благодаря всем этим командам.
Помните, что это полный список команд, поэтому он огромен. Мы сделали несколько руководств с помощью всего лишь нескольких полезных консольных команд:
CS: GO консольные команды
- +alt1
Команда только для клиента
- +alt2
Команда только для клиента
- +attack
Команда только для клиента
- +attack2
Команда только для клиента
- +back
Команда только для клиента
- +break
Команда только для клиента
- +camdistance
Команда только для клиента
- +camin
Команда только для клиента
- +cammousemove
Команда только для клиента
- +camout
Команда только для клиента
- +campitchdown
Команда только для клиента
- +campitchup
Команда только для клиента
- +camyawleft
Команда только для клиента
- +camyawright
Команда только для клиента
- +commandermousemove
Команда только для клиента
- +csm_rot_x_neg
Команда только для клиента
- +csm_rot_x_plus
Команда только для клиента
- +csm_rot_y_neg
Команда только для клиента
- +csm_rot_y_plus
Команда только для клиента
- +duck
Команда только для клиента
- +forward
Команда только для клиента
- +graph
Команда только для клиента
- +grenade1
Команда только для клиента
- +grenade2
Команда только для клиента
- +jlook
Команда только для клиента
- +jump
Команда только для клиента
- +klook
Команда только для клиента
- +left
Команда только для клиента
- +lookdown
Команда только для клиента
- +lookspin
Команда только для клиента
- +lookup
Команда только для клиента
- +mat_texture_list
- +movedown
Команда только для клиента
- +moveleft
Команда только для клиента
- +moveright
Команда только для клиента
- +moveup
Команда только для клиента
- +posedebug
Turn on pose debugger or add ents to pose debugger UI Requires sv_cheats 1 Команда только для клиента
- +reload
Команда только для клиента
- +right
Команда только для клиента
- +score
Команда только для клиента
- +showbudget
Requires sv_cheats 1
- +showbudget_texture
Requires sv_cheats 1
- +showbudget_texture_global
Requires sv_cheats 1
- +showscores
Команда только для клиента
- +showvprof
- +speed
Команда только для клиента
- +strafe
Команда только для клиента
- +use
Команда только для клиента
- +vgui_drawtree
- +voicerecord
- +walk
Команда только для клиента
- +zoom
Команда только для клиента
- +zoom_in
Команда только для клиента
- +zoom_out
Команда только для клиента
- -alt1
Команда только для клиента
- -alt2
Команда только для клиента
- -attack
Команда только для клиента
- -attack2
Команда только для клиента
- -back
Команда только для клиента
- -break
Команда только для клиента
- -camdistance
Команда только для клиента
- -camin
Команда только для клиента
- -cammousemove
Команда только для клиента
- -camout
Команда только для клиента
- -campitchdown
Команда только для клиента
- -campitchup
Команда только для клиента
- -camyawleft
Команда только для клиента
- -camyawright
Команда только для клиента
- -commandermousemove
Команда только для клиента
- -csm_rot_x_neg
Команда только для клиента
- -csm_rot_x_plus
Команда только для клиента
- -csm_rot_y_neg
Команда только для клиента
- -csm_rot_y_plus
Команда только для клиента
- -duck
Команда только для клиента
- -forward
Команда только для клиента
- -graph
Команда только для клиента
- -grenade1
Команда только для клиента
- -grenade2
Команда только для клиента
- -jlook
Команда только для клиента
- -jump
Команда только для клиента
- -klook
Команда только для клиента
- -left
Команда только для клиента
- -lookdown
Команда только для клиента
- -lookspin
Команда только для клиента
- -lookup
Команда только для клиента
- -mat_texture_list
- -movedown
Команда только для клиента
- -moveleft
Команда только для клиента
- -moveright
Команда только для клиента
- -moveup
Команда только для клиента
- -posedebug
Turn off pose debugger or hide ents from pose debugger UI Requires sv_cheats 1 Команда только для клиента
- -reload
Команда только для клиента
- -right
Команда только для клиента
- -score
Команда только для клиента
- -showbudget
Requires sv_cheats 1
- -showbudget_texture
Requires sv_cheats 1
- -showbudget_texture_global
Requires sv_cheats 1
- -showscores
Команда только для клиента
- -showvprof
- -speed
Команда только для клиента
- -strafe
Команда только для клиента
- -use
Команда только для клиента
- -vgui_drawtree
- -voicerecord
- -walk
Команда только для клиента
- -zoom
Команда только для клиента
- -zoom_in
Команда только для клиента
- -zoom_out
Команда только для клиента
- _autosave
Autosave
- _autosavedangerous
AutoSaveDangerous
- _bugreporter_restart
Restarts bug reporter .dll
- _record
Record a demo incrementally.
- _resetgamestats
Erases current game stats and writes out a blank stats file Только сервер
- _restart
Shutdown and restart the engine.
- achievement_debug
Default: 0 Turn on achievement debug msgs. Requires sv_cheats 1 Команда только для клиента
- achievement_disable
Default: 0 Turn off achievements. Requires sv_cheats 1 Команда только для клиента
- addip
Add an IP address to the ban list.
- adsp_debug
Default: 0
- adsp_reset_nodes
- ai_clear_bad_links
Clears bits set on nav links indicating link is unusable Только сервер
- ai_debug_los
Default: 0 NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid. Requires sv_cheats 1 Только сервер
- ai_debug_node_connect
Debug the attempted connection between two nodes Только сервер
- ai_debug_shoot_positions
Default: 0 Requires sv_cheats 1 Команда только для клиента
- ai_disable
Bi-passes all AI logic routines and puts all NPCs into their idle animations. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rate Requires sv_cheats 1 Только сервер
- ai_drawbattlelines
Default: 0 Requires sv_cheats 1 Только сервер
- ai_drop_hint
Drop an ai_hint at the player's current eye position. Requires sv_cheats 1 Только сервер
- ai_dump_hints
Только сервер
- ai_hull
Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Arguments: NPC name or classname, <none>=NPC under crosshair Requires sv_cheats 1 Только сервер
- ai_next_hull
Cycles through the various hull sizes. Currently selected hull size is written to the screen. Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Arguments: -none- Requires sv_cheats 1 Только сервер
- ai_nodes
Toggles node display. First call displays the nodes for the given network as green objects. Second call displays the nodes and their IDs. Nodes are color coded as follows: Green - ground node Cyan - air node Magenta - climb node Grey - node not available for selected hull size Orange - node currently locked Requires sv_cheats 1 Только сервер
- ai_report_task_timings_on_limit
Default: 0 Только сервер
- ai_resume
If NPC is stepping through tasks (see ai_step ) will resume normal processing. Requires sv_cheats 1 Только сервер
- ai_set_move_height_epsilon
Set how high AI bumps up ground walkers when checking steps Только сервер
- ai_setenabled
Like ai_disable but you manually specify the state (with a 0 or 1) instead of toggling it. Requires sv_cheats 1 Только сервер
- ai_show_connect
Displays the allowed connections between each node for the currently selected hull type. Hulls are color code as follows: Green - ground movement Blue - jumping movement Cyan - flying movement Yellow - crawling movement Magenta - climbing movement Red - connection disabled Requires sv_cheats 1 Только сервер
- ai_show_connect_crawl
Displays the allowed connections between each node for the currently selected hull type. Hulls are color code as follows: Green - ground movement Blue - jumping movement Cyan - flying movement Yellow - crawling movement Magenta - climbing movement Red - connection disabled Requires sv_cheats 1 Только сервер
- ai_show_connect_fly
Displays the allowed connections between each node for the currently selected hull type. Hulls are color code as follows: Green - ground movement Blue - jumping movement Cyan - flying movement Yellow - crawling movement Magenta - climbing movement Red - connection disabled Requires sv_cheats 1 Только сервер
- ai_show_connect_jump
Displays the allowed connections between each node for the currently selected hull type. Hulls are color code as follows: Green - ground movement Blue - jumping movement Cyan - flying movement Yellow - crawling movement Magenta - climbing movement Red - connection disabled Requires sv_cheats 1 Только сервер
- ai_show_graph_connect
Toggles graph connection display for the node that the player is looking at. Nodes that are connected to the selected node by the net graph will be drawn in red with magenta lines connecting to the selected node. Nodes that are not connected via the net graph from the selected node will be drawn in blue. Requires sv_cheats 1 Только сервер
- ai_show_grid
Draw a grid on the floor where looking. Requires sv_cheats 1 Только сервер
- ai_show_hints
Displays all hints as small boxes Blue - hint is available for use Red - hint is currently being used by an NPC Orange - hint not being used by timed out Grey - hint has been disabled Requires sv_cheats 1 Только сервер
- ai_show_hull
Displays the allowed hulls between each node for the currently selected hull type. Hulls are color code as follows: Green - ground movement Blue - jumping movement Cyan - flying movement Yellow - crawling movement Magenta - climbing movement Arguments: -none- Requires sv_cheats 1 Только сервер
- ai_show_node
Highlight the specified node Requires sv_cheats 1 Только сервер Modified in v1.34.6.6
- ai_show_visibility
Toggles visibility display for the node that the player is looking at. Nodes that are visible from the selected node will be drawn in red with yellow lines connecting to the selected node. Nodes that are not visible from the selected node will be drawn in blue. Requires sv_cheats 1 Только сервер
- ai_step
NPCs will freeze after completing their current task. To complete the next task, use 'ai_step' again. To resume processing normally use 'ai_resume' Requires sv_cheats 1 Только сервер
- ai_test_los
Test AI LOS from the player's POV Только сервер
- ai_think_limit_label
Default: 0 Только сервер
- ai_vehicle_avoidance
Default: 1 Requires sv_cheats 1 Только сервер
- ainet_generate_report
Generate a report to the console. Только сервер
- ainet_generate_report_only
Generate a report to the console. Только сервер
- air_density
Changes the density of air for drag computations. Requires sv_cheats 1 Только сервер
- alias
Alias a command.
- ammo_338mag_max
Default: 30 Команда только для клиента
- ammo_357sig_max
Default: 52 Команда только для клиента Modified in v1.34.6.8
- ammo_357sig_min_max
Default: 12 Команда только для клиента Modified in v1.34.6.6
- ammo_357sig_p250_max
Default: 26 Команда только для клиента New in v1.34.6.8
- ammo_357sig_small_max
Default: 24 Команда только для клиента
- ammo_45acp_max
Default: 100 Команда только для клиента
- ammo_50AE_max
Default: 35 Команда только для клиента
- ammo_556mm_box_max
Default: 200 Команда только для клиента
- ammo_556mm_max
Default: 90 Команда только для клиента
- ammo_556mm_small_max
Default: 40 Команда только для клиента
- ammo_57mm_max
Default: 100 Команда только для клиента
- ammo_762mm_max
Default: 90 Команда только для клиента
- ammo_9mm_max
Default: 120 Команда только для клиента
- ammo_buckshot_max
Default: 32 Команда только для клиента
- ammo_grenade_limit_default
Default: 1 Команда только для клиента
- ammo_grenade_limit_flashbang
Default: 1 Команда только для клиента
- ammo_grenade_limit_total
Default: 3 Команда только для клиента
- askconnect_accept
Accept a redirect request by the server.
- asw_engine_finished_building_map
Notify engine that we've finished building a map
- async_resume
- async_suspend
- audit_save_in_memory
Audit the memory usage and files in the save-to-memory system
- autobuy
Attempt to purchase items with the order listed in cl_autobuy Команда только для клиента
- autosave
Autosave
- autosavedangerous
AutoSaveDangerous
- autosavedangerousissafe
- banid
Add a user ID to the ban list.
- banip
Add an IP address to the ban list.
- bench_end
Ends gathering of info. Requires sv_cheats 1
- bench_showstatsdialog
Shows a dialog displaying the most recent benchmark results. Requires sv_cheats 1 Команда только для клиента
- bench_start
Starts gathering of info. Arguments: filename to write results into Requires sv_cheats 1
- bench_upload
Uploads most recent benchmark stats to the Valve servers. Requires sv_cheats 1
- benchframe
Takes a snapshot of a particular frame in a time demo.
- bind
Bind a key.
- bind_osx
Bind a key for OSX only.
- BindToggle
Performs a bind <key> "increment var <cvar> 0 1 1"
- blackbox_dump
Dump the contents of the blackbox
- blackbox_record
Record an entry into the blackbox
- bot_add
bot_add <t|ct> <type> <difficulty> <name> - Adds a bot matching the given criteria. Только сервер
- bot_add_ct
bot_add_ct <type> <difficulty> <name> - Adds a Counter-Terrorist bot matching the given criteria. Только сервер
- bot_add_t
bot_add_t <type> <difficulty> <name> - Adds a terrorist bot matching the given criteria. Только сервер
- bot_all_weapons
Allows the bots to use all weapons Только сервер
- bot_autodifficulty_threshold_high
Default: 5.0 Min: -20, Max: 20 Upper bound above Average Human Contribution Score that a bot must be above to change its difficulty Команда только для клиента Modified in v1.34.5.6
- bot_autodifficulty_threshold_low
Default: -2.0 Min: -20, Max: 20 Lower bound below Average Human Contribution Score that a bot must be below to change its difficulty Команда только для клиента Modified in v1.34.5.6
- bot_chatter
Default: normal Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'. Только сервер
- bot_crouch
Default: 0 Requires sv_cheats 1 Только сервер
- bot_debug
Default: 0 For internal testing purposes. Requires sv_cheats 1 Только сервер
- bot_debug_target
Default: 0 For internal testing purposes. Requires sv_cheats 1 Только сервер
- bot_defer_to_human_goals
Default: 0 If nonzero and there is a human on the team, the bots will not do the scenario tasks. Только сервер
- bot_defer_to_human_items
Default: 1 If nonzero and there is a human on the team, the bots will not get scenario items. Только сервер
- bot_difficulty
Default: 1 Defines the skill of bots joining the game. Values are: 0=easy, 1=normal, 2=hard, 3=expert. Только сервер
- bot_dont_shoot
Default: 0 If nonzero, bots will not fire weapons (for debugging). Requires sv_cheats 1 Только сервер
- bot_freeze
Default: 0 Requires sv_cheats 1 Только сервер
- bot_goto_mark
Sends a bot to the marked nav area (useful for testing navigation meshes) Requires sv_cheats 1 Только сервер
- bot_goto_selected
Sends a bot to the selected nav area (useful for testing navigation meshes) Requires sv_cheats 1 Только сервер
- bot_join_after_player
Default: 1 If nonzero, bots wait until a player joins before entering the game. Только сервер
- bot_join_team
Default: any Determines the team bots will join into. Allowed values: 'any', 'T', or 'CT'. Только сервер
- bot_kick
bot_kick <all> <t|ct> <type> <difficulty> <name> - Kicks a specific bot, or all bots, matching the given criteria. Только сервер
- bot_kill
bot_kill <all> <t|ct> <type> <difficulty> <name> - Kills a specific bot, or all bots, matching the given criteria. Requires sv_cheats 1 Только сервер
- bot_knives_only
Restricts the bots to only using knives Только сервер
- bot_loadout
Default: bots are given these items at round start Requires sv_cheats 1 Только сервер
- bot_max_vision_distance_override
Default: -1 Min: -1 Max distance bots can see targets. Requires sv_cheats 1 Только сервер
- bot_mimic
Default: 0 Requires sv_cheats 1 Только сервер
- bot_mimic_yaw_offset
Default: 180 Requires sv_cheats 1 Только сервер
- bot_pistols_only
Restricts the bots to only using pistols Только сервер
- bot_place
bot_place - Places a bot from the map at where the local player is pointing. Requires sv_cheats 1 Только сервер
- bot_quota
Default: 10 Determines the total number of bots in the game. Только сервер
- bot_quota_mode
Default: normal Determines the type of quota. Allowed values: 'normal', 'fill', and 'match'. If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota. If 'match', the server will maintain a 1:N ratio of humans to bots, where N is bot_quota. Только сервер
- bot_randombuy
Default: 0 should bots ignore their prefered weapons and just buy weapons at random? Requires sv_cheats 1 Только сервер
- bot_show_battlefront
Default: 0 Show areas where rushing players will initially meet. Requires sv_cheats 1 Только сервер
- bot_show_nav
Default: 0 For internal testing purposes. Requires sv_cheats 1 Только сервер
- bot_show_occupy_time
Default: 0 Show when each nav area can first be reached by each team. Requires sv_cheats 1 Только сервер
- bot_snipers_only
Restricts the bots to only using sniper rifles Только сервер
- bot_stop
Default: 0 If nonzero, immediately stops all bot processing. Requires sv_cheats 1 Только сервер
- bot_traceview
Default: 0 For internal testing purposes. Requires sv_cheats 1 Только сервер
- bot_zombie
Default: 0 If nonzero, bots will stay in idle mode and not attack. Requires sv_cheats 1 Только сервер
- box
Draw a debug box. Requires sv_cheats 1
- buddha
Toggle. Player takes damage but won't die. (Shows red cross when health is zero) Requires sv_cheats 1 Только сервер
- budget_averages_window
Default: 30 number of frames to look at when figuring out average frametimes
- budget_background_alpha
Default: 128 how translucent the budget panel is
- budget_bargraph_background_alpha
Default: 128 how translucent the budget panel is
- budget_bargraph_range_ms
Default: 16.6666666667 budget bargraph range in milliseconds
- budget_history_numsamplesvisible
Default: 100 number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
- budget_history_range_ms
Default: 66.666666667 budget history range in milliseconds
- budget_panel_bottom_of_history_fraction
Default: .25 number between 0 and 1
- budget_panel_height
Default: 384 height in pixels of the budget panel
- budget_panel_width
Default: 512 width in pixels of the budget panel
- budget_panel_x
Default: 0 number of pixels from the left side of the game screen to draw the budget panel
- budget_panel_y
Default: 50 number of pixels from the top side of the game screen to draw the budget panel
- budget_peaks_window
Default: 30 number of frames to look at when figuring out peak frametimes
- budget_show_averages
Default: 0 enable/disable averages in the budget panel
- budget_show_history
Default: 1 turn history graph off and on. . good to turn off on low end
- budget_show_peaks
Default: 1 enable/disable peaks in the budget panel
- budget_toggle_group
Turn a budget group on/off
- bug
Show the bug reporting UI.
- bug_swap
Automatically swaps the current weapon for the bug bait and back again. Requires sv_cheats 1 Только сервер
- bugreporter_uploadasync
Default: 0 Upload attachments asynchronously
- bugreporter_username
Default: Username to use for bugreporter
- buildcubemaps
Rebuild cubemaps.
- building_cubemaps
Default: 0 Indicates we're building cubemaps Requires sv_cheats 1 Команда только для клиента
- buildmodelforworld
buildmodelforworld
- buy_stamps
Temporary solution for Pinion to kick back to community map makers. Команда только для клиента
- buymenu
Show or hide main buy menu Команда только для клиента
- buyrandom
Buy random primary and secondary. Primarily for deathmatch where cost is not an issue. Только сервер
- c_maxdistance
Default: 200 Команда только для клиента
- c_maxpitch
Default: 90 Команда только для клиента
- c_maxyaw
Default: 135 Команда только для клиента
- c_mindistance
Default: 30 Команда только для клиента
- c_minpitch
Default: 0 Команда только для клиента
- c_minyaw
Default: -135 Команда только для клиента
- c_orthoheight
Default: 100 Команда только для клиента
- c_orthowidth
Default: 100 Команда только для клиента
- c_thirdpersonshoulder
Default: false Команда только для клиента
- c_thirdpersonshoulderaimdist
Default: 120.0 Команда только для клиента
- c_thirdpersonshoulderdist
Default: 40.0 Команда только для клиента
- c_thirdpersonshoulderheight
Default: 5.0 Команда только для клиента
- c_thirdpersonshoulderoffset
Default: 20.0 Команда только для клиента
- cache_print
cache_print [section] Print out contents of cache memory.
- cache_print_lru
cache_print_lru [section] Print out contents of cache memory.
- cache_print_summary
cache_print_summary [section] Print out a summary contents of cache memory.
- callvote
Start a vote on an issue. Только сервер
- cam_collision
Default: 1 When in thirdperson and cam_collision is set to 1, an attempt is made to keep the camera from passing though walls. Команда только для клиента
- cam_command
Tells camera to change modes Requires sv_cheats 1 Команда только для клиента
- cam_idealdelta
Default: 4.0 Controls the speed when matching offset to ideal angles in thirdperson view Команда только для клиента
- cam_idealdist
Default: 150 Команда только для клиента
- cam_idealdistright
Default: 0 Команда только для клиента
- cam_idealdistup
Default: 0 Команда только для клиента
- cam_ideallag
Default: 4.0 Amount of lag used when matching offset to ideal angles in thirdperson view Команда только для клиента
- cam_idealpitch
Default: 0 Команда только для клиента
- cam_idealyaw
Default: 0 Команда только для клиента
- cam_showangles
Default: 0 When in thirdperson, print viewangles/idealangles/cameraoffsets to the console. Requires sv_cheats 1 Команда только для клиента
- cam_snapto
Default: 0 Команда только для клиента
- cancelselect
Команда только для клиента
- cash_player_bomb_defused
Default: 300 Команда только для клиента
- cash_player_bomb_planted
Default: 300 Команда только для клиента
- cash_player_damage_hostage
Default: -30 Команда только для клиента
- cash_player_get_killed
Default: 0 Команда только для клиента
- cash_player_interact_with_hostage
Default: 150 Команда только для клиента
- cash_player_killed_enemy_default
Default: 300 Команда только для клиента
- cash_player_killed_enemy_factor
Default: 1 Команда только для клиента
- cash_player_killed_hostage
Default: -1000 Команда только для клиента
- cash_player_killed_teammate
Default: -300 Команда только для клиента Modified in v1.34.4.6
- cash_player_rescued_hostage
Default: 1000 Команда только для клиента
- cash_player_respawn_amount
Default: 0 Команда только для клиента
- cash_team_elimination_bomb_map
Default: 3250 Команда только для клиента
- cash_team_elimination_hostage_map_ct
Default: 2000 Команда только для клиента
- cash_team_elimination_hostage_map_t
Default: 1000 Команда только для клиента
- cash_team_hostage_alive
Default: 0 Команда только для клиента
- cash_team_hostage_interaction
Default: 500 Команда только для клиента
- cash_team_loser_bonus
Default: 1400 Команда только для клиента
- cash_team_loser_bonus_consecutive_rounds
Default: 500 Команда только для клиента
- cash_team_planted_bomb_but_defused
Default: 800 Команда только для клиента
- cash_team_rescued_hostage
Default: 0 Команда только для клиента
- cash_team_terrorist_win_bomb
Default: 3500 Команда только для клиента
- cash_team_win_by_defusing_bomb
Default: 3250 Команда только для клиента
- cash_team_win_by_hostage_rescue
Default: 3500 Команда только для клиента
- cash_team_win_by_time_running_out_bomb
Default: 3250 Команда только для клиента
- cash_team_win_by_time_running_out_hostage
Default: 3250 Команда только для клиента
- cast_hull
Tests hull collision detection Requires sv_cheats 1 Только сервер
- cast_ray
Tests collision detection Requires sv_cheats 1 Только сервер
- cc_emit
Emits a closed caption Команда только для клиента
- cc_findsound
Searches for soundname which emits specified text. Команда только для клиента
- cc_flush
Flushes async'd captions. Команда только для клиента
- cc_lang
Default: Current close caption language (emtpy = use game UI language) Команда только для клиента
- cc_linger_time
Default: 1.0 Close caption linger time. Команда только для клиента
- cc_predisplay_time
Default: 0.25 Close caption delay before showing caption. Команда только для клиента
- cc_random
Emits a random caption Команда только для клиента
- cc_showblocks
Toggles showing which blocks are pending/loaded async. Команда только для клиента
- cc_subtitles
Default: 0 If set, don't show sound effect captions, just voice overs (i.e., won't help hearing impaired players). Команда только для клиента
- centerview
Команда только для клиента
- ch_createairboat
Spawn airboat in front of the player. Requires sv_cheats 1 Только сервер
- ch_createjeep
Spawn jeep in front of the player. Requires sv_cheats 1 Только сервер
- changelevel
Change server to the specified map
- changelevel2
Transition to the specified map in single player
- chet_debug_idle
Default: 0 If set one, many debug prints to help track down the TLK_IDLE issue. Set two for super verbose info Только сервер
- cl_accountprivacysetting1
Default: 1 Команда только для клиента New in v1.33.2.0
- cl_allowdownload
Default: 1 Client downloads customization files
- cl_allowupload
Default: 1 Client uploads customization files
- cl_animationinfo
Hud element to examine. Команда только для клиента
- cl_autobuy
Default: The order in which autobuy will attempt to purchase items Команда только для клиента
- cl_autohelp
Default: 1 Auto-help Команда только для клиента
- cl_autowepswitch
Default: 1 Automatically switch to picked up weapons (if more powerful) Команда только для клиента
- cl_avatar_convert_rgb
Converts all png avatars in the avatars directory to rgb Requires sv_cheats 1 Команда только для клиента New in v1.34.7.9
- cl_backspeed
Default: 450 Requires sv_cheats 1 Команда только для клиента
- cl_bob_lower_amt
Default: 21 Min: 5, Max: 30 The amount the viewmodel lowers when running Команда только для клиента
- cl_bob_version
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_bobamt_lat
Default: 0.4 Min: 0.1, Max: 2 The amount the viewmodel moves side to side when running Команда только для клиента
- cl_bobamt_vert
Default: 0.25 Min: 0.1, Max: 2 The amount the viewmodel moves up and down when running Команда только для клиента
- cl_bobcycle
Default: 0.98 Min: 0.1, Max: 2 the frequency at which the viewmodel bobs. Команда только для клиента
- cl_bobup
Default: 0.5 Requires sv_cheats 1 Команда только для клиента
- cl_brushfastpath
Default: 1 Requires sv_cheats 1 Команда только для клиента
- cl_buy_favorite
Purchase a favorite weapon/equipment loadout Команда только для клиента
- cl_buy_favorite_nowarn
Default: 0 Skips the error prompt when saving an invalid buy favorite Команда только для клиента
- cl_buy_favorite_quiet
Default: 0 Skips the prompt when saving a buy favorite in the buy menu Команда только для клиента
- cl_buy_favorite_reset
Reset favorite loadouts to the default Команда только для клиента
- cl_buy_favorite_set
Saves the current loadout as a favorite Команда только для клиента
- cl_camera_follow_bone_index
Default: -2 Index of the bone to follow. -2 == disabled. -1 == root bone. 0+ is bone index. Requires sv_cheats 1 Команда только для клиента
- cl_chatfilter_version
Default: 0 Stores the chat filter version Команда только для клиента
- cl_chatfilters
Default: 63 Stores the chat filter settings Команда только для клиента
- cl_clanid
Default: 0 Current clan ID for name decoration
- cl_clearhinthistory
Clear memory of client side hints displayed to the player. Команда только для клиента
- cl_clock_correction
Default: 1 Enable/disable clock correction on the client. Requires sv_cheats 1
- cl_clock_correction_adjustment_max_amount
Default: 200 Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset. Requires sv_cheats 1
- cl_clock_correction_adjustment_max_offset
Default: 90 As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small. Requires sv_cheats 1
- cl_clock_correction_adjustment_min_offset
Default: 10 If the clock offset is less than this amount (in milliseconds), then no clock correction is applied. Requires sv_cheats 1
- cl_clock_correction_force_server_tick
Default: 999 Force clock correction to match the server tick + this offset (-999 disables it). Requires sv_cheats 1
- cl_clock_showdebuginfo
Default: 0 Show debugging info about the clock drift. Requires sv_cheats 1
- cl_clockdrift_max_ms
Default: 150 Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's. Requires sv_cheats 1
- cl_clockdrift_max_ms_threadmode
Default: 0 Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's. Requires sv_cheats 1
- cl_cmdrate
Default: 64 Min: 10, Max: 128 Max number of command packets sent to server per second
- cl_color
Default: 0 Min: 0, Max: 4 Preferred teammate color
- cl_crosshair_drawoutline
Default: 1 Draws a black outline around the crosshair for better visibility Команда только для клиента
- cl_crosshair_dynamic_maxdist_splitratio
Default: 0.35 Min: 0, Max: 1 If using cl_crosshairstyle 2, this is the ratio used to determine how long the inner and outer xhair pips will be. [inner = cl_crosshairsize*(1-cl_crosshair_dynamic_maxdist_splitratio), outer = cl_crosshairsize*cl_crosshair_dynamic_maxdist_splitratio] [0 - 1] Команда только для клиента
- cl_crosshair_dynamic_splitalpha_innermod
Default: 1 Min: 0, Max: 1 If using cl_crosshairstyle 2, this is the alpha modification that will be used for the INNER crosshair pips once they've split. [0 - 1] Команда только для клиента
- cl_crosshair_dynamic_splitalpha_outermod
Default: 0.5 Min: 0.3, Max: 1 If using cl_crosshairstyle 2, this is the alpha modification that will be used for the OUTER crosshair pips once they've split. [0.3 - 1] Команда только для клиента
- cl_crosshair_dynamic_splitdist
Default: 7 If using cl_crosshairstyle 2, this is the distance that the crosshair pips will split into 2. (default is 7) Команда только для клиента
- cl_crosshair_outlinethickness
Default: 1 Min: 0.1, Max: 3 Set how thick you want your crosshair outline to draw (0.1-3) Команда только для клиента
- cl_crosshairalpha
Default: 200 Команда только для клиента
- cl_crosshaircolor
Default: 1 Set crosshair color as defined in game_options.consoles.txt Команда только для клиента
- cl_crosshaircolor_b
Default: 50 Команда только для клиента
- cl_crosshaircolor_g
Default: 250 Команда только для клиента
- cl_crosshaircolor_r
Default: 50 Команда только для клиента
- cl_crosshairdot
Default: 1 Команда только для клиента
- cl_crosshairgap
Default: 1 Команда только для клиента
- cl_crosshairgap_useweaponvalue
Default: 0 If set to 1, the gap will update dynamically based on which weapon is currently equipped Команда только для клиента New in v1.34.4.0
- cl_crosshairscale
Default: 0 Crosshair scaling factor (deprecated) Команда только для клиента
- cl_crosshairsize
Default: 5 Команда только для клиента
- cl_crosshairstyle
Default: 2 0 = DEFAULT, 1 = DEFAULT STATIC, 2 = ACCURATE SPLIT (accurate recoil/spread feedback with a fixed inner part), 3 = ACCURATE DYNAMIC (accurate recoil/spread feedback), 4 = CLASSIC STATIC, 5 = OLD CS STYLE (fake recoil - inaccurate feedback) Команда только для клиента Modified in v1.34.4.0
- cl_crosshairthickness
Default: 0.5 Команда только для клиента
- cl_crosshairusealpha
Default: 1 Команда только для клиента
- cl_cs_dump_econ_item_stringtable
cl_cs_dump_econ_item_stringtable Команда только для клиента
- cl_csm_server_status
Usage: cl_csm_server_status Только сервер
- cl_csm_status
Usage: cl_csm_status Команда только для клиента
- cl_custommaterial_debug_graph
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_debug_ugc_downloads
Default: 0 Modified in v1.33.1.0
- cl_debugrumble
Default: 0 Turn on rumble debugging spew Команда только для клиента
- cl_decryptdata_key
Default: Key to decrypt encrypted GOTV messages
- cl_decryptdata_key_pub
Default: Key to decrypt public encrypted GOTV messages
- cl_detail_avoid_force
Default: 0 force with which to avoid players ( in units, percentage of the width of the detail sprite ) Команда только для клиента
- cl_detail_avoid_radius
Default: 0 radius around detail sprite to avoid players Команда только для клиента
- cl_detail_avoid_recover_speed
Default: 0 how fast to recover position after avoiding players Команда только для клиента
- cl_detail_max_sway
Default: 0 Amplitude of the detail prop sway Команда только для клиента
- cl_detail_multiplier
Default: 1 extra details to create Requires sv_cheats 1 Команда только для клиента
- cl_disable_ragdolls
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_disablefreezecam
Default: 0 Turn on/off freezecam on client Команда только для клиента
- cl_disablehtmlmotd
Default: 0 Disable HTML motds. Команда только для клиента
- cl_dm_buyrandomweapons
Default: 1 Player will automatically receive a random weapon on spawn in deathmatch if this is set to 1 (otherwise, they will receive the last weapon) Команда только для клиента
- cl_download_demoplayer
Default: 1 Determines whether downloads of external resources are allowed during demo playback (0:no,1:workshop,2:all)
- cl_downloadfilter
Default: all Determines which files can be downloaded from the server (all, none, nosounds)
- cl_draw_only_deathnotices
Default: 0 For drawing only the crosshair and death notices (used for moviemaking) Requires sv_cheats 1 Команда только для клиента
- cl_drawhud
Default: 1 Enable the rendering of the hud Requires sv_cheats 1 Команда только для клиента
- cl_drawleaf
Default: -1 Requires sv_cheats 1 Команда только для клиента
- cl_drawmaterial
Default: Draw a particular material over the frame Requires sv_cheats 1 Команда только для клиента
- cl_drawshadowtexture
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_dump_particle_stats
dump particle profiling info to particle_profile.csv Команда только для клиента
- cl_dumpplayer
Dumps info about a player Requires sv_cheats 1 Команда только для клиента
- cl_dumpsplithacks
Dump split screen workarounds. Команда только для клиента
- cl_ent_absbox
Displays the client's absbox for the entity under the crosshair. Requires sv_cheats 1 Команда только для клиента
- cl_ent_bbox
Displays the client's bounding box for the entity under the crosshair. Requires sv_cheats 1 Команда только для клиента
- cl_ent_rbox
Displays the client's render box for the entity under the crosshair. Requires sv_cheats 1 Команда только для клиента
- cl_entityreport
Default: 0 For debugging, draw entity states to console Requires sv_cheats 1
- cl_extrapolate
Default: 1 Enable/disable extrapolation if interpolation history runs out. Requires sv_cheats 1 Команда только для клиента
- cl_extrapolate_amount
Default: 0.25 Set how many seconds the client will extrapolate entities for. Requires sv_cheats 1 Команда только для клиента
- cl_fastdetailsprites
Default: 1 whether to use new detail sprite system Requires sv_cheats 1 Команда только для клиента
- cl_find_ent
Find and list all client entities with classnames that contain the specified substring. Format: cl_find_ent <substring> Requires sv_cheats 1 Команда только для клиента
- cl_find_ent_index
Display data for clientside entity matching specified index. Format: cl_find_ent_index <index> Requires sv_cheats 1 Команда только для клиента
- cl_fixedcrosshairgap
Default: 3 How big to make the gap between the pips in the fixed crosshair Команда только для клиента
- cl_flushentitypacket
Default: 0 For debugging. Force the engine to flush an entity packet. Requires sv_cheats 1
- cl_forcepreload
Default: 0 Whether we should force preloading.
- cl_forwardspeed
Default: 450 Requires sv_cheats 1 Команда только для клиента
- cl_freezecameffects_showholiday
Default: 0 Happy holidays from the CS:GO team and Valve! Команда только для клиента
- cl_freezecampanel_position_dynamic
Default: 1 Turn on/off freezecam's kill panel dynamic Y movement Команда только для клиента
- cl_fullupdate
Forces the server to send a full update packet Requires sv_cheats 1
- cl_game_mode_convars
Display the values of the convars for the current game_mode. Команда только для клиента
- cl_hideserverip
Default: 0 If set to 1, server IPs will be hidden in the console (except when you type 'status') New in v1.33.1.0
- cl_hud_background_alpha
Default: 0.5 Min: 0, Max: 1 Команда только для клиента New in v1.32.8.0
- cl_hud_bomb_under_radar
Default: 1 Команда только для клиента New in v1.32.8.0
- cl_hud_color
Default: 0 0 = default, 1 = light blue, 2 = orange, 3 = green, 4 = purple, 5 = white. Команда только для клиента New in v1.32.8.0
- cl_hud_healthammo_style
Default: 0 Команда только для клиента New in v1.32.8.0
- cl_hud_playercount_pos
Default: 0 0 = default (top), 1 = bottom Команда только для клиента New in v1.32.8.0
- cl_hud_playercount_showcount
Default: 0 0 = show player avatars (default), 1 = just show count number (no avatars) Команда только для клиента New in v1.32.8.0
- cl_hud_radar_scale
Default: 1 Min: 0.8, Max: 1.3 Команда только для клиента New in v1.32.8.0
- cl_idealpitchscale
Default: 0.8 Команда только для клиента
- cl_ignorepackets
Default: 0 Force client to ignore packets (for debugging). Requires sv_cheats 1
- cl_interp
Default: 0.03125 Min: 0, Max: 0.5 Sets the interpolation amount (bounded on low side by server interp ratio settings). Команда только для клиента
- cl_interp_ratio
Default: 2.0 Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). Команда только для клиента
- cl_interpolate
Default: 1 Enables or disables interpolation on listen servers or during demo playback
- cl_inv_showdividerline
Default: 0 If 1, will show a divider line above the grenades in the inventory panel. Команда только для клиента
- cl_inventory_saved_filter
Default: all Команда только для клиента
- cl_inventory_saved_sort
Default: newest Команда только для клиента
- cl_jiggle_bone_debug
Default: 0 Display physics-based 'jiggle bone' debugging information Requires sv_cheats 1 Команда только для клиента
- cl_jiggle_bone_debug_pitch_constraints
Default: 0 Display physics-based 'jiggle bone' debugging information Requires sv_cheats 1 Команда только для клиента
- cl_jiggle_bone_debug_yaw_constraints
Default: 0 Display physics-based 'jiggle bone' debugging information Requires sv_cheats 1 Команда только для клиента
- cl_jiggle_bone_invert
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_join_advertise
Default: 1 Advertise joinable game in progress to Steam friends, otherwise need a Steam invite (2: all servers, 1: official servers, 0: none) Команда только для клиента New in v1.34.5.0
- cl_lagcompensation
Default: 1 Perform server side lag compensation of weapon firing events. Команда только для клиента
- cl_leafsystemvis
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_leveloverview
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_leveloverviewmarker
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_loadout_colorweaponnames
Default: 0 If set to true, the weapon names are colored in the weapon loadout to match their rarity. Команда только для клиента
- cl_logofile
Default: Spraypoint logo decal. Modified in v1.34.7.2
- cl_mainmenu_blog_file
Load blog file Команда только для клиента
- cl_mainmenu_hide_blog
Show the news panel and hide blog Команда только для клиента
- cl_mainmenu_show_blog
Show the blog and hide news panel Команда только для клиента
- cl_mainmenu_show_datagraph
Default: Команда только для клиента
- cl_maxrenderable_dist
Default: 3000 Max distance from the camera at which things will be rendered Requires sv_cheats 1 Команда только для клиента
- cl_minimal_rtt_shadows
Default: 1 Команда только для клиента
- cl_modemanager_reload
Reloads the panel metaclasses for vgui screens. Команда только для клиента
- cl_mouseenable
Default: 1 Команда только для клиента
- cl_mouselook
Default: 1 Set to 1 to use mouse for look, 0 for keyboard look. Cannot be set while connected to a server. Команда только для клиента
- cl_obs_interp_enable
Default: 1 Enables interpolation between observer targets Команда только для клиента New in v1.34.4.7
- cl_observercrosshair
Default: 1 Команда только для клиента
- cl_operation_premium_reminder_op05
Default: 0 Команда только для клиента New in v1.34.5.6
- cl_overdraw_test
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_panelanimation
Shows panel animation variables: <panelname | blank for all panels>. Команда только для клиента
- cl_particle_retire_cost
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_particles_dump_effects
Команда только для клиента
- cl_particles_dumplist
Dump all new particles, optional name substring. Команда только для клиента
- cl_particles_show_bbox
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_particles_show_controlpoints
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_pclass
Default: Dump entity by prediction classname. Requires sv_cheats 1 Команда только для клиента
- cl_pdump
Default: -1 Dump info about this entity to screen. Requires sv_cheats 1 Команда только для клиента
- cl_phys_show_active
Default: 0 Requires sv_cheats 1 Команда только для клиента
- cl_phys_timescale
Default: 1.0 Sets the scale of time for client-side physics (ragdolls) Requires sv_cheats 1 Команда только для клиента
- cl_pitchdown
Default: 89 Requires sv_cheats 1 Команда только для клиента
- cl_pitchup
Default: 89 Requires sv_cheats 1 Команда только для клиента
- cl_portal_use_new_dissolve
Default: 1 Use new dissolve effect Requires sv_cheats 1 Команда только для клиента
- cl_precacheinfo
Show precache info (client).
- cl_pred_track
<entindex> <fieldname>: Track changes to entity index entindex, for field fieldname. Команда только для клиента
- cl_predict
Default: 1.0 Perform client side prediction. Команда только для клиента
- cl_predictioncopy_describe
Describe datamap_t for entindex Команда только для клиента
- cl_predictionlist
Default: 0 Show which entities are predicting Requires sv_cheats 1 Команда только для клиента
- cl_predictweapons
Default: 1 Perform client side prediction of weapon effects. Команда только для клиента
- cl_radar_always_centered
Default: 1 If set to 0, the radar is maximally used. Otherwise the player is always centered, even at map extents. Команда только для клиента
- cl_radar_icon_scale_min
Default: 0.6 Min: 0.4, Max: 1 Sets the minimum icon scale. Valid values are 0.4 to 1.0. Команда только для клиента
- cl_radar_rotate
Default: 1 1 Команда только для клиента
- cl_radar_scale
Default: 0.7 Min: 0.25, Max: 1 Sets the radar scale. Valid values are 0.25 to 1.0. Команда только для клиента
- cl_radar_square_with_scoreboard
Default: 1 If set, the radar will toggle to square when the scoreboard is visible. Команда только для клиента New in v1.34.3.0
- cl_ragdoll_gravity
Default: 600 Sets the gravity client-side ragdolls Requires sv_cheats 1 Команда только для клиента
- cl_rebuy
Default: The order in which rebuy will attempt to repurchase items Команда только для клиента
- cl_reload_hud
Reloads the hud scale and resets scale and borders Команда только для клиента New in v1.34.6.4
- cl_reloadpostprocessparams
Requires sv_cheats 1 Команда только для клиента
- cl_remove_all_workshop_maps
Removes all maps from the workshop directory. Команда только для клиента
- cl_remove_old_ugc_downloads
Default: 1 Команда только для клиента
- cl_removedecals
Remove the decals from the entity under the crosshair. Requires sv_cheats 1 Команда только для клиента
- cl_report_soundpatch
reports client-side sound patch count Команда только для клиента
- cl_resend
Default: 6 Min: 1.5, Max: 20 Delay in seconds before the client will resend the 'connect' attempt
- cl_resend_timeout
Default: 60 Min: 1.5, Max: 20000 Total time allowed for the client to resend the 'connect' attempt
- cl_righthand
Default: 1 Use right-handed view models. Команда только для клиента
- cl_rumblescale
Default: 1.0 Scale sensitivity of rumble effects (0 to 1.0) Команда только для клиента
- cl_saveweaponcustomtextures
Save custom textures of current weapon. Команда только для клиента
- cl_scalecrosshair
Default: 1 Enable crosshair scaling (deprecated) Команда только для клиента
- cl_scoreboard_mouse_enable_binding
Default: +attack2 Name of the binding to enable mouse selection in the scoreboard Команда только для клиента
- cl_shadowtextureoverlaysize
Default: 256 Requires sv_cheats 1 Команда только для клиента
- cl_show_clan_in_death_notice
Default: 1 Is set, the clan name will show next to player names in the death notices. Команда только для клиента
- cl_showanimstate_activities
Default: 0 Show activities in the (client) animation state display. Requires sv_cheats 1 Команда только для клиента
- cl_showents
Dump entity list to console. Requires sv_cheats 1
- cl_showerror
Default: 0 Show prediction errors, 2 for above plus detailed field deltas. Команда только для клиента
- cl_showevents
Default: 0 Print event firing info in the console Requires sv_cheats 1
- cl_showfps
Default: 0 Draw fps meter (1 = fps, 2 = smooth, 3 = server, 4 = Show+LogToFile, 5 = Thread and wait times +10 = detailed ) Команда только для клиента
- cl_showhelp
Default: 1 Set to 0 to not show on-screen help Команда только для клиента
- cl_showloadout
Default: 1 Toggles display of current loadout. Команда только для клиента
- cl_showpluginmessages
Default: 1 Allow plugins to display messages to you
- cl_showpos
Default: 0 Draw current position at top of screen Команда только для клиента
- cl_sidespeed
Default: 450 Requires sv_cheats 1 Команда только для клиента
- cl_skipfastpath
Default: 0 Set to 1 to stop all models that go through the model fast path from rendering Requires sv_cheats 1 Команда только для клиента
- cl_skipslowpath
Default: 0 Set to 1 to skip any models that don't go through the model fast path Requires sv_cheats 1
- cl_sos_test_get_opvar
Requires sv_cheats 1 Команда только для клиента
- cl_sos_test_set_opvar
Requires sv_cheats 1 Команда только для клиента
- cl_soundemitter_flush
Flushes the sounds.txt system (Только сервер) Команда только для клиента
- cl_soundemitter_reload
Flushes the sounds.txt system Команда только для клиента
- cl_soundfile
Default: Jingle sound file.
- cl_soundscape_flush
Flushes the client side soundscapes Requires sv_cheats 1 Команда только для клиента
- cl_soundscape_printdebuginfo
print soundscapes Команда только для клиента
- cl_spec_follow_grenade_key
Default: 0 0 = LALT, 1 = LSHIFT, 2 = +reload Команда только для клиента New in v1.34.5.9
- cl_spec_mode
Default: 0 Saves the last viewed spectator mode for use next time we start to spectate Команда только для клиента
- cl_spec_show_bindings
Default: 1 Toggle the visibility of the spectator bindings. Команда только для клиента
- cl_spec_stats
Default: 1 Команда только для клиента
- cl_sporeclipdistance
Default: 512 Requires sv_cheats 1 Команда только для клиента
- cl_ss_origin
print origin in script format Команда только для клиента
- cl_steamscreenshots
Enable/disable saving screenshots to Steam Команда только для клиента
- cl_sun_decay_rate
Default: 0.05 Requires sv_cheats 1 Команда только для клиента
- cl_sunlight_ortho_size
Default: 0.0 Set to values greater than 0 for ortho view render projections. Requires sv_cheats 1 Команда только для клиента
- cl_teamid_overhead
Default: 1 Shows teamID over player's heads. 0 = off, 1 = on Requires sv_cheats 1 Команда только для клиента
- cl_teamid_overhead_maxdist
Default: 3000 max distance at which the overhead team id icons will show Requires sv_cheats 1 Команда только для клиента
- cl_teamid_overhead_maxdist_spec
Default: 2000 max distance at which the overhead team id icons will show when a spectator Requires sv_cheats 1 Команда только для клиента
- cl_teamid_overhead_name_alpha
Default: 245 The max alpha the overhead ID names will draw as. Команда только для клиента
- cl_teamid_overhead_name_fadetime
Default: 1.0 How long it takes for the overhad name to fade out once your crosshair has left the target. Команда только для клиента
- cl_teammate_colors_show
Default: 1 In competitive, 1 = show teammates as separate colors in the radar, scoreboard, etc., 2 = show colors and letters Команда только для клиента
- cl_timeout
Default: 30 After this many seconds without receiving a packet from the server, the client will disconnect itself
- cl_tree_sway_dir
sets tree sway wind direction and strength Команда только для клиента
- cl_updaterate
Default: 64 Number of packets per second of updates you are requesting from the server
- cl_updatevisibility
Updates visibility bits. Команда только для клиента
- cl_upspeed
Default: 320 Requires sv_cheats 1 Команда только для клиента
- cl_use_new_headbob
Default: 1 Requires sv_cheats 1 Команда только для клиента
- cl_use_opens_buy_menu
Default: 1 Pressing the +use key will open the buy menu if in a buy zone (just as if you pressed the 'buy' key). Команда только для клиента
- cl_view
Set the view entity index. Requires sv_cheats 1
- cl_viewmodel_shift_left_amt
Default: 1.5 Min: 0.5, Max: 2 The amount the viewmodel shifts to the left when shooting accuracy increases. Команда только для клиента
- cl_viewmodel_shift_right_amt
Default: 0.75 Min: 0.25, Max: 2 The amount the viewmodel shifts to the right when shooting accuracy decreases. Команда только для клиента
- cl_weapon_debug_print_accuracy
Default: 0 Requires sv_cheats 1 Команда только для клиента New in v1.34.0.0
- cl_winddir
Default: 0 Weather effects wind direction angle Requires sv_cheats 1 Команда только для клиента
- cl_windspeed
Default: 0 Weather effects wind speed scalar Requires sv_cheats 1 Команда только для клиента
- cl_wpn_sway_scale
Default: 1.6 Requires sv_cheats 1 Команда только для клиента
- clear
Clear all console output.
- clear_anim_cache
Clears the animation cache, freeing the memory (until the next time a streaming animblock is requested).
- clear_debug_overlays
clears debug overlays Только сервер
- clientport
Default: 27005 Host game client port
- closecaption
Default: 0 Enable close captioning.
- closeonbuy
Default: 0 Set non-zero to close the buy menu after buying something Команда только для клиента
- cmd
Forward command to server.
- cmd1
sets userinfo string for split screen player in slot 1
- cmd2
sets userinfo string for split screen player in slot 2
- cmd3
sets userinfo string for split screen player in slot 3
- cmd4
sets userinfo string for split screen player in slot 4
- collision_test
Tests collision system Requires sv_cheats 1 Только сервер
- colorcorrectionui
Show/hide the color correction tools UI. Requires sv_cheats 1
- commentary_cvarsnotchanging
Только сервер
- commentary_finishnode
Только сервер
- commentary_firstrun
Default: 0 Команда только для клиента
- commentary_showmodelviewer
Display the commentary model viewer. Usage: commentary_showmodelviewer <model name> <optional attached model name> Команда только для клиента
- commentary_testfirstrun
Команда только для клиента
- computer_name
Spew computer name Только сервер
- con_enable
Default: 0 Allows the console to be activated.
- con_filter_enable
Default: 0 Filters console output based on the setting of con_filter_text. 1 filters completely, 2 displays filtered text brighter than other text.
- con_filter_text
Default: Text with which to filter console spew. Set con_filter_enable 1 or 2 to activate.
- con_filter_text_out
Default: Text with which to filter OUT of console spew. Set con_filter_enable 1 or 2 to activate.
- con_logfile
Default: Console output gets written to this file
- con_min_severity
Minimum severity level for messages sent to any logging channel: LS_MESSAGE=0, LS_WARNING=1, LS_ASSERT=2, LS_ERROR=3.
- condump
dump the text currently in the console to condumpXX.log Команда только для клиента
- confirm_abandon_match
Confirm that we wish to abandon match Команда только для клиента
- confirm_activate_itemid_now
Confirm item activation by item id Команда только для клиента
- confirm_join_friend_session_exit_current
Confirm that we wish to join a friend session, destroying a previous session Команда только для клиента
- confirm_join_new_session_exit_current
Confirm that we wish to join a new session, destroying a previous session Команда только для клиента
- confirm_purchase_item_def_now
Confirm item purchase Команда только для клиента
- confirm_watch_friend_session_exit_current
Confirm that we wish to watch a friend session, destroying a previous session Команда только для клиента
- connect
Connect to specified server.
- connect_splitscreen
Connect to specified server. With multiple players.
- coverme
Radio command
- crash
Cause the engine to crash (Debug!!) Requires sv_cheats 1
- create_flashlight
Requires sv_cheats 1 Только сервер
- CreatePredictionError
Create a prediction error Requires sv_cheats 1 Только сервер
- creditsdone
Только сервер
- crosshair
Default: 1 Команда только для клиента
- cs_enable_player_physics_box
Default: 0 Только сервер
- cs_hostage_near_rescue_music_distance
Default: 2000 Requires sv_cheats 1 Только сервер
- cs_make_vip
Marks a player as the VIP Только сервер
- cs_ShowStateTransitions
Default: -2 cs_ShowStateTransitions <ent index or -1 for all>. Show player state transitions. Requires sv_cheats 1 Только сервер
- CS_WarnFriendlyDamageInterval
Default: 3.0 Defines how frequently the server notifies clients that a player damaged a friend Requires sv_cheats 1 Только сервер
- csgo_download_match
Downloads a match via serial code and starts playback Команда только для клиента
- csgo_econ_action_preview
Preview an economy item Команда только для клиента
- cursortimeout
Default: 60.0 Seconds before mouse cursor hides itself due to inactivity
- custom_bot_difficulty
Default: 0 Bot difficulty for offline play. Только сервер Команда только для клиента
- cvarlist
Show the list of convars/concommands.
- dbghist_addline
Add a line to the debug history. Format: <category id> <line> Только сервер
- dbghist_dump
Dump the debug history to the console. Format: <category id> Categories: 0: Entity I/O 1: AI Decisions 2: Scene Print 3: Alyx Blind 4: Log of damage done to player Только сервер
- debug_map_crc
Default: 0 Prints CRC for each map lump loaded
- debug_visibility_monitor
Default: 0 Requires sv_cheats 1 Только сервер
- debugsystemui
Show/hide the debug system UI. Requires sv_cheats 1
- default_fov
Default: 90 Requires sv_cheats 1 Команда только для клиента
- demo_gototick
Skips to a tick in demo.
- demo_listhighlights
List all highlights data for the demo.
- demo_listimportantticks
List all important ticks in the demo.
- demo_pause
Pauses demo playback.
- demo_recordcommands
Default: 1 Record commands typed at console into .dem files. Requires sv_cheats 1
- demo_resume
Resumes demo playback.
- demo_timescale
Sets demo replay speed.
- demo_togglepause
Toggles demo playback.
- demolist
Print demo sequence list.
- demos
Demo demo file sequence.
- demoui
Show/hide the demo player UI.
- developer
Default: 0 Set developer message level
- devshots_nextmap
Used by the devshots system to go to the next map in the devshots maplist.
- devshots_screenshot
Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead.
- differences
Show all convars which are not at their default values.
- disable_static_prop_loading
Default: 0 If non-zero when a map loads, static props won't be loaded Requires sv_cheats 1
- disconnect
Disconnect game from server.
- disp_list_all_collideable
List all collideable displacements
- display_elapsedtime
Displays how much time has elapsed since the game started Requires sv_cheats 1
- display_game_events
Default: 0 Requires sv_cheats 1
- dlight_debug
Creates a dlight in front of the player Requires sv_cheats 1 Команда только для клиента
- dm_reset_spawns
Только сервер
- dm_togglerandomweapons
Turns random weapons in deathmatch on/off Команда только для клиента
- drawcross
Draws a cross at the given location Arguments: x y z Requires sv_cheats 1 Только сервер
- drawline
Draws line between two 3D Points. Green if no collision Red is collides with something Arguments: x1 y1 z1 x2 y2 z2 Requires sv_cheats 1 Только сервер
- drawoverviewmap
Draws the overview map Команда только для клиента
- drawradar
Draws HUD radar Команда только для клиента
- ds_get_newest_subscribed_files
Re-reads web api auth key and subscribed file lists from disk and downloads the latest updates of those files from steam Только сервер
- dsp_db_min
Default: 80 Requires sv_cheats 1
- dsp_db_mixdrop
Default: 0.5 Requires sv_cheats 1
- dsp_dist_max
Default: 1440.0 Requires sv_cheats 1
- dsp_dist_min
Default: 0.0 Requires sv_cheats 1
- dsp_enhance_stereo
Default: 0
- dsp_mix_max
Default: 0.8 Requires sv_cheats 1
- dsp_mix_min
Default: 0.2 Requires sv_cheats 1
- dsp_off
Default: 0 Requires sv_cheats 1
- dsp_player
Default: 0
- dsp_reload
Requires sv_cheats 1
- dsp_slow_cpu
Default: 0 Requires sv_cheats 1
- dsp_volume
Default: 0.8 Requires sv_cheats 1
- dt_dump_flattened_tables
Default: 0 Dump out the flattened sendtable props. New in v1.32.9.0
- dti_flush
Write out the datatable instrumentation files (you must run with -dti for this to work).
- dump_entity_sizes
Print sizeof(entclass) Только сервер
- dump_globals
Dump all global entities/states Только сервер
- dump_particlemanifest
Dump the list of particles loaded. Requires sv_cheats 1 Команда только для клиента
- dumpentityfactories
Lists all entity factory names. Только сервер
- dumpeventqueue
Dump the contents of the Entity I/O event queue to the console. Только сервер
- dumpgamestringtable
Dump the contents of the game string table to the console. Requires sv_cheats 1 Только сервер
- dumpstringtables
Print string tables to console.
- echo
Echo text to console.
- econ_build_pinboard_images_from_collection_name
Renders and saves images for all models in a collection. Команда только для клиента
- econ_clear_inventory_images
clear the local inventory images (they will regenerate) Команда только для клиента
- econ_highest_baseitem_seen
Default: 59 Min: 59, Max: 499 Команда только для клиента
- econ_show_items_with_tag
Lists the item definitions that have a specified tag. Команда только для клиента
- editdemo
Edit a recorded demo file (.dem ).
- editor_toggle
Disables the simulation and returns focus to the editor Requires sv_cheats 1
- enable_debug_overlays
Default: 1 Enable rendering of debug overlays Requires sv_cheats 1 Только сервер
- enable_fast_math
Default: 1 Turns Denormals-Are-Zeroes and Flush-to-Zero on or off New in v1.34.5.1
- enable_skeleton_draw
Default: 0 Render skeletons in wireframe Requires sv_cheats 1 Команда только для клиента
- endmatch_votenextmap
Votes for the next map at the end of the match Команда только для клиента
- endmovie
Stop recording movie frames.
- endround
End the current round. Requires sv_cheats 1 Только сервер
- enemydown
Radio command
- enemyspot
Radio command
- engine_no_focus_sleep
Default: 50 New in v1.34.3.0
- ent_absbox
Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_attachments
Displays the attachment points on an entity. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_autoaim
Displays the entity's autoaim radius. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_bbox
Displays the movement bounding box for the given entity(ies) in orange. Some entites will also display entity specific overlays. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_cancelpendingentfires
Cancels all ent_fire created outputs that are currently waiting for their delay to expire. Только сервер
- ent_create
Creates an entity of the given type where the player is looking. Requires sv_cheats 1 Только сервер
- ent_dump
Usage: ent_dump <entity name> Requires sv_cheats 1 Только сервер
- ent_fire
Usage: ent_fire <target> [action] [value] [delay] Requires sv_cheats 1 Только сервер
- ent_info
Usage: ent_info <class name> Requires sv_cheats 1 Только сервер
- ent_keyvalue
Applies the comma delimited key=value pairs to the entity with the given Hammer ID. Format: ent_keyvalue <entity id> <key1>=<value1>,<key2>=<value2>,...,<keyN>=<valueN> Requires sv_cheats 1 Только сервер
- ent_messages
Toggles input/output message display for the selected entity(ies). The name of the entity will be displayed as well as any messages that it sends or receives. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_messages_draw
Default: 0 Visualizes all entity input/output activity. Requires sv_cheats 1 Только сервер
- ent_name
Requires sv_cheats 1 Только сервер
- ent_orient
Orient the specified entity to match the player's angles. By default, only orients target entity's YAW. Use the 'allangles' option to orient on all axis. Format: ent_orient <entity name> <optional: allangles> Requires sv_cheats 1 Только сервер
- ent_pause
Toggles pausing of input/output message processing for entities. When turned on processing of all message will stop. Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step'. Requires sv_cheats 1 Только сервер
- ent_pivot
Displays the pivot for the given entity(ies). (y=up=green, z=forward=blue, x=left=red). Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_rbox
Displays the total bounding box for the given entity(s) in green. Some entites will also display entity specific overlays. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_remove
Removes the given entity(s) Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_remove_all
Removes all entities of the specified type Arguments: {entity_name} / {class_name} Requires sv_cheats 1 Только сервер
- ent_rotate
Rotates an entity by a specified # of degrees Requires sv_cheats 1 Только сервер
- ent_script_dump
Dumps the names and values of this entity's script scope to the console Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_setang
Set entity angles Requires sv_cheats 1 Только сервер
- ent_setname
Sets the targetname of the given entity(s) Arguments: {new entity name} {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_setpos
Move entity to position Requires sv_cheats 1 Только сервер
- ent_show_response_criteria
Print, to the console, an entity's current criteria set used to select responses. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_step
When 'ent_pause' is set this will step through one waiting input / output message at a time. Requires sv_cheats 1 Только сервер
- ent_teleport
Teleport the specified entity to where the player is looking. Format: ent_teleport <entity name> Requires sv_cheats 1 Только сервер
- ent_text
Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text) Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- ent_viewoffset
Displays the eye position for the given entity(ies) in red. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- envmap
- error_message_explain_vac
Take user to Steam support article Команда только для клиента New in v1.34.5.5
- escape
Escape key pressed.
- exec
Execute script file.
- execifexists
Execute script file if file exists.
- execwithwhitelist
Execute script file, only execing convars on a whitelist.
- exit
Exit the engine.
- explode
Kills the player with explosive damage Только сервер
- explodevector
Kills a player applying an explosive force. Usage: explodevector <player> <x value> <y value> <z value> Только сервер
- fadein
fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds. Requires sv_cheats 1 Только сервер
- fadeout
fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds. Requires sv_cheats 1 Только сервер
- fallback
Radio command
- ff_damage_bullet_penetration
Default: 0 Min: 0, Max: 1 If friendly fire is off, this will scale the penetration power and damage a bullet does when penetrating another friendly player Команда только для клиента New in v1.34.7.2
- ff_damage_reduction_bullets
Default: 0.1 How much to reduce damage done to teammates when shot. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) Команда только для клиента Modified in v1.34.5.6
- ff_damage_reduction_grenade
Default: 0.25 How much to reduce damage done to teammates by a thrown grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) Команда только для клиента Modified in v1.34.5.6
- ff_damage_reduction_grenade_self
Default: 1 How much to damage a player does to himself with his own grenade. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) Команда только для клиента Modified in v1.34.5.6
- ff_damage_reduction_other
Default: 0.25 How much to reduce damage done to teammates by things other than bullets and grenades. Range is from 0 - 1 (with 1 being damage equal to what is done to an enemy) Команда только для клиента Modified in v1.34.5.6
- find
Find concommands with the specified string in their name/help text.
- find_ent
Find and list all entities with classnames or targetnames that contain the specified substring. Format: find_ent <substring> Requires sv_cheats 1 Только сервер
- find_ent_index
Display data for entity matching specified index. Format: find_ent_index <index> Requires sv_cheats 1 Только сервер
- findflags
Find concommands by flags.
- firetarget
Requires sv_cheats 1 Только сервер
- firstperson
Switch to firstperson camera. Команда только для клиента
- fish_debug
Default: 0 Show debug info for fish Requires sv_cheats 1 Команда только для клиента
- fish_dormant
Default: 0 Turns off interactive fish behavior. Fish become immobile and unresponsive. Requires sv_cheats 1 Только сервер
- flush
Flush unlocked cache memory. Requires sv_cheats 1
- flush_locked
Flush unlocked and locked cache memory. Requires sv_cheats 1
- fog_color
Default: -1 -1 -1 Requires sv_cheats 1 Команда только для клиента
- fog_colorskybox
Default: -1 -1 -1 Requires sv_cheats 1 Команда только для клиента
- fog_enable
Default: 1 Requires sv_cheats 1 Команда только для клиента
- fog_enable_water_fog
Default: 1 Requires sv_cheats 1
- fog_enableskybox
Default: 1 Requires sv_cheats 1 Команда только для клиента
- fog_end
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_endskybox
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_hdrcolorscale
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_hdrcolorscaleskybox
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_maxdensity
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_maxdensityskybox
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_override
Default: 0 Overrides the map's fog settings (-1 populates fog_ vars with map's values) Requires sv_cheats 1 Команда только для клиента
- fog_start
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fog_startskybox
Default: -1 Requires sv_cheats 1 Команда только для клиента
- fogui
Show/hide fog control UI.
- followme
Radio command
- force_audio_english
Default: 0 Keeps track of whether we're forcing english in a localized language.
- force_centerview
Команда только для клиента
- forcebind
Bind a command to an available key. (forcebind command opt:suggestedKey)
- forktest
Cause the engine to fork and wait for child PID, parameter can be passed for requested exit code (Debug!!) Requires sv_cheats 1 New in v1.32.8.0
- foundry_engine_get_mouse_control
Give the engine control of the mouse. Requires sv_cheats 1 Только сервер
- foundry_engine_release_mouse_control
Give the control of the mouse back to Hammer. Requires sv_cheats 1 Только сервер
- foundry_select_entity
Select the entity under the crosshair or select entities with the specified name. Requires sv_cheats 1 Только сервер
- foundry_sync_hammer_view
Move Hammer's 3D view to the same position as the engine's 3D view. Requires sv_cheats 1 Только сервер
- foundry_update_entity
Updates the entity's position/angles when in edit mode Requires sv_cheats 1 Только сервер
- fov_cs_debug
Default: 0 Sets the view fov if cheats are on. Requires sv_cheats 1 Команда только для клиента
- fps_max
Default: 300 Frame rate limiter
- fps_max_menu
Default: 120 Frame rate limiter, main menu
- fps_screenshot_frequency
Default: 10 While the fps is below the threshold we will dump a screen shot this often in seconds (i.e. 10 = screen shot every 10 seconds when under the given fps.) Requires sv_cheats 1
- fps_screenshot_threshold
Default: -1 Dump a screenshot when the FPS drops below the given value. Requires sv_cheats 1
- fs_clear_open_duplicate_times
Clear the list of files that have been opened.
- fs_dump_open_duplicate_times
Set fs_report_long_reads 1 before loading to use this. Prints a list of files that were opened more than once and ~how long was spent reading from them.
- fs_fios_cancel_prefetches
Cancels all the prefetches in progress.
- fs_fios_flush_cache
Flushes the FIOS HDD cache.
- fs_fios_prefetch_file
Prefetches a file: </PS3_GAME/USRDIR/filename.bin>. The preftech is medium priority and persistent.
- fs_fios_prefetch_file_in_pack
Prefetches a file in a pack: <portal2/models/container_ride/fineDebris_part5.ani>. The preftech is medium priority and non-persistent.
- fs_fios_print_prefetches
Displays all the prefetches currently in progress.
- fs_printopenfiles
Show all files currently opened by the engine.
- fs_report_sync_opens
Default: 0 0:Off, 1:Always, 2:Not during map load
- fs_syncdvddevcache
Force the 360 to get updated files that are in your p4 changelist(s) from the host PC when running with -dvddev.
- fs_warning_level
Set the filesystem warning level.
- func_break_max_pieces
Default: 15 Команда только для клиента
- fx_new_sparks
Default: 1 Use new style sparks. Requires sv_cheats 1 Только сервер
- g15_dumpplayer
Spew player data. Команда только для клиента
- g15_reload
Reloads the Logitech G-15 Keyboard configs. Команда только для клиента
- g15_update_msec
Default: 250 Logitech G-15 Keyboard update interval. Команда только для клиента
- g_debug_angularsensor
Default: 0 Requires sv_cheats 1 Только сервер
- g_debug_constraint_sounds
Default: 0 Enable debug printing about constraint sounds. Requires sv_cheats 1 Только сервер
- g_debug_ragdoll_removal
Default: 0 Requires sv_cheats 1 Команда только для клиента
- g_debug_ragdoll_visualize
Default: 0 Requires sv_cheats 1 Команда только для клиента
- g_debug_trackpather
Default: 0 Requires sv_cheats 1 Только сервер
- g_debug_vehiclebase
Default: 0 Requires sv_cheats 1 Только сервер
- g_debug_vehicledriver
Default: 0 Requires sv_cheats 1 Только сервер
- g_debug_vehicleexit
Default: 0 Requires sv_cheats 1 Только сервер
- g_debug_vehiclesound
Default: 0 Requires sv_cheats 1 Только сервер
- g_jeepexitspeed
Default: 100 Requires sv_cheats 1 Только сервер
- game_mode
Default: 0 The current game mode (based on game type). See GameModes.txt. Только сервер Команда только для клиента
- game_type
Default: 0 The current game type. See GameModes.txt. Только сервер Команда только для клиента
- gameinstructor_dump_open_lessons
Gives a list of all currently open lessons. Requires sv_cheats 1 Команда только для клиента
- gameinstructor_enable
Default: 1 Display in game lessons that teach new players. Команда только для клиента
- gameinstructor_find_errors
Default: 0 Set to 1 and the game instructor will run EVERY scripted command to uncover errors. Requires sv_cheats 1 Команда только для клиента
- gameinstructor_reload_lessons
Shuts down all open lessons and reloads them from the script file. Requires sv_cheats 1 Команда только для клиента
- gameinstructor_reset_counts
Resets all display and success counts to zero. Команда только для клиента
- gameinstructor_save_restore_lessons
Default: 1 Set to 0 to disable save/load of open lesson opportunities in single player. Requires sv_cheats 1 Команда только для клиента
- gameinstructor_verbose
Default: 0 Set to 1 for standard debugging or 2 (in combo with gameinstructor_verbose_lesson) to show update actions. Requires sv_cheats 1 Команда только для клиента
- gameinstructor_verbose_lesson
Default: Display more verbose information for lessons have this name. Requires sv_cheats 1 Команда только для клиента
- gamemenucommand
Issue game menu command. Команда только для клиента
- gamepadslot1
Команда только для клиента
- gamepadslot2
Команда только для клиента
- gamepadslot3
Команда только для клиента
- gamepadslot4
Команда только для клиента
- gamepadslot5
Команда только для клиента
- gamepadslot6
Команда только для клиента
- gameui_activate
Shows the game UI
- gameui_allowescape
Escape key allowed to hide game UI
- gameui_allowescapetoshow
Escape key allowed to show game UI
- gameui_hide
Hides the game UI
- gameui_preventescape
Escape key doesn't hide game UI
- gameui_preventescapetoshow
Escape key doesn't show game UI
- gcmd
Generate a command Команда только для клиента
- getinpos
Radio command
- getout
Radio command
- getpos
dump position and angles to the console Команда только для клиента
- getpos_exact
dump origin and angles to the console Команда только для клиента
- give
Give item to player. Arguments: <item_name> Только сервер
- givecurrentammo
Give a supply of ammo for current weapon.. Requires sv_cheats 1 Только сервер
- gl_clear_randomcolor
Default: 0 Clear the back buffer to random colors every frame. Helps spot open seams in geometry. Requires sv_cheats 1 Команда только для клиента
- gl_dump_stats
New in v1.34.4.7
- gl_persistent_buffer_max_offset
New in v1.34.4.7
- gl_shader_compile_time_dump
Dump stats shader compile time. New in v1.34.4.7
- global_event_log_enabled
Default: 0 Enables the global event log system Requires sv_cheats 1 Только сервер
- global_set
global_set <globalname> <state>: Sets the state of the given env_global (0 = OFF, 1 = ON, 2 = DEAD). Requires sv_cheats 1 Только сервер
- glow_outline_effect_enable
Default: 1 Enable entity outline glow effects. Requires sv_cheats 1 Команда только для клиента
- glow_outline_width
Default: 6.0f Width of glow outline effect in screen space. Requires sv_cheats 1 Команда только для клиента
- god
Toggle. Player becomes invulnerable. Requires sv_cheats 1 Только сервер
- gods
Toggle. All players become invulnerable. Requires sv_cheats 1 Только сервер
- gotv_theater_container
Default: Enables GOTV theater mode for the specified container, setting it to 'live' will play top live matches Команда только для клиента
- groundlist
Display ground entity list <index> Только сервер
- hammer_update_entity
Updates the entity's position/angles when in edit mode Только сервер
- hammer_update_safe_entities
Updates entities in the map that can safely be updated (don't have parents or are affected by constraints). Also excludes entities mentioned in any hammer_updateignorelist objects in this map. Только сервер
- heartbeat
Force heartbeat of master servers
- help
Find help about a convar/concommand.
- hideconsole
Hide the console.
- hidehud
Default: 0 Requires sv_cheats 1 Команда только для клиента
- hideoverviewmap
Hides the overview map Команда только для клиента
- hidepanel
Hides a viewport panel <name> Команда только для клиента
- hideradar
Hides HUD radar Команда только для клиента
- hidescores
Forcibly hide score panel Команда только для клиента
- holdpos
Radio command
- host_filtered_time_report
Dumps time spent idle in previous frames in ms(dedicated only).
- host_flush_threshold
Default: 12 Memory threshold below which the host should flush caches between server instances
- host_framerate
Default: 0 Set to lock per-frame time elapse. Requires sv_cheats 1 New in v1.34.5.8
- host_info_show
Default: 1 How server info gets disclosed in server queries: 0 - query disabled, 1 - show only general info, 2 - show full info
- host_map
Default: Current map name.
- host_name_store
Default: 1 Whether hostname is recorded in game events and GOTV.
- host_players_show
Default: 1 How players are disclosed in server queries: 0 - query disabled, 1 - show only max players count, 2 - show all players
- host_reset_config
reset config (for testing) with param as splitscreen index.
- host_rules_show
Default: 1 How server rules get disclosed in server queries: 0 - query disabled, 1 - query enabled New in v1.33.1.0
- host_runofftime
Run off some time without rendering/updating sounds
- host_sleep
Default: 0 Force the host to sleep a certain number of milliseconds each frame. Requires sv_cheats 1
- host_timer_report
Spew CPU timer jitter for the last 128 frames in microseconds (dedicated only)
- host_timescale
Default: 1.0 Prescale the clock by this amount. Requires sv_cheats 1
- host_workshop_collection
Get the latest version of maps in a workshop collection and host them as a maplist. Только сервер
- host_workshop_map
Get the latest version of the map and host it on this server. Только сервер
- host_writeconfig
Store current settings to config.cfg (or specified .cfg file).
- host_writeconfig_ss
Store current settings to config.cfg (or specified .cfg file) with first param as splitscreen index.
- hostage_debug
Default: 0 Show hostage AI debug information Requires sv_cheats 1 Только сервер
- hostfile
Default: host.txt The HOST file to load. Только сервер
- hostip
Default: Host game server ip
- hostname
Default: Hostname for server.
- hostport
Default: 27015 Host game server port
- hud_reloadscheme
Reloads hud layout and animation scripts. Команда только для клиента
- hud_scaling
Default: 1.0 Min: 0.5, Max: 0.95 Scales hud elements
- hud_showtargetid
Default: 1 Enables display of target names Команда только для клиента
- hud_subtitles
Plays the Subtitles: <filename> Команда только для клиента
- hud_takesshots
Default: 0 Auto-save a scoreboard screenshot at the end of a map. Команда только для клиента
- hunk_print_allocations
- hunk_track_allocation_types
Default: 1 Requires sv_cheats 1
- hurtme
Hurts the player. Arguments: <health to lose> Requires sv_cheats 1 Только сервер
- impulse
Команда только для клиента
- in_forceuser
Default: 0 Force user input to this split screen player. Requires sv_cheats 1
- incrementvar
Increment specified convar value.
- inferno_child_spawn_interval_multiplier
Default: 0.1 Amount spawn interval increases for each child Requires sv_cheats 1 Только сервер
- inferno_child_spawn_max_depth
Default: 4 Requires sv_cheats 1 Только сервер
- inferno_damage
Default: 40 Damage per second Requires sv_cheats 1 Только сервер
- inferno_debug
Default: 0 Requires sv_cheats 1 Только сервер
- inferno_dlight_spacing
Default: 200 Inferno dlights are at least this far apart Requires sv_cheats 1 Команда только для клиента
- inferno_flame_lifetime
Default: 7 Average lifetime of each flame in seconds Requires sv_cheats 1 Только сервер
- inferno_flame_spacing
Default: 42 Minimum distance between separate flame spawns Requires sv_cheats 1 Только сервер
- inferno_forward_reduction_factor
Default: 0.9 Requires sv_cheats 1 Только сервер
- inferno_friendly_fire_duration
Default: 6 For this long, FF is credited back to the thrower. Requires sv_cheats 1 Только сервер
- inferno_initial_spawn_interval
Default: 0.02 Time between spawning flames for first fire Requires sv_cheats 1 Только сервер
- inferno_max_child_spawn_interval
Default: 0.5 Largest time interval for child flame spawning Requires sv_cheats 1 Только сервер
- inferno_max_flames
Default: 16 Maximum number of flames that can be created Requires sv_cheats 1 Только сервер
- inferno_max_range
Default: 150 Maximum distance flames can spread from their initial ignition point Requires sv_cheats 1 Только сервер
- inferno_per_flame_spawn_duration
Default: 3 Duration each new flame will attempt to spawn new flames Requires sv_cheats 1 Только сервер
- inferno_scorch_decals
Default: 1 Requires sv_cheats 1 Только сервер
- inferno_spawn_angle
Default: 45 Angular change from parent Requires sv_cheats 1 Только сервер
- inferno_surface_offset
Default: 20 Requires sv_cheats 1 Только сервер
- inferno_velocity_decay_factor
Default: 0.2 Requires sv_cheats 1 Только сервер
- inferno_velocity_factor
Default: 0.003 Requires sv_cheats 1 Только сервер
- inferno_velocity_normal_factor
Default: 0 Requires sv_cheats 1 Только сервер
- inposition
Radio command
- invnext
Команда только для клиента
- invnextgrenade
Команда только для клиента
- invnextitem
Команда только для клиента
- invnextnongrenade
Команда только для клиента
- invprev
Команда только для клиента
- ip
Default: localhost Overrides IP for multihomed hosts
- ip_steam
Default: Overrides IP used to bind Steam port for multihomed hosts New in v1.34.5.4
- ip_tv
Default: Overrides IP used to bind TV port for multihomed hosts New in v1.34.5.4
- joy_accelmax
Default: 1.0 Команда только для клиента
- joy_accelscale
Default: 3.5 Команда только для клиента
- joy_accelscalepoly
Default: 0.4 Команда только для клиента
- joy_advanced
Default: 0 Команда только для клиента
- joy_advaxisr
Default: 0 Команда только для клиента
- joy_advaxisu
Default: 0 Команда только для клиента
- joy_advaxisv
Default: 0 Команда только для клиента
- joy_advaxisx
Default: 0 Команда только для клиента
- joy_advaxisy
Default: 0 Команда только для клиента
- joy_advaxisz
Default: 0 Команда только для клиента
- joy_autoaimdampen
Default: 0 How much to scale user stick input when the gun is pointing at a valid target. Команда только для клиента
- joy_autoAimDampenMethod
Default: 0 Команда только для клиента
- joy_autoaimdampenrange
Default: 0 The stick range where autoaim dampening is applied. 0 = off Команда только для клиента
- joy_axis_deadzone
Default: 0.2 Dead zone near the zero point to not report movement.
- joy_axisbutton_threshold
Default: 0.3 Analog axis range before a button press is registered.
- joy_cfg_preset
Default: 1 Команда только для клиента
- joy_circle_correct
Default: 1 Команда только для клиента
- joy_curvepoint_1
Default: 0.001 Min: 0.001, Max: 5 Команда только для клиента
- joy_curvepoint_2
Default: 0.4 Min: 0.001, Max: 5 Команда только для клиента
- joy_curvepoint_3
Default: 0.75 Min: 0.001, Max: 5 Команда только для клиента
- joy_curvepoint_4
Default: 1 Min: 0.001, Max: 5 Команда только для клиента
- joy_curvepoint_end
Default: 2 Min: 0.001, Max: 5 Команда только для клиента
- joy_diagonalpov
Default: 0 POV manipulator operates on diagonal axes, too. Команда только для клиента
- joy_display_input
Default: 0 Команда только для клиента
- joy_forwardsensitivity
Default: -1 Команда только для клиента
- joy_forwardthreshold
Default: 0.15 Команда только для клиента
- joy_gamma
Default: 0.2 Команда только для клиента
- joy_inverty
Default: 0 Whether to invert the Y axis of the joystick for looking. Команда только для клиента
- joy_lowend
Default: 1 Команда только для клиента
- joy_lowend_linear
Default: 0.55 Команда только для клиента
- joy_lowmap
Default: 1 Команда только для клиента
- joy_movement_stick
Default: 0 Which stick controls movement : 0 = left stick, 1 = right stick, 2 = legacy controls Команда только для клиента
- joy_name
Default: joystick Команда только для клиента
- joy_no_accel_jump
Default: 0 Команда только для клиента
- joy_pitchsensitivity
Default: -1 Min: -5, Max: -0.1 joystick pitch sensitivity Команда только для клиента
- joy_pitchthreshold
Default: 0.15 Команда только для клиента
- joy_response_look
Default: 0 'Look' stick response mode: 0=Default, 1=Acceleration Promotion Команда только для клиента
- joy_response_look_pitch
Default: 1 'Look' stick response mode for pitch: 0=Default, 1=Acceleration Promotion Команда только для клиента
- joy_response_move
Default: 1 'Movement' stick response mode: 0=Linear, 1=quadratic, 2=cubic, 3=quadratic extreme, 4=power function(i.e., pow(x,1/sensitivity)), 5=two-stage Команда только для клиента
- joy_sensitive_step0
Default: 0.1 Команда только для клиента
- joy_sensitive_step1
Default: 0.4 Команда только для клиента
- joy_sensitive_step2
Default: 0.90 Команда только для клиента
- joy_sidesensitivity
Default: 1 Команда только для клиента
- joy_sidethreshold
Default: 0.15 Команда только для клиента
- joy_wingmanwarrior_turnhack
Default: 0 Wingman warrior hack related to turn axes. Команда только для клиента
- joy_yawsensitivity
Default: -1 Min: -5, Max: -0.1 joystick yaw sensitivity Команда только для клиента
- joy_yawthreshold
Default: 0.15 Команда только для клиента
- joyadvancedupdate
Команда только для клиента
- joystick
Default: 1 Min: 0, Max: 1 True if the joystick is enabled, false otherwise. Команда только для клиента
- joystick_force_disabled
Default: 0 Prevents any and all joystick input for cases where a piece of hardware is incorrectly identified as a joystick an sends bad signals. Команда только для клиента
- joystick_force_disabled_set_from_options
Default: 1 Sets controllers enabled/disabled just before the config is written. Команда только для клиента New in v1.34.7.2
- jpeg
Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
- kdtree_test
Tests spatial partition for entities queries. Requires sv_cheats 1 Только сервер
- key_bind_version
Default: 0 Команда только для клиента
- key_findbinding
Find key bound to specified command string.
- key_listboundkeys
List bound keys with bindings.
- key_updatelayout
Updates game keyboard layout to current windows keyboard setting.
- kick
Kick a player by name.
- kickid
Kick a player by userid or uniqueid, with a message.
- kickid_ex
Kick a player by userid or uniqueid, provide a force-the-kick flag and also assign a message.
- kill
Kills the player with generic damage Только сервер
- killserver
Shutdown the server.
- killvector
Kills a player applying force. Usage: killvector <player> <x value> <y value> <z value> Только сервер
- lastinv
Команда только для клиента
- light_crosshair
Show texture color at crosshair Requires sv_cheats 1
- lightcache_maxmiss
Default: 2 Requires sv_cheats 1
- lightprobe
Samples the lighting environment. Creates a cubemap and a file indicating the local lighting in a subdirectory called 'materials/lightprobes' .The lightprobe command requires you specify a base file name.
- linefile
Parses map leak data from .lin file Requires sv_cheats 1
- list_active_casters
List currently active casters. Команда только для клиента New in v1.34.4.1
- listdemo
List demo file contents.
- listid
Lists banned users.
- listip
List IP addresses on the ban list.
- listissues
List all the issues that can be voted on. Только сервер
- listmodels
List loaded models.
- listRecentNPCSpeech
Displays a list of the last 5 lines of speech from NPCs. Только сервер
- load
Load a saved game.
- loadcommentary
Команда только для клиента
- loader_dump_table
- lobby_default_access
Default: 0 Lobby default permissions (0: public, 1: private) Команда только для клиента New in v1.34.7.9
- lobby_voice_chat_enabled
Default: 1 Lobby microphone is enabled when this is set to 1 Команда только для клиента
- locator_split_len
Default: 0.5f Requires sv_cheats 1 Команда только для клиента
- locator_split_maxwide_percent
Default: 0.80f Requires sv_cheats 1 Команда только для клиента
- lockMoveControllerRet
Default: 0 Команда только для клиента
- log
Enables logging to file, console, and udp < on | off >.
- log_color
Set the color of a logging channel.
- log_dumpchannels
Dumps information about all logging channels.
- log_flags
Set the flags on a logging channel.
- log_level
Set the spew level of a logging channel.
- logaddress_add
Set address and port for remote host <ip:port>.
- logaddress_del
Remove address and port for remote host <ip:port>.
- logaddress_delall
Remove all udp addresses being logged to
- logaddress_list
List all addresses currently being used by logaddress.
- lookspring
Default: 0 Команда только для клиента
- lookstrafe
Default: 0 Команда только для клиента
- loopsingleplayermaps
Default: 0 Requires sv_cheats 1 Только сервер
- m_customaccel
Default: 3 Custom mouse acceleration: 0: custom accelaration disabled 1: mouse_acceleration = min(m_customaccel_max, pow(raw_mouse_delta, m_customaccel_exponent) * m_customaccel_scale + sensitivity) 2: Same as 1, with but x and y sensitivity are scaled by m_pitch and m_yaw respectively. 3: mouse_acceleration = pow(raw_mouse_delta, m_customaccel_exponent - 1) * sensitivity Команда только для клиента
- m_customaccel_exponent
Default: 1.05 Mouse move is raised to this power before being scaled by scale factor. Команда только для клиента
- m_customaccel_max
Default: 0 Max mouse move scale factor, 0 for no limit Команда только для клиента
- m_customaccel_scale
Default: 0.04 Min: 0 Custom mouse acceleration value. Команда только для клиента
- m_forward
Default: 1 Mouse forward factor. Команда только для клиента
- m_mouseaccel1
Default: 0 Min: 0 Windows mouse acceleration initial threshold (2x movement). Команда только для клиента
- m_mouseaccel2
Default: 0 Min: 0 Windows mouse acceleration secondary threshold (4x movement). Команда только для клиента
- m_mousespeed
Default: 1 Min: 0, Max: 2 Windows mouse acceleration (0 to disable, 1 to enable [Windows 2000: enable initial threshold], 2 to enable secondary threshold [Windows 2000 only]). Команда только для клиента
- m_pitch
Default: 0.022 Mouse pitch factor. Команда только для клиента
- m_rawinput
Default: 0 Min: 0, Max: 0 Raw Mouse input is unavailable on OSX Команда только для клиента Modified in v1.34.4.7
- m_side
Default: 0.8 Mouse side factor. Команда только для клиента
- m_yaw
Default: 0.022 Mouse yaw factor. Команда только для клиента
- map
Start playing on specified map.
- map_background
Runs a map as the background to the main menu.
- map_commentary
Start playing, with commentary, on a specified map.
- map_edit
- map_setbombradius
Sets the bomb radius for the map. Requires sv_cheats 1 Только сервер
- map_showbombradius
Shows bomb radius from the center of each bomb site and planted bomb. Requires sv_cheats 1 Только сервер
- map_showspawnpoints
Shows player spawn points (red=invalid). Optionally pass in the duration. Только сервер
- mapcycledisabled
Default: 0 repeats the same map after each match instead of using the map cycle Команда только для клиента
- mapgroup
Specify a map group
- mapoverview_allow_client_draw
Default: 0 Allow a client to draw on the map overview Команда только для клиента
- mapoverview_allow_grid_usage
Default: 0 When set to 1, allows turning on the (experimental) grid for drawing. Команда только для клиента New in v1.34.7.9
- maps
Displays list of maps.
- mat_accelerate_adjust_exposure_down
Default: 40.0 Requires sv_cheats 1 Команда только для клиента
- mat_ambient_light_b
Default: 0.0 Requires sv_cheats 1 New in v1.34.4.6
- mat_ambient_light_g
Default: 0.0 Requires sv_cheats 1 New in v1.34.4.6
- mat_ambient_light_r
Default: 0.0 Requires sv_cheats 1 New in v1.34.4.6
- mat_aniso_disable
Default: 0 NOTE: You must change mat_forceaniso after changing this convar for this to take effect Requires sv_cheats 1
- mat_autoexposure_max
Default: 2 Requires sv_cheats 1 Команда только для клиента
- mat_autoexposure_max_multiplier
Default: 1.0 Requires sv_cheats 1 Команда только для клиента
- mat_autoexposure_min
Default: 0.5 Requires sv_cheats 1 Команда только для клиента
- mat_bloomamount_rate
Default: 0.05f Requires sv_cheats 1 Команда только для клиента
- mat_bumpbasis
Default: 0 Requires sv_cheats 1
- mat_camerarendertargetoverlaysize
Default: 128 Requires sv_cheats 1 Команда только для клиента
- mat_colcorrection_forceentitiesclientside
Default: 0 Forces color correction entities to be updated on the client Requires sv_cheats 1 Команда только для клиента
- mat_colorcorrection
Default: 1 Requires sv_cheats 1
- mat_configcurrent
show the current video control panel config for the material system
- mat_crosshair
Display the name of the material under the crosshair Requires sv_cheats 1
- mat_crosshair_edit
open the material under the crosshair in the editor defined by mat_crosshair_edit_editor Requires sv_cheats 1
- mat_crosshair_explorer
open the material under the crosshair in explorer and highlight the vmt file Requires sv_cheats 1
- mat_crosshair_printmaterial
print the material under the crosshair Requires sv_cheats 1
- mat_crosshair_reloadmaterial
reload the material under the crosshair Requires sv_cheats 1
- mat_custommaterialusage
Show memory usage for custom weapon materials. Команда только для клиента
- mat_debug_bloom
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_debug_postprocessing_effects
Default: 0 0 = off, 1 = show post-processing passes in quadrants of the screen, 2 = only apply post-processing to the centre of the screen Requires sv_cheats 1 Команда только для клиента
- mat_debugalttab
Default: 0 Requires sv_cheats 1
- mat_disable_bloom
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_displacementmap
Default: 1 Requires sv_cheats 1
- mat_drawflat
Default: 0 Requires sv_cheats 1
- mat_drawgray
Default: 0 Requires sv_cheats 1
- mat_drawwater
Default: 1 Requires sv_cheats 1 Команда только для клиента
- mat_dynamic_tonemapping
Default: 1 Requires sv_cheats 1
- mat_dynamiclightmaps
Default: 0 Requires sv_cheats 1
- mat_dynamicPaintmaps
Default: 0 Requires sv_cheats 1
- mat_edit
Bring up the material under the crosshair in the editor Requires sv_cheats 1
- mat_exposure_center_region_x
Default: 0.9 Requires sv_cheats 1 Команда только для клиента
- mat_exposure_center_region_y
Default: 0.85 Requires sv_cheats 1 Команда только для клиента
- mat_fastclip
Default: 0 Requires sv_cheats 1
- mat_fastnobump
Default: 0 Requires sv_cheats 1
- mat_fillrate
Default: 0 Requires sv_cheats 1
- mat_force_bloom
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_force_tonemap_min_avglum
Default: -1 Override. Old default was 3.0 Requires sv_cheats 1 Команда только для клиента
- mat_force_tonemap_percent_bright_pixels
Default: -1 Override. Old value was 2.0 Requires sv_cheats 1 Команда только для клиента
- mat_force_tonemap_percent_target
Default: -1 Override. Old default was 60. Requires sv_cheats 1 Команда только для клиента
- mat_force_tonemap_scale
Default: 0.0 Requires sv_cheats 1
- mat_forcedynamic
Default: 0 Requires sv_cheats 1
- mat_frame_sync_enable
Default: 1 Requires sv_cheats 1
- mat_frame_sync_force_texture
Default: 0 Force frame syncing to lock a managed texture. Requires sv_cheats 1
- mat_fullbright
Default: 0 Requires sv_cheats 1
- mat_hdr_enabled
Report if HDR is enabled for debugging
- mat_hdr_uncapexposure
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_hsv
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_info
Shows material system info
- mat_leafvis
Default: 0 Draw wireframe of: [0] nothing, [1] current leaf, [2] entire vis cluster, or [3] entire PVS (see mat_leafvis_draw_mask for what does/doesn't get drawn) Requires sv_cheats 1
- mat_loadtextures
Default: 1 Requires sv_cheats 1
- mat_local_contrast_edge_scale_override
Default: -1000.0 Requires sv_cheats 1
- mat_local_contrast_midtone_mask_override
Default: -1.0 Requires sv_cheats 1
- mat_local_contrast_scale_override
Default: 0.0 Requires sv_cheats 1
- mat_local_contrast_vignette_end_override
Default: -1.0 Requires sv_cheats 1
- mat_local_contrast_vignette_start_override
Default: -1.0 Requires sv_cheats 1
- mat_lpreview_mode
Default: -1 Requires sv_cheats 1 Команда только для клиента
- mat_luxels
Default: 0 Requires sv_cheats 1
- mat_measurefillrate
Default: 0 Requires sv_cheats 1
- mat_monitorgamma
Default: 2.2 Min: 1.6, Max: 2.6 monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
- mat_monitorgamma_tv_enabled
Default: 0
- mat_morphstats
Default: 0 Requires sv_cheats 1
- mat_norendering
Default: 0 Requires sv_cheats 1
- mat_normalmaps
Default: 0 Requires sv_cheats 1
- mat_normals
Default: 0 Requires sv_cheats 1
- mat_postprocess_enable
Default: 1 Requires sv_cheats 1 Команда только для клиента
- mat_powersavingsmode
Default: 0 Power Savings Mode
- mat_proxy
Default: 0 Requires sv_cheats 1
- mat_queue_mode
Default: -1 The queue/thread mode the material system should use: -1=default, 0=synchronous single thread, 1=queued single thread, 2=queued multithreaded
- mat_queue_priority
Default: 1
- mat_queue_report
Default: 0 Report thread stalls. Positive number will filter by stalls >= time in ms. -1 reports all locks. New in v1.34.4.7
- mat_reloadallcustommaterials
Reloads all custom materials Requires sv_cheats 1 Команда только для клиента
- mat_reloadallmaterials
Reloads all materials Requires sv_cheats 1
- mat_reloadmaterial
Reloads a single material Requires sv_cheats 1
- mat_reloadtextures
Reloads all textures Requires sv_cheats 1
- mat_remoteshadercompile
Default: 127.0.0.1 Requires sv_cheats 1 Modified in v1.34.4.7
- mat_rendered_faces_count
Default: 0 Set to N to count how many faces each model draws each frame and spew the top N offenders from the last 150 frames (use 'mat_rendered_faces_spew' to spew all models rendered in the current frame) Requires sv_cheats 1
- mat_rendered_faces_spew
'mat_rendered_faces_spew <n>' Spew the number of faces rendered for the top N models used this frame (mat_rendered_faces_count must be set to use this)
- mat_reporthwmorphmemory
Reports the amount of size in bytes taken up by hardware morph textures. Requires sv_cheats 1
- mat_reversedepth
Default: 0 Requires sv_cheats 1
- mat_savechanges
saves current video configuration to the registry
- mat_setvideomode
sets the width, height, windowed state of the material system
- mat_shadercount
display count of all shaders and reset that count
- mat_show_histogram
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_show_texture_memory_usage
Default: 0 Display the texture memory usage on the HUD. Requires sv_cheats 1
- mat_showcamerarendertarget
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_showframebuffertexture
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_showlowresimage
Default: 0 Requires sv_cheats 1
- mat_showmaterials
Show materials.
- mat_showmaterialsverbose
Show materials (verbose version).
- mat_showmiplevels
Default: 0 color-code miplevels 2: normalmaps, 1: everything else Requires sv_cheats 1
- mat_showtextures
Show used textures.
- mat_showwatertextures
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_softwareskin
Default: 0 Requires sv_cheats 1
- mat_spewalloc
Default: 0
- mat_spewvertexandpixelshaders
Print all vertex and pixel shaders currently loaded to the console
- mat_stub
Default: 0 Requires sv_cheats 1 Команда только для клиента
- mat_surfaceid
Default: 0 Requires sv_cheats 1
- mat_surfacemat
Default: 0 Requires sv_cheats 1
- mat_tessellation_accgeometrytangents
Default: 0 Requires sv_cheats 1
- mat_tessellation_cornertangents
Default: 1 Requires sv_cheats 1
- mat_tessellation_update_buffers
Default: 1 Requires sv_cheats 1
- mat_tessellationlevel
Default: 6 Requires sv_cheats 1
- mat_texture_list
Default: 0 For debugging, show a list of used textures per frame Requires sv_cheats 1 New in v1.34.6.1
- mat_texture_list_txlod
Adjust LOD of the last viewed texture +1 to inc resolution, -1 to dec resolution
- mat_tonemap_algorithm
Default: 1 0 = Original Algorithm 1 = New Algorithm Requires sv_cheats 1 Команда только для клиента
- mat_updateconvars
updates the video config convars
- mat_viewportscale
Default: 1.0 Min: 0.001563, Max: 1 Scale down the main viewport (to reduce GPU impact on CPU profiling) Requires sv_cheats 1 Команда только для клиента
- mat_viewportupscale
Default: 1 Scale the viewport back up Requires sv_cheats 1 Команда только для клиента New in v1.34.4.7
- mat_wireframe
Default: 0 Requires sv_cheats 1
- mat_yuv
Default: 0 Requires sv_cheats 1 Команда только для клиента
- maxplayers
Change the maximum number of players allowed on this server.
- mc_accel_band_size
Default: 0.5 Min: 0.01, Max: 2 Percentage of half the screen width or height. Команда только для клиента
- mc_dead_zone_radius
Default: 0.06 Min: 0, Max: 0.9 0 to 0.9. 0 being just around the center of the screen and 1 being the edges of the screen. Команда только для клиента
- mc_max_pitchrate
Default: 100.0 Min: 10, Max: 720 (degrees/sec) Команда только для клиента
- mc_max_yawrate
Default: 230.0 Min: 10, Max: 720 (degrees/sec) Команда только для клиента
- mdlcache_dump_dictionary_state
Dump the state of the MDLCache Dictionary.
- mem_compact
- mem_dump
Dump memory stats to text file.
- mem_dumpvballocs
Dump VB memory allocation stats. Requires sv_cheats 1
- mem_eat
- mem_incremental_compact
- mem_incremental_compact_rate
Default: .5 Rate at which to attempt internal heap compation Requires sv_cheats 1
- mem_test
- mem_vcollide
Dumps the memory used by vcollides
- mem_verify
Verify the validity of the heap
- memory
Print memory stats.
- menuselect
menuselect Команда только для клиента
- minisave
Saves game (for current level only!)
- mm_csgo_community_search_players_min
Default: 3 When performing CSGO community matchmaking look for servers with at least so many human players
- mm_datacenter_debugprint
Shows information retrieved from data center
- mm_debugprint
Show debug information about current matchmaking session
- mm_dedicated_force_servers
Default: Comma delimited list of ip:port of servers used to search for dedicated servers instead of searching for public servers. Use syntax `publicip1:port|privateip1:port,publicip2:port|privateip2:port` if your server is behind NAT. If the server is behind NAT, you can specify `0.0.0.0|privateip:port` and if server port is in the list of `mm_server_search_lan_ports` its public address should be automatically detected.
- mm_dedicated_search_maxping
Default: 150 Min: 50, Max: 350 Longest preferred ping to dedicated servers for games
- mm_dlc_debugprint
Shows information about dlc
- mm_queue_draft_show
Display current draft Команда только для клиента New in v1.34.4.0
- mm_queue_show_stats
Display global server stats Команда только для клиента
- mm_server_search_lan_ports
Default: 27015,27016,27017,27018,27019,2 Ports to scan during LAN games discovery. Also used to discover and correctly connect to dedicated LAN servers behind NATs.
- mm_session_search_ping_buckets
Default: 4
- mm_session_search_qos_timeout
Default: 15.0
- mod_combiner_info
debug spew for Combiner Info
- mod_DumpWeaponWiewModelCache
Dumps the weapon view model cache contents
- mod_DumpWeaponWorldModelCache
Dumps the weapon world model cache contents
- mod_dynamicloadpause
Default: 0 Requires sv_cheats 1
- mod_dynamicloadthrottle
Default: 0 Requires sv_cheats 1
- mod_dynamicmodeldebug
debug spew for dynamic model loading
- molotov_throw_detonate_time
Default: 2.0 Requires sv_cheats 1 Команда только для клиента
- motdfile
Default: motd.txt The MOTD file to load. Только сервер
- movie_fixwave
Fixup corrupted .wav file if engine crashed during startmovie/endmovie, etc.
- mp_afterroundmoney
Default: 0 amount of money awared to every player after each round Команда только для клиента
- mp_autokick
Default: 1 Kick idle/team-killing/team-damaging players Только сервер
- mp_autoteambalance
Default: 1 Только сервер
- mp_backup_restore_list_files
Lists recent backup round files matching the prefix, most recent files first, accepts a numeric parameter to limit the number of files displayed Только сервер
- mp_backup_restore_load_autopause
Default: 1 Whether to automatically pause the match after restoring round data from backup Только сервер New in v1.33.1.0
- mp_backup_restore_load_file
Loads player cash, KDA, scores and team scores; resets to the next round after the backup Только сервер
- mp_backup_round_auto
Default: 1 If enabled will keep in-memory backups to handle reconnecting players even if the backup files aren't written to disk Только сервер New in v1.34.0.0
- mp_backup_round_file
Default: backup If set then server will save all played rounds information to files filename_date_time_team1_team2_mapname_roundnum_score1_score2.txt Только сервер
- mp_backup_round_file_last
Default: Every time a backup file is written the value of this convar gets updated to hold the name of the backup file. Только сервер
- mp_backup_round_file_pattern
Default: %prefix%_round%round%.txt If set then server will save all played rounds information to files named by this pattern, e.g.'%prefix%_%date%_%time%_%team1%_%team2%_%map%_round%round%_score_%score1%_%score2%.txt' Только сервер
- mp_buy_allow_grenades
Default: 1 Min: 0, Max: 1 Whether players can purchase grenades from the buy menu or not. Команда только для клиента
- mp_buy_anywhere
Default: 0 When set, players can buy anywhere, not only in buyzones. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists. Команда только для клиента
- mp_buy_during_immunity
Default: 0 When set, players can buy when immune, ignoring buytime. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists. Команда только для клиента
- mp_buytime
Default: 90 Min: 0 How many seconds after round start players can buy items for. Команда только для клиента
- mp_c4timer
Default: 45 Min: 10, Max: 90 how long from when the C4 is armed until it blows Команда только для клиента
- mp_competitive_endofmatch_extra_time
Default: 15 After a competitive match finishes rematch voting extra time is given for rankings. Только сервер
- mp_ct_default_grenades
Default: The default grenades that the CTs will spawn with. To give multiple grenades, separate each weapon class with a space like this: 'weapon_molotov weapon_hegrenade' Команда только для клиента
- mp_ct_default_melee
Default: weapon_knife The default melee weapon that the CTs will spawn with. Even if this is blank, a knife will be given. To give a taser, it should look like this: 'weapon_knife weapon_taser'. Remember to set mp_weapons_allow_zeus to 1 if you want to give a taser! Команда только для клиента
- mp_ct_default_primary
Default: The default primary (rifle) weapon that the CTs will spawn with Команда только для клиента
- mp_ct_default_secondary
Default: weapon_hkp2000 The default secondary (pistol) weapon that the CTs will spawn with Команда только для клиента
- mp_death_drop_c4
Default: 1 Whether c4 is droppable Команда только для клиента
- mp_death_drop_defuser
Default: 1 Min: 0, Max: 1 Drop defuser on player death Команда только для клиента
- mp_death_drop_grenade
Default: 2 Min: 0, Max: 2 Which grenade to drop on player death: 0=none, 1=best, 2=current or best Команда только для клиента
- mp_death_drop_gun
Default: 1 Min: 0, Max: 2 Which gun to drop on player death: 0=none, 1=best, 2=current or best Команда только для клиента
- mp_deathcam_skippable
Default: 1 Determines whether a player can early-out of the deathcam. Только сервер New in v1.33.3.0
- mp_default_team_winner_no_objective
Default: -1 If the map doesn't define an objective (bomb, hostage, etc), the value of this convar will declare the winner when the time runs out in the round. Команда только для клиента
- mp_defuser_allocation
Default: 0 Min: 0, Max: 2 How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone Команда только для клиента
- mp_disable_autokick
Prevents a userid from being auto-kicked Только сервер
- mp_display_kill_assists
Default: 1 Min: 0, Max: 1 Whether to display and score player assists Команда только для клиента
- mp_dm_bonus_length_max
Default: 30 Maximum time the bonus time will last (in seconds) Только сервер
- mp_dm_bonus_length_min
Default: 30 Minimum time the bonus time will last (in seconds) Только сервер
- mp_dm_bonus_percent
Default: 50 Percent of points additionally awarded when someone gets a kill with the bonus weapon during the bonus period. Команда только для клиента
- mp_dm_time_between_bonus_max
Default: 40 Maximum time a bonus time will start after the round start or after the last bonus (in seconds) Только сервер
- mp_dm_time_between_bonus_min
Default: 30 Minimum time a bonus time will start after the round start or after the last bonus (in seconds) Только сервер
- mp_do_warmup_offine
Default: 0 Min: 0, Max: 1 Whether or not to do a warmup period at the start of a match in an offline (bot) match. Команда только для клиента
- mp_do_warmup_period
Default: 1 Min: 0, Max: 1 Whether or not to do a warmup period at the start of a match. Команда только для клиента
- mp_dump_timers
Prints round timers to the console for debugging Только сервер
- mp_endmatch_votenextleveltime
Default: 20 If mp_endmatch_votenextmap is set, players have this much time to vote on the next map at match end. Команда только для клиента
- mp_endmatch_votenextmap
Default: 1 Whether or not players vote for the next map at the end of the match when the final scoreboard comes up Команда только для клиента
- mp_endmatch_votenextmap_keepcurrent
Default: 1 If set, always keeps the current map in the listof voting options. If not set, the current map is not guaranteed to be in the list Команда только для клиента
- mp_force_assign_teams
Default: 0 Min: 0, Max: 1 Players don't get to choose what team they are on, it is auto assinged. Команда только для клиента New in v1.34.0.0
- mp_force_pick_time
Default: 15 The amount of time a player has on the team screen to make a selection before being auto-teamed Команда только для клиента
- mp_forcecamera
Default: 1 Restricts spectator modes for dead players. 0 = Any team. 1 = Only own team. 2 = No one; fade to black on death (previously mp_fadetoblack). Команда только для клиента
- mp_forcerespawnplayers
Force all players to respawn. Requires sv_cheats 1 Только сервер
- mp_forcewin
Forces team to win Requires sv_cheats 1 Только сервер
- mp_free_armor
Default: 0 Determines whether armor and helmet are given automatically. Команда только для клиента
- mp_freezetime
Default: 6 Min: 0, Max: 60 how many seconds to keep players frozen when the round starts Только сервер
- mp_friendlyfire
Default: 0 Allows team members to injure other members of their team Команда только для клиента
- mp_ggprogressive_random_weapon_kills_needed
Default: 2 If mp_ggprogressive_use_random_weapons is set, this is the number of kills needed with each weapon Команда только для клиента New in v1.34.5.7
- mp_ggprogressive_round_restart_delay
Default: 15.0 Min: 0, Max: 90 Number of seconds to delay before restarting a round after a win in gungame progessive Команда только для клиента
- mp_ggprogressive_use_random_weapons
Default: 1 If set, selects random weapons from set categories for the progression order Команда только для клиента New in v1.34.5.6
- mp_ggtr_bomb_defuse_bonus
Default: 1.0 Min: 1, Max: 10 Number of bonus upgrades to award the CTs when they defuse a gun game bomb Команда только для клиента
- mp_ggtr_bomb_detonation_bonus
Default: 1.0 Min: 1, Max: 10 Number of bonus upgrades to award the Ts when they detonate a gun game bomb Команда только для клиента
- mp_ggtr_bomb_pts_for_flash
Default: 4 Min: 1, Max: 5 Kill points required in a round to get a bonus flash grenade Команда только для клиента
- mp_ggtr_bomb_pts_for_he
Default: 3 Min: 1, Max: 5 Kill points required in a round to get a bonus HE grenade Команда только для клиента
- mp_ggtr_bomb_pts_for_molotov
Default: 5 Min: 1, Max: 5 Kill points required in a round to get a bonus molotov cocktail Команда только для клиента
- mp_ggtr_bomb_pts_for_upgrade
Default: 2.0 Min: 1, Max: 10 Kill points required to upgrade a player's weapon Команда только для клиента
- mp_ggtr_bomb_respawn_delay
Default: 0.0 Min: 0, Max: 30 Number of seconds to delay before making the bomb available to a respawner in gun game Команда только для клиента
- mp_ggtr_end_round_kill_bonus
Default: 1 Min: 0, Max: 10 Number of bonus points awarded in Demolition Mode when knife kill ends round Команда только для клиента
- mp_ggtr_halftime_delay
Default: 0.0 Min: 0, Max: 30 Number of seconds to delay during TR Mode halftime Команда только для клиента
- mp_ggtr_last_weapon_kill_ends_half
Default: 0 Min: 0, Max: 1 End the half and give a team round point when a player makes a kill using the final weapon Команда только для клиента
- mp_ggtr_num_rounds_autoprogress
Default: 3 Upgrade the player's weapon after this number of rounds without upgrading Команда только для клиента New in v1.34.5.7
- mp_give_player_c4
Default: 1 Min: 0, Max: 1 Whether this map should spawn a c4 bomb for a player or not. Команда только для клиента
- mp_halftime
Default: 0 Determines whether the match switches sides in a halftime event. Команда только для клиента
- mp_halftime_duration
Default: 15.0 Min: 0, Max: 120 Number of seconds that halftime lasts Команда только для клиента
- mp_halftime_pausetimer
Default: 0 Set to 1 to stay in halftime indefinitely. Set to 0 to resume the timer. Команда только для клиента
- mp_hostages_max
Default: 2 Maximum number of hostages to spawn. Только сервер
- mp_hostages_rescuetime
Default: 1 Additional time added to round time if a hostage is reached by a CT. Команда только для клиента
- mp_hostages_run_speed_modifier
Default: 1.0 Min: 0.1, Max: 1.5 Default is 1.0, slow down hostages by setting this to < 1.0. Только сервер
- mp_hostages_spawn_farthest
Default: 0 When enabled will consistently force the farthest hostages to spawn. Только сервер
- mp_hostages_spawn_force_positions
Default: Comma separated list of zero based indices to force spawn positions, e.g. '0,2' or '1,6' Только сервер
- mp_hostages_spawn_same_every_round
Default: 1 0 = spawn hostages randomly every round, 1 = same spawns for entire match. Только сервер
- mp_hostages_takedamage
Default: 0 Whether or not hostages can be hurt. Команда только для клиента
- mp_humanteam
Default: any Restricts human players to a single team {any, CT, T} Только сервер
- mp_ignore_round_win_conditions
Default: 0 Ignore conditions which would end the current round Только сервер
- mp_join_grace_time
Default: 2.5 Min: 0, Max: 30 Number of seconds after round start to allow a player to join a game Команда только для клиента
- mp_limitteams
Default: 2 Min: 0, Max: 30 Max # of players 1 team can have over another (0 disables check) Только сервер
- mp_logdetail
Default: 0 Min: 0, Max: 3 Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both) Только сервер
- mp_match_can_clinch
Default: 1 Can a team clinch and end the match by being so far ahead that the other team has no way to catching up? Команда только для клиента
- mp_match_end_changelevel
Default: 0 Min: 0, Max: 1 At the end of the match, perform a changelevel even if next map is the same Команда только для клиента
- mp_match_end_restart
Default: 0 Min: 0, Max: 1 At the end of the match, perform a restart instead of loading a new map Команда только для клиента
- mp_match_restart_delay
Default: 15 Min: 1, Max: 120 Time (in seconds) until a match restarts. Команда только для клиента
- mp_maxmoney
Default: 16000 Min: 0 maximum amount of money allowed in a player's account Команда только для клиента
- mp_maxrounds
Default: 0 Min: 0 max number of rounds to play before server changes maps Команда только для клиента
- mp_molotovusedelay
Default: 15.0 Min: 0, Max: 30 Number of seconds to delay before the molotov can be used after acquiring it Команда только для клиента
- mp_overtime_enable
Default: 0 If a match ends in a tie, use overtime rules to determine winner Команда только для клиента
- mp_overtime_halftime_pausetimer
Default: 0 If set to 1 will set mp_halftime_pausetimer to 1 before every half of overtime. Set mp_halftime_pausetimer to 0 to resume the timer. Команда только для клиента
- mp_overtime_maxrounds
Default: 6 When overtime is enabled play additional rounds to determine winner Команда только для клиента
- mp_overtime_startmoney
Default: 10000 Money assigned to all players at start of every overtime half Команда только для клиента
- mp_pause_match
Pause the match in the next freeze time Только сервер
- mp_playercashawards
Default: 1 Players can earn money by performing in-game actions Команда только для клиента
- mp_playerid
Default: 0 Min: 0, Max: 2 Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names Команда только для клиента
- mp_playerid_delay
Default: 0.4 Min: 0, Max: 1 Number of seconds to delay showing information in the status bar Команда только для клиента
- mp_playerid_hold
Default: 0.2 Min: 0, Max: 1 Number of seconds to keep showing old information in the status bar Команда только для клиента
- mp_radar_showall
Default: 0 Min: 0, Max: 3 Determines who should see all. 0 = default. 1 = both teams. 2 = Terrorists. 3 = Counter-Terrorists. Команда только для клиента
- mp_randomspawn
Default: 0 Determines whether players are to spawn. 0 = default; 1 = both teams; 2 = Terrorists; 3 = CTs. Команда только для клиента
- mp_randomspawn_los
Default: 1 If using mp_randomspawn, determines whether to test Line of Sight when spawning. Команда только для клиента
- mp_respawn_immunitytime
Default: 4.0 How many seconds after respawn immunity lasts. Команда только для клиента
- mp_respawn_on_death_ct
Default: 0 When set to 1, counter-terrorists will respawn after dying. Команда только для клиента
- mp_respawn_on_death_t
Default: 0 When set to 1, terrorists will respawn after dying. Команда только для клиента
- mp_respawnwavetime_ct
Default: 10.0 Time between respawn waves for CTs. Команда только для клиента
- mp_respawnwavetime_t
Default: 10.0 Time between respawn waves for Terrorists. Команда только для клиента
- mp_restartgame
Default: 0 If non-zero, game will restart in the specified number of seconds Только сервер
- mp_round_restart_delay
Default: 7.0 Min: 0, Max: 10 Number of seconds to delay before restarting a round after a win Команда только для клиента
- mp_roundtime
Default: 5 Min: 1, Max: 60 How many minutes each round takes. Только сервер
- mp_roundtime_defuse
Default: 0 Min: 0, Max: 60 How many minutes each round of Bomb Defuse takes. If 0 then use mp_roundtime instead. Только сервер
- mp_roundtime_hostage
Default: 0 Min: 0, Max: 60 How many minutes each round of Hostage Rescue takes. If 0 then use mp_roundtime instead. Только сервер
- mp_scrambleteams
Scramble the teams and restart the game Только сервер
- mp_solid_teammates
Default: 1 Determines whether teammates are solid or not. Команда только для клиента
- mp_spawnprotectiontime
Default: 5 Kick players who team-kill within this many seconds of a round restart. Только сервер
- mp_spec_swapplayersides
Default: 0 Min: 0, Max: 1 Toggle set the player names and team names to the opposite side in which they are are on the spectator panel. Команда только для клиента
- mp_spectators_max
Default: 2 Min: 0 How many spectators are allowed in a match. Команда только для клиента
- mp_startmoney
Default: 800 Min: 0 amount of money each player gets when they reset Команда только для клиента
- mp_swapteams
Swap the teams and restart the game Только сервер
- mp_switchteams
Switch teams and restart the game Только сервер
- mp_t_default_grenades
Default: The default grenades that the Ts will spawn with. To give multiple grenades, separate each weapon class with a space like this: 'weapon_molotov weapon_hegrenade' Команда только для клиента
- mp_t_default_melee
Default: weapon_knife The default melee weapon that the Ts will spawn with Команда только для клиента
- mp_t_default_primary
Default: The default primary (rifle) weapon that the Ts will spawn with Команда только для клиента
- mp_t_default_secondary
Default: weapon_glock The default secondary (pistol) weapon that the Ts will spawn with Команда только для клиента
- mp_td_dmgtokick
Default: 300 The damage threshhold players have to exceed in a match to get kicked. Только сервер
- mp_td_dmgtowarn
Default: 200 The damage threshhold players have to exceed in a match to get warned that they are about to be kicked. Только сервер
- mp_td_spawndmgthreshold
Default: 50 The damage threshold players have to exceed at the start of the round to be warned/kick. Только сервер
- mp_teamcashawards
Default: 1 Teams can earn money by performing in-game actions Команда только для клиента
- mp_teamflag_1
Default: Enter a country's alpha 2 code to show that flag next to team 1's name in the spectator scoreboard. Только сервер
- mp_teamflag_2
Default: Enter a country's alpha 2 code to show that flag next to team 2's name in the spectator scoreboard. Только сервер
- mp_teamlogo_1
Default: Enter a team's shorthand image name to display their logo. Images can be found here: 'resource/flash/econ/tournaments/teams' Только сервер New in v1.34.7.2
- mp_teamlogo_2
Default: Enter a team's shorthand image name to display their logo. Images can be found here: 'resource/flash/econ/tournaments/teams' Только сервер New in v1.34.7.2
- mp_teammatchstat_1
Default: A non-empty string sets first team's match stat. Только сервер New in v1.34.4.0
- mp_teammatchstat_2
Default: A non-empty string sets second team's match stat. Только сервер New in v1.34.4.0
- mp_teammatchstat_cycletime
Default: 45 Cycle match stats after so many seconds Только сервер New in v1.34.4.1
- mp_teammatchstat_holdtime
Default: 5 Decide on a match stat and hold it additionally for at least so many seconds Только сервер New in v1.34.4.1
- mp_teammatchstat_txt
Default: A non-empty string sets the match stat description, e.g. 'Match 2 of 3'. Только сервер New in v1.34.4.0
- mp_teammates_are_enemies
Default: 0 When set, your teammates act as enemies and all players are valid targets. Команда только для клиента
- mp_teamname_1
Default: A non-empty string overrides the first team's name. Только сервер
- mp_teamname_2
Default: A non-empty string overrides the second team's name. Только сервер
- mp_teamprediction_pct
Default: 0 A value between 1 and 99 will show predictions in favor of CT team. Только сервер New in v1.34.4.0 Modified in v1.34.4.1
- mp_teamprediction_txt
Default: #SFUIHUD_Spectate_Predictions A value between 1 and 99 will set predictions in favor of first team. Только сервер New in v1.34.4.0
- mp_timelimit
Default: 5 game time per map in minutes Команда только для клиента
- mp_tkpunish
Default: 0 Will TK'ers and team damagers be punished in the next round? {0=no, 1=yes} Только сервер
- mp_tournament_restart
Restart Tournament Mode on the current level. Только сервер
- mp_unpause_match
Resume the match Только сервер
- mp_use_respawn_waves
Default: 0 When set to 1, and that player's team is set to respawn, they will respawn in waves. Команда только для клиента
- mp_verbose_changelevel_spew
Default: 1 Команда только для клиента
- mp_warmup_end
End warmup immediately. Только сервер
- mp_warmup_pausetimer
Default: 0 Set to 1 to stay in warmup indefinitely. Set to 0 to resume the timer. Команда только для клиента
- mp_warmup_start
Start warmup. Только сервер
- mp_warmuptime
Default: 30 Min: 5 How long the warmup period lasts. Changing this value resets warmup. Команда только для клиента
- mp_warmuptime_all_players_connected
Default: 60 Warmup time to use when all players have connected in official competitive. 0 to disable. Команда только для клиента New in v1.32.8.0 Modified in v1.34.4.1
- mp_weapons_allow_map_placed
Default: 0 If this convar is set, when a match starts, the game will not delete weapons placed in the map. Команда только для клиента
- mp_weapons_allow_randomize
Default: 0 If set to >0 the buy menu will populate with random weapons with the value of this convar specifying how many from each weapon catagory to pupulate with. Команда только для клиента
- mp_weapons_allow_zeus
Default: 1 Determines whether the Zeus is purchasable or not. Команда только для клиента
- mp_weapons_glow_on_ground
Default: 0 If this convar is set, weapons on the ground will have a glow around them. Команда только для клиента
- mp_win_panel_display_time
Default: 3 The amount of time to show the win panel between matches / halfs Команда только для клиента
- ms_player_dump_properties
Prints a dump the current players property data Requires sv_cheats 1
- multvar
Multiply specified convar value.
- muzzleflash_light
Default: 1 Команда только для клиента
- name
Default: unnamed Current user name
- nav_add_to_selected_set
Add current area to the selected set. Requires sv_cheats 1 Только сервер
- nav_add_to_selected_set_by_id
Add specified area id to the selected set. Requires sv_cheats 1 Только сервер
- nav_analyze
Re-analyze the current Navigation Mesh and save it to disk. Requires sv_cheats 1 Только сервер
- nav_analyze_scripted
commandline hook to run a nav_analyze and then quit. Requires sv_cheats 1 Только сервер
- nav_area_bgcolor
Default: 0 0 0 30 RGBA color to draw as the background color for nav areas while editing. Requires sv_cheats 1 Только сервер
- nav_area_max_size
Default: 50 Max area size created in nav generation Requires sv_cheats 1 Только сервер
- nav_avoid
Toggles the 'avoid this area when possible' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_begin_area
Defines a corner of a new Area or Ladder. To complete the Area or Ladder, drag the opposite corner to the desired location and issue a 'nav_end_area' command. Requires sv_cheats 1 Только сервер
- nav_begin_deselecting
Start continuously removing from the selected set. Requires sv_cheats 1 Только сервер
- nav_begin_drag_deselecting
Start dragging a selection area. Requires sv_cheats 1 Только сервер
- nav_begin_drag_selecting
Start dragging a selection area. Requires sv_cheats 1 Только сервер
- nav_begin_selecting
Start continuously adding to the selected set. Requires sv_cheats 1 Только сервер
- nav_begin_shift_xy
Begin shifting the Selected Set. Requires sv_cheats 1 Только сервер
- nav_build_ladder
Attempts to build a nav ladder on the climbable surface under the cursor. Requires sv_cheats 1 Только сервер
- nav_check_connectivity
Checks to be sure every (or just the marked) nav area can get to every goal area for the map (hostages or bomb site). Requires sv_cheats 1 Только сервер
- nav_check_file_consistency
Scans the maps directory and reports any missing/out-of-date navigation files. Requires sv_cheats 1 Только сервер
- nav_check_floor
Updates the blocked/unblocked status for every nav area. Только сервер
- nav_check_stairs
Update the nav mesh STAIRS attribute Requires sv_cheats 1 Только сервер Modified in v1.34.7.9
- nav_chop_selected
Chops all selected areas into their component 1x1 areas Requires sv_cheats 1 Только сервер
- nav_clear_attribute
Remove given nav attribute from all areas in the selected set. Requires sv_cheats 1 Только сервер
- nav_clear_selected_set
Clear the selected set. Requires sv_cheats 1 Только сервер
- nav_clear_walkable_marks
Erase any previously placed walkable positions. Requires sv_cheats 1 Только сервер
- nav_compress_id
Re-orders area and ladder ID's so they are continuous. Requires sv_cheats 1 Только сервер
- nav_connect
To connect two Areas, mark the first Area, highlight the second Area, then invoke the connect command. Note that this creates a ONE-WAY connection from the first to the second Area. To make a two-way connection, also connect the second area to the first. Requires sv_cheats 1 Только сервер
- nav_coplanar_slope_limit
Default: 0.99 Requires sv_cheats 1 Только сервер
- nav_coplanar_slope_limit_displacement
Default: 0.7 Requires sv_cheats 1 Только сервер
- nav_corner_adjust_adjacent
Default: 18 radius used to raise/lower corners in nearby areas when raising/lowering corners. Requires sv_cheats 1 Только сервер
- nav_corner_lower
Lower the selected corner of the currently marked Area. Requires sv_cheats 1 Только сервер
- nav_corner_place_on_ground
Places the selected corner of the currently marked Area on the ground. Requires sv_cheats 1 Только сервер
- nav_corner_raise
Raise the selected corner of the currently marked Area. Requires sv_cheats 1 Только сервер
- nav_corner_select
Select a corner of the currently marked Area. Use multiple times to access all four corners. Requires sv_cheats 1 Только сервер
- nav_create_area_at_feet
Default: 0 Anchor nav_begin_area Z to editing player's feet Requires sv_cheats 1 Только сервер
- nav_create_place_on_ground
Default: 0 If true, nav areas will be placed flush with the ground when created by hand. Requires sv_cheats 1 Только сервер
- nav_crouch
Toggles the 'must crouch in this area' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_debug_blocked
Default: 0 Requires sv_cheats 1 Только сервер
- nav_delete
Deletes the currently highlighted Area. Requires sv_cheats 1 Только сервер
- nav_delete_marked
Deletes the currently marked Area (if any). Requires sv_cheats 1 Только сервер
- nav_disconnect
To disconnect two Areas, mark an Area, highlight a second Area, then invoke the disconnect command. This will remove all connections between the two Areas. Requires sv_cheats 1 Только сервер
- nav_displacement_test
Default: 10000 Checks for nodes embedded in displacements (useful for in-development maps) Requires sv_cheats 1 Только сервер
- nav_dont_hide
Toggles the 'area is not suitable for hiding spots' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_draw_limit
Default: 500 The maximum number of areas to draw in edit mode Requires sv_cheats 1 Только сервер
- nav_edit
Default: 0 Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode. Requires sv_cheats 1 Только сервер
- nav_end_area
Defines the second corner of a new Area or Ladder and creates it. Requires sv_cheats 1 Только сервер
- nav_end_deselecting
Stop continuously removing from the selected set. Requires sv_cheats 1 Только сервер
- nav_end_drag_deselecting
Stop dragging a selection area. Requires sv_cheats 1 Только сервер
- nav_end_drag_selecting
Stop dragging a selection area. Requires sv_cheats 1 Только сервер
- nav_end_selecting
Stop continuously adding to the selected set. Requires sv_cheats 1 Только сервер
- nav_end_shift_xy
Finish shifting the Selected Set. Requires sv_cheats 1 Только сервер
- nav_flood_select
Selects the current Area and all Areas connected to it, recursively. To clear a selection, use this command again. Requires sv_cheats 1 Только сервер
- nav_gen_cliffs_approx
Mark cliff areas, post-processing approximation Requires sv_cheats 1 Только сервер
- nav_generate
Generate a Navigation Mesh for the current map and save it to disk. Requires sv_cheats 1 Только сервер
- nav_generate_fencetops
Default: 1 Autogenerate nav areas on fence and obstacle tops Requires sv_cheats 1 Только сервер
- nav_generate_fixup_jump_areas
Default: 1 Convert obsolete jump areas into 2-way connections Requires sv_cheats 1 Только сервер
- nav_generate_incremental
Generate a Navigation Mesh for the current map and save it to disk. Requires sv_cheats 1 Только сервер
- nav_generate_incremental_range
Default: 2000 Requires sv_cheats 1 Только сервер
- nav_generate_incremental_tolerance
Default: 0 Z tolerance for adding new nav areas. Requires sv_cheats 1 Только сервер
- nav_jump
Toggles the 'traverse this area by jumping' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_ladder_flip
Flips the selected ladder's direction. Requires sv_cheats 1 Только сервер
- nav_load
Loads the Navigation Mesh for the current map. Requires sv_cheats 1 Только сервер
- nav_lower_drag_volume_max
Lower the top of the drag select volume. Requires sv_cheats 1 Только сервер
- nav_lower_drag_volume_min
Lower the bottom of the drag select volume. Requires sv_cheats 1 Только сервер
- nav_make_sniper_spots
Chops the marked area into disconnected sub-areas suitable for sniper spots. Requires sv_cheats 1 Только сервер
- nav_mark
Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands. Requires sv_cheats 1 Только сервер
- nav_mark_attribute
Set nav attribute for all areas in the selected set. Requires sv_cheats 1 Только сервер
- nav_mark_unnamed
Mark an Area with no Place name. Useful for finding stray areas missed when Place Painting. Requires sv_cheats 1 Только сервер
- nav_mark_walkable
Mark the current location as a walkable position. These positions are used as seed locations when sampling the map to generate a Navigation Mesh. Requires sv_cheats 1 Только сервер
- nav_max_view_distance
Default: 0 Maximum range for precomputed nav mesh visibility (0 = default 1500 units) Requires sv_cheats 1 Только сервер
- nav_max_vis_delta_list_length
Default: 64 Requires sv_cheats 1 Только сервер
- nav_merge
To merge two Areas into one, mark the first Area, highlight the second by pointing your cursor at it, and invoke the merge command. Requires sv_cheats 1 Только сервер
- nav_merge_mesh
Merges a saved selected set into the current mesh. Requires sv_cheats 1 Только сервер
- nav_no_hostages
Toggles the 'hostages cannot use this area' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_no_jump
Toggles the 'dont jump in this area' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_place_floodfill
Sets the Place of the Area under the cursor to the curent Place, and 'flood-fills' the Place to all adjacent Areas. Flood-filling stops when it hits an Area with the same Place, or a different Place than that of the initial Area. Requires sv_cheats 1 Только сервер
- nav_place_list
Lists all place names used in the map. Requires sv_cheats 1 Только сервер
- nav_place_pick
Sets the current Place to the Place of the Area under the cursor. Requires sv_cheats 1 Только сервер
- nav_place_replace
Replaces all instances of the first place with the second place. Requires sv_cheats 1 Только сервер
- nav_place_set
Sets the Place of all selected areas to the current Place. Requires sv_cheats 1 Только сервер
- nav_potentially_visible_dot_tolerance
Default: 0.98 Requires sv_cheats 1 Только сервер
- nav_precise
Toggles the 'dont avoid obstacles' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_quicksave
Default: 0 Set to one to skip the time consuming phases of the analysis. Useful for data collection and testing. Requires sv_cheats 1 Только сервер
- nav_raise_drag_volume_max
Raise the top of the drag select volume. Requires sv_cheats 1 Только сервер
- nav_raise_drag_volume_min
Raise the bottom of the drag select volume. Requires sv_cheats 1 Только сервер
- nav_recall_selected_set
Re-selects the stored selected set. Requires sv_cheats 1 Только сервер
- nav_remove_from_selected_set
Remove current area from the selected set. Requires sv_cheats 1 Только сервер
- nav_remove_jump_areas
Removes legacy jump areas, replacing them with connections. Requires sv_cheats 1 Только сервер
- nav_run
Toggles the 'traverse this area by running' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_save
Saves the current Navigation Mesh to disk. Requires sv_cheats 1 Только сервер
- nav_save_selected
Writes the selected set to disk for merging into another mesh via nav_merge_mesh. Requires sv_cheats 1 Только сервер
- nav_select_blocked_areas
Adds all blocked areas to the selected set Requires sv_cheats 1 Только сервер
- nav_select_damaging_areas
Adds all damaging areas to the selected set Requires sv_cheats 1 Только сервер
- nav_select_half_space
Selects any areas that intersect the given half-space. Requires sv_cheats 1 Только сервер
- nav_select_invalid_areas
Adds all invalid areas to the Selected Set. Requires sv_cheats 1 Только сервер
- nav_select_obstructed_areas
Adds all obstructed areas to the selected set Requires sv_cheats 1 Только сервер
- nav_select_overlapping
Selects nav areas that are overlapping others. Только сервер
- nav_select_radius
Adds all areas in a radius to the selection set Requires sv_cheats 1 Только сервер
- nav_select_stairs
Adds all stairway areas to the selected set Requires sv_cheats 1 Только сервер
- nav_selected_set_border_color
Default: 100 100 0 255 Color used to draw the selected set borders while editing. Requires sv_cheats 1 Только сервер
- nav_selected_set_color
Default: 255 255 200 96 Color used to draw the selected set background while editing. Requires sv_cheats 1 Только сервер
- nav_set_place_mode
Sets the editor into or out of Place mode. Place mode allows labelling of Area with Place names. Requires sv_cheats 1 Только сервер
- nav_shift
Shifts the selected areas by the specified amount Requires sv_cheats 1 Только сервер
- nav_show_approach_points
Default: 0 Show Approach Points in the Navigation Mesh. Requires sv_cheats 1 Только сервер
- nav_show_area_info
Default: 0.5 Duration in seconds to show nav area ID and attributes while editing Requires sv_cheats 1 Только сервер
- nav_show_compass
Default: 0 Requires sv_cheats 1 Только сервер
- nav_show_continguous
Default: 0 Highlight non-contiguous connections Requires sv_cheats 1 Только сервер
- nav_show_danger
Default: 0 Show current 'danger' levels. Requires sv_cheats 1 Только сервер
- nav_show_light_intensity
Default: 0 Requires sv_cheats 1 Только сервер
- nav_show_node_grid
Default: 0 Requires sv_cheats 1 Только сервер
- nav_show_node_id
Default: 0 Requires sv_cheats 1 Только сервер
- nav_show_nodes
Default: 0 Requires sv_cheats 1 Только сервер
- nav_show_player_counts
Default: 0 Show current player counts in each area. Requires sv_cheats 1 Только сервер
- nav_show_potentially_visible
Default: 0 Show areas that are potentially visible from the current nav area Requires sv_cheats 1 Только сервер
- nav_simplify_selected
Chops all selected areas into their component 1x1 areas and re-merges them together into larger areas Requires sv_cheats 1 Только сервер
- nav_slope_limit
Default: 0.7 The ground unit normal's Z component must be greater than this for nav areas to be generated. Requires sv_cheats 1 Только сервер
- nav_slope_tolerance
Default: 0.1 The ground unit normal's Z component must be this close to the nav area's Z component to be generated. Requires sv_cheats 1 Только сервер
- nav_snap_to_grid
Default: 0 Snap to the nav generation grid when creating new nav areas Requires sv_cheats 1 Только сервер
- nav_solid_props
Default: 0 Make props solid to nav generation/editing Requires sv_cheats 1 Только сервер
- nav_splice
To splice, mark an area, highlight a second area, then invoke the splice command to create a new, connected area between them. Requires sv_cheats 1 Только сервер
- nav_split
To split an Area into two, align the split line using your cursor and invoke the split command. Requires sv_cheats 1 Только сервер
- nav_split_place_on_ground
Default: 0 If true, nav areas will be placed flush with the ground when split. Requires sv_cheats 1 Только сервер
- nav_stand
Toggles the 'stand while hiding' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_stop
Toggles the 'must stop when entering this area' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_store_selected_set
Stores the current selected set for later retrieval. Requires sv_cheats 1 Только сервер
- nav_strip
Strips all Hiding Spots, Approach Points, and Encounter Spots from the current Area. Requires sv_cheats 1 Только сервер
- nav_subdivide
Subdivides all selected areas. Requires sv_cheats 1 Только сервер
- nav_test_node
Default: 0 Requires sv_cheats 1 Только сервер
- nav_test_node_crouch
Default: 0 Requires sv_cheats 1 Только сервер
- nav_test_node_crouch_dir
Default: 4 Requires sv_cheats 1 Только сервер
- nav_test_stairs
Test the selected set for being on stairs Requires sv_cheats 1 Только сервер
- nav_toggle_deselecting
Start or stop continuously removing from the selected set. Requires sv_cheats 1 Только сервер
- nav_toggle_in_selected_set
Remove current area from the selected set. Requires sv_cheats 1 Только сервер
- nav_toggle_place_mode
Toggle the editor into and out of Place mode. Place mode allows labelling of Area with Place names. Requires sv_cheats 1 Только сервер
- nav_toggle_place_painting
Toggles Place Painting mode. When Place Painting, pointing at an Area will 'paint' it with the current Place. Requires sv_cheats 1 Только сервер
- nav_toggle_selected_set
Toggles all areas into/out of the selected set. Requires sv_cheats 1 Только сервер
- nav_toggle_selecting
Start or stop continuously adding to the selected set. Requires sv_cheats 1 Только сервер
- nav_transient
Toggles the 'area is transient and may become blocked' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_unmark
Clears the marked Area or Ladder. Requires sv_cheats 1 Только сервер
- nav_update_blocked
Updates the blocked/unblocked status for every nav area. Только сервер
- nav_update_lighting
Recomputes lighting values Requires sv_cheats 1 Только сервер
- nav_update_visibility_on_edit
Default: 0 If nonzero editing the mesh will incrementally recompue visibility Requires sv_cheats 1 Только сервер
- nav_use_place
If used without arguments, all available Places will be listed. If a Place argument is given, the current Place is set. Requires sv_cheats 1 Только сервер
- nav_walk
Toggles the 'traverse this area by walking' flag used by the AI system. Requires sv_cheats 1 Только сервер
- nav_warp_to_mark
Warps the player to the marked area. Requires sv_cheats 1 Только сервер
- nav_world_center
Centers the nav mesh in the world Requires sv_cheats 1 Только сервер
- needbackup
Radio command
- net_allow_multicast
Default: 1
- net_blockmsg
Default: none Discards incoming message: <0|1|name> Requires sv_cheats 1
- net_channels
Shows net channel info
- net_droponsendoverflow
Default: 0 If enabled, channel will drop client when sending too much data causes buffer overrun
- net_droppackets
Default: 0 Drops next n packets on client Requires sv_cheats 1
- net_dumpeventstats
Dumps out a report of game event network usage
- net_earliertempents
Default: 0 Requires sv_cheats 1
- net_fakejitter
Default: 0 Jitter fakelag packet time Requires sv_cheats 1
- net_fakelag
Default: 0 Lag all incoming network data (including loopback) by this many milliseconds. Requires sv_cheats 1
- net_fakeloss
Default: 0 Simulate packet loss as a percentage (negative means drop 1/n packets) Requires sv_cheats 1
- net_graph
Default: 0 Draw the network usage data, = 2 prints in/out data, = 3 draws data on payload, Команда только для клиента
- net_graphheight
Default: 64 Height of netgraph panel Команда только для клиента
- net_graphholdsvframerate
Default: 0 Hold worst case in server framerate line. Команда только для клиента
- net_graphmsecs
Default: 400 The latency graph represents this many milliseconds. Команда только для клиента
- net_graphpos
Default: 1 Команда только для клиента
- net_graphproportionalfont
Default: 1 Determines whether netgraph font is proportional or not Команда только для клиента
- net_graphshowinterp
Default: 1 Draw the interpolation graph. Команда только для клиента
- net_graphshowlatency
Default: 1 Draw the ping/packet loss graph. Команда только для клиента
- net_graphshowsvframerate
Default: 0 Draw the server framerate graph. Команда только для клиента
- net_graphsolid
Default: 1 Команда только для клиента
- net_graphtext
Default: 1 Draw text fields Команда только для клиента
- net_maxroutable
Default: 1200 Min: 576, Max: 1200 Requested max packet size before packets are 'split'.
- net_public_adr
Default: For servers behind NAT/DHCP meant to be exposed to the public internet, this is the public facing ip address string: ("x.x.x.x" )
- net_scale
Default: 5 Команда только для клиента
- net_showreliablesounds
Default: 0 Requires sv_cheats 1
- net_showsplits
Default: 0 Show info about packet splits
- net_showudp
Default: 0 Dump UDP packets summary to console
- net_showudp_oob
Default: 0 Dump OOB UDP packets summary to console
- net_showudp_remoteonly
Default: 0 Dump non-loopback udp only
- net_splitrate
Default: 1 Number of fragments for a splitpacket that can be sent per frame
- net_start
Inits multiplayer network sockets
- net_status
Shows current network status
- net_steamcnx_allowrelay
Default: 1 Allow steam connections to attempt to use relay servers as fallback (best if specified on command line: +net_steamcnx_allowrelay 1)
- net_steamcnx_enabled
Default: 1 Use steam connections on listen server as a fallback, 2 forces use of steam connections instead of raw UDP.
- net_steamcnx_status
Print status of steam connection sockets.
- net_threaded_socket_burst_cap
Default: 256 Max number of packets per burst beyond which threaded socket pump algorithm will start dropping packets. New in v1.33.2.0
- net_threaded_socket_recovery_rate
Default: 6400 Number of packets per second that threaded socket pump algorithm allows from client. New in v1.33.2.0
- net_threaded_socket_recovery_time
Default: 60 Number of seconds over which the threaded socket pump algorithm will fully recover client ratelimit. New in v1.33.2.0
- next
Default: 0 Set to 1 to advance to next frame ( when singlestep == 1 ) Requires sv_cheats 1
- nextdemo
Play next demo in sequence.
- nextlevel
Default: If set to a valid map name, will trigger a changelevel to the specified map at the end of the round Команда только для клиента
- nextmap_print_enabled
Default: 0 When enabled prints next map to clients Только сервер New in v1.34.0.0
- noclip
Toggle. Player becomes non-solid and flies. Optional argument of 0 or 1 to force enable/disable Requires sv_cheats 1 Только сервер
- noclip_fixup
Default: 1 Requires sv_cheats 1 Только сервер
- notarget
Toggle. Player becomes hidden to NPCs. Requires sv_cheats 1 Только сервер
- npc_ally_deathmessage
Default: 1 Requires sv_cheats 1 Только сервер
- npc_ammo_deplete
Subtracts half of the target's ammo Только сервер
- npc_bipass
Displays the local movement attempts by the given NPC(s) (triangulation detours). Failed bypass routes are displayed in red, successful bypasses are shown in green. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at. Requires sv_cheats 1 Только сервер
- npc_combat
Displays text debugging information about the squad and enemy of the selected NPC (See Overlay Text) Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_conditions
Displays all the current AI conditions that an NPC has in the overlay text. Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_create
Creates an NPC of the given type where the player is looking (if the given NPC can actually stand at that location). Arguments: [npc_class_name] [name of npc (optional) ] [addon type (optional) ] [name of addon (optional) ] Requires sv_cheats 1 Только сервер
- npc_create_aimed
Creates an NPC aimed away from the player of the given type where the player is looking (if the given NPC can actually stand at that location). Note that this only works for npc classes that are already in the world. You can not create an entity that doesn't have an instance in the level. Arguments: {npc_class_name} Requires sv_cheats 1 Только сервер
- npc_destroy
Removes the given NPC(s) from the universe Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_destroy_unselected
Removes all NPCs from the universe that aren't currently selected Requires sv_cheats 1 Только сервер
- npc_enemies
Shows memory of NPC. Draws an X on top of each memory. Eluded entities drawn in blue (don't know where it went) Unreachable entities drawn in green (can't get to it) Current enemy drawn in red Current target entity drawn in magenta All other entities drawn in pink Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_focus
Displays red line to NPC's enemy (if has one) and blue line to NPC's target entity (if has one) Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_freeze
Selected NPC(s) will freeze in place (or unfreeze). If there are no selected NPCs, uses the NPC under the crosshair. Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_freeze_unselected
Freeze all NPCs not selected Только сервер
- npc_go
Selected NPC(s) will go to the location that the player is looking (shown with a purple box) Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_go_random
Sends all selected NPC(s) to a random node. Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_heal
Heals the target back to full health Только сервер
- npc_height_adjust
Default: 1 Enable test mode for ik height adjustment Только сервер
- npc_kill
Kills the given NPC(s) Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_nearest
Draw's a while box around the NPC(s) nearest node Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_relationships
Displays the relationships between this NPC and all others. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_reset
Reloads schedules for all NPC's from their script files Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_route
Displays the current route of the given NPC as a line on the screen. Waypoints along the route are drawn as small cyan rectangles. Line is color coded in the following manner: Blue - path to a node Cyan - detour around an object (triangulation) Red - jump Maroon - path to final target position Arguments: {npc_name} / {npc_class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_select
Select or deselects the given NPC(s) for later manipulation. Selected NPC's are shown surrounded by a red translucent box Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_set_freeze
Selected NPC(s) will freeze in place (or unfreeze). If there are no selected NPCs, uses the NPC under the crosshair. Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_set_freeze_unselected
Freeze all NPCs not selected Только сервер
- npc_squads
Obsolete. Replaced by npc_combat Requires sv_cheats 1 Только сервер
- npc_steering
Displays the steering obstructions of the NPC (used to perform local avoidance) Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_steering_all
Displays the steering obstructions of all NPCs (used to perform local avoidance) Requires sv_cheats 1 Только сервер
- npc_task_text
Outputs text debugging information to the console about the all the tasks + break conditions of the selected NPC current schedule Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_tasks
Displays detailed text debugging information about the all the tasks of the selected NPC current schedule (See Overlay Text) Arguments: {npc_name} / {npc class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- npc_teleport
Selected NPC will teleport to the location that the player is looking (shown with a purple box) Arguments: -none- Requires sv_cheats 1 Только сервер
- npc_thinknow
Trigger NPC to think Только сервер
- npc_viewcone
Displays the viewcone of the NPC (where they are currently looking and what the extents of there vision is) Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- observer_use
Только сервер
- option_duck_method
Default: 0 Команда только для клиента
- option_speed_method
Default: 0 Команда только для клиента
- paintsplat_bias
Default: 0.1f Change bias value for computing circle buffer Requires sv_cheats 1
- paintsplat_max_alpha_noise
Default: 0.1f Max noise value of circle alpha Requires sv_cheats 1
- paintsplat_noise_enabled
Default: 1 Requires sv_cheats 1
- panel_test_title_safe
Default: 0 Test vgui panel positioning with title safe indentation Requires sv_cheats 1
- particle_simulateoverflow
Default: 0 Used for stress-testing particle systems. Randomly denies creation of particles. Requires sv_cheats 1 Команда только для клиента
- particle_test_attach_attachment
Default: 0 Attachment index for attachment mode Requires sv_cheats 1 Только сервер
- particle_test_attach_mode
Default: follow_attachment Possible Values: 'start_at_attachment', 'follow_attachment', 'start_at_origin', 'follow_origin' Requires sv_cheats 1 Только сервер
- particle_test_file
Default: Name of the particle system to dynamically spawn Requires sv_cheats 1 Только сервер
- particle_test_start
Dispatches the test particle system with the parameters specified in particle_test_file, particle_test_attach_mode and particle_test_attach_param on the entity the player is looking at. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- particle_test_stop
Stops all particle systems on the selected entities. Arguments: {entity_name} / {class_name} / no argument picks what player is looking at Requires sv_cheats 1 Только сервер
- password
Default: Current server access password
- path
Show the engine filesystem path.
- pause
Toggle the server pause state.
- perfui
Show/hide the level performance tools UI. Requires sv_cheats 1
- perfvisualbenchmark
Команда только для клиента
- perfvisualbenchmark_abort
Команда только для клиента
- phys_debug_check_contacts
Default: 0 Requires sv_cheats 1 Команда только для клиента
- phys_show_active
Default: 0 Requires sv_cheats 1 Только сервер
- physics_budget
Times the cost of each active object Только сервер
- physics_constraints
Highlights constraint system graph for an entity Только сервер
- physics_debug_entity
Dumps debug info for an entity Только сервер
- physics_highlight_active
Turns on the absbox for all active physics objects Только сервер
- physics_report_active
Lists all active physics objects Только сервер
- physics_select
Dumps debug info for an entity Только сервер
- picker
Toggles 'picker' mode. When picker is on, the bounding box, pivot and debugging text is displayed for whatever entity the player is looking at. Arguments: full - enables all debug information Requires sv_cheats 1 Только сервер
- ping
Display ping to server.
- pingserver
Ping a server for info
- pixelvis_debug
Dump debug info Команда только для клиента
- play
Play a sound.
- play_distance
Default: 1 Set to 1:"2 foot" or 2:"10 foot" presets. Команда только для клиента
- play_with_friends_enabled
Default: 1 Команда только для клиента
- playdemo
Play a recorded demo file (.dem ).
- player_botdifflast_s
Default: 2 Команда только для клиента
- player_competitive_maplist_8_4_0_EF00F6A0
Default: mg_de_dust2,mg_de_train,mg_de_i Команда только для клиента New in v1.34.7.9
- player_debug_print_damage
Default: 0 When true, print amount and type of all damage received by player to console. Requires sv_cheats 1 Только сервер
- player_gamemodelast_m
Default: 0 Команда только для клиента
- player_gamemodelast_s
Default: 0 Команда только для клиента
- player_gametypelast_m
Default: 0 Команда только для клиента
- player_gametypelast_s
Default: 0 Команда только для клиента
- player_last_leaderboards_filter
Default: 0 Last mode setting in the Leaderboards screen Команда только для клиента
- player_last_leaderboards_mode
Default: 0 Last mode setting in the Leaderboards screen Команда только для клиента
- player_last_leaderboards_panel
Default: 0 Last opened panel in the Leaderboards screen Команда только для клиента
- player_last_medalstats_category
Default: 0 Last selected category on the Medals panel in the Medals & Stats screen Команда только для клиента
- player_last_medalstats_panel
Default: 0 Last opened panel in the Medals & Stats screen Команда только для клиента
- player_maplast_m
Default: 0 Команда только для клиента
- player_maplast_s
Default: 0 Команда только для клиента
- player_medalstats_most_recent_time
Default: 0 Timestamp of most recently earned achievement displayed on Medals & Stats screen Команда только для клиента
- player_medalstats_recent_range
Default: 432000 Window (in seconds of recent achievements to show Команда только для клиента
- player_nevershow_communityservermessage
Default: 0 Команда только для клиента
- player_teamplayedlast
Default: 3 Команда только для клиента
- playflush
Play a sound, reloading from disk in case of changes.
- playgamesound
Play a sound from the game sounds txt file Команда только для клиента
- playoverwatchevidence
Play evidence for an overwatch case.
- playsoundscape
Forces a soundscape to play Requires sv_cheats 1 Команда только для клиента
- playvideo
Plays a video: <filename> [width height] Команда только для клиента
- playvideo_end_level_transition
Plays a video fullscreen without ability to skip (unless dev 1) and fades in: <filename> <time> Команда только для клиента
- playvideo_exitcommand
Plays a video and fires and exit command when it is stopped or finishes: <filename> <exit command> Команда только для клиента
- playvideo_exitcommand_nointerrupt
Plays a video (without interruption) and fires and exit command when it is stopped or finishes: <filename> <exit command> Команда только для клиента
- playvideo_nointerrupt
Plays a video without ability to skip: <filename> [width height] Команда только для клиента
- playvol
Play a sound at a specified volume.
- plugin_load
plugin_load <filename> : loads a plugin
- plugin_pause
plugin_pause <index> : pauses a loaded plugin
- plugin_pause_all
pauses all loaded plugins
- plugin_print
Prints details about loaded plugins
- plugin_unload
plugin_unload <index> : unloads a plugin
- plugin_unpause
plugin_unpause <index> : unpauses a disabled plugin
- plugin_unpause_all
unpauses all disabled plugins
- post_jump_crouch
Default: 0.2f This determines how long the third person player character will crouch for after landing a jump. This only affects the third person animation visuals. Requires sv_cheats 1 Команда только для клиента
- press_x360_button
Press the specified Xbox 360 controller button (lt, rt, st[art], ba[ck], lb, rb, a, b, x, y, l[eft], r[right], u[p], d[own])
- print_colorcorrection
Display the color correction layer information. Requires sv_cheats 1
- print_mapgroup
Prints the current mapgroup and the contained maps Команда только для клиента
- print_mapgroup_sv
Prints the current mapgroup and the contained maps Только сервер
- progress_enable
- prop_crosshair
Shows name for prop looking at Requires sv_cheats 1
- prop_debug
Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1. Requires sv_cheats 1 Только сервер
- prop_dynamic_create
Creates a dynamic prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdl name} Requires sv_cheats 1 Только сервер
- prop_physics_create
Creates a physics prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdl name} Requires sv_cheats 1 Только сервер
- pwatchent
Default: -1 Entity to watch for prediction system changes. Requires sv_cheats 1 Команда только для клиента
- pwatchvar
Default: Entity variable to watch in prediction system for changes. Requires sv_cheats 1 Команда только для клиента
- quit
Exit the engine.
- quit_prompt
Exit the engine. Команда только для клиента
- r_AirboatViewDampenDamp
Default: 1.0 Requires sv_cheats 1 Команда только для клиента
- r_AirboatViewDampenFreq
Default: 7.0 Requires sv_cheats 1 Команда только для клиента
- r_AirboatViewZHeight
Default: 0.0 Requires sv_cheats 1 Команда только для клиента
- r_alphafade_usefov
Default: 1 Account for FOV when computing an entity's distance-based alpha fade Requires sv_cheats 1 Команда только для клиента
- r_ambientfraction
Default: 0.2 Fraction of direct lighting used to boost lighting when model requests Requires sv_cheats 1
- r_ambientlightingonly
Default: 0 Set this to 1 to light models with only ambient lighting (and no static lighting). Requires sv_cheats 1
- r_avglight
Default: 1 Requires sv_cheats 1
- r_avglightmap
Default: 0 Requires sv_cheats 1
- r_brush_queue_mode
Default: 0 Requires sv_cheats 1
- r_cheapwaterend
Команда только для клиента
- r_cheapwaterstart
Команда только для клиента
- r_cleardecals
Usage r_cleardecals <permanent>.
- r_ClipAreaFrustums
Default: 1 Requires sv_cheats 1
- r_ClipAreaPortals
Default: 1 Requires sv_cheats 1
- r_colorstaticprops
Default: 0 Requires sv_cheats 1
- r_debugcheapwater
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_debugrandomstaticlighting
Default: 0 Set to 1 to randomize static lighting for debugging. Must restart for change to take affect. Requires sv_cheats 1
- r_depthoverlay
Default: 0 Replaces opaque objects with their grayscaled depth values. r_showz_power scales the output. Requires sv_cheats 1 Команда только для клиента
- r_disable_distance_fade_on_big_props
Default: 0 Completely disable distance fading on large props Requires sv_cheats 1 Команда только для клиента
- r_disable_distance_fade_on_big_props_thresh
Default: 48000 Distance prop fade disable threshold size Requires sv_cheats 1 Команда только для клиента
- r_disable_update_shadow
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_DispBuildable
Default: 0 Requires sv_cheats 1
- r_DispWalkable
Default: 0 Requires sv_cheats 1
- r_dlightsenable
Default: 1 Requires sv_cheats 1
- r_drawallrenderables
Default: 0 Draw all renderables, even ones inside solid leaves. Requires sv_cheats 1 Команда только для клиента
- r_DrawBeams
Default: 1 0=Off, 1=Normal, 2=Wireframe Requires sv_cheats 1
- r_drawbrushmodels
Default: 1 Render brush models. 0=Off, 1=Normal, 2=Wireframe Requires sv_cheats 1
- r_drawclipbrushes
Default: 0 Draw clip brushes (red=NPC+player, pink=player, purple=NPC) Requires sv_cheats 1
- r_drawdecals
Default: 1 Render decals. Requires sv_cheats 1
- r_DrawDisp
Default: 1 Toggles rendering of displacment maps Requires sv_cheats 1
- r_drawentities
Default: 1 Requires sv_cheats 1
- r_drawfuncdetail
Default: 1 Render func_detail Requires sv_cheats 1
- r_drawleaf
Default: -1 Draw the specified leaf. Requires sv_cheats 1
- r_drawlightcache
Default: 0 0: off 1: draw light cache entries 2: draw rays Requires sv_cheats 1
- r_drawlightinfo
Default: 0 Requires sv_cheats 1
- r_drawlights
Default: 0 Requires sv_cheats 1
- r_DrawModelLightOrigin
Default: 0 Requires sv_cheats 1
- r_drawmodelstatsoverlay
Default: 0 Requires sv_cheats 1
- r_drawmodelstatsoverlaydistance
Default: 500 Requires sv_cheats 1
- r_drawmodelstatsoverlayfilter
Default: -1 Requires sv_cheats 1
- r_drawmodelstatsoverlaymax
Default: 1.5 time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
- r_drawmodelstatsoverlaymin
Default: 0.1 time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
- r_drawopaquerenderables
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawopaqueworld
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawothermodels
Default: 1 0=Off, 1=Normal, 2=Wireframe Requires sv_cheats 1 Команда только для клиента
- r_drawparticles
Default: 1 Enable/disable particle rendering Requires sv_cheats 1 Команда только для клиента
- r_DrawPortals
Default: 0 Requires sv_cheats 1
- r_DrawRain
Default: 1 Enable/disable rain rendering. Requires sv_cheats 1 Команда только для клиента
- r_drawrenderboxes
Default: 0 (0 - off) (1 - Draws the bounding box of entities) (2 - Draws the axis aligned bounding box used for culling) (3 - draws both bounding boxes) Requires sv_cheats 1 Команда только для клиента
- r_drawropes
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawscreenoverlay
Default: 1 Requires sv_cheats 1 Команда только для клиента Modified in v1.33.0.0
- r_drawskybox
Default: 1 Requires sv_cheats 1
- r_drawsprites
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawstaticprops
Default: 1 0=Off, 1=Normal, 2=Wireframe Requires sv_cheats 1
- r_drawtracers
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawtracers_firstperson
Default: 1 Toggle visibility of first person weapon tracers Команда только для клиента
- r_drawtracers_movetonotintersect
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawtranslucentrenderables
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawtranslucentworld
Default: 1 Requires sv_cheats 1
- r_drawunderwateroverlay
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_drawvgui
Default: 1 Enable the rendering of vgui panels Requires sv_cheats 1
- r_drawviewmodel
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_drawworld
Default: 1 Render the world. Requires sv_cheats 1
- r_dscale_basefov
Default: 90 Requires sv_cheats 1
- r_dscale_fardist
Default: 2000 Requires sv_cheats 1
- r_dscale_farscale
Default: 4 Requires sv_cheats 1
- r_dscale_neardist
Default: 100 Requires sv_cheats 1
- r_dscale_nearscale
Default: 1 Requires sv_cheats 1
- r_dynamic
Default: 1
- r_dynamiclighting
Default: 1 Requires sv_cheats 1
- r_eyegloss
Default: 1 Команда только для клиента
- r_eyemove
Default: 1
- r_eyeshift_x
Default: 0
- r_eyeshift_y
Default: 0
- r_eyeshift_z
Default: 0
- r_eyesize
Default: 0
- r_eyewaterepsilon
Default: 7.0f Requires sv_cheats 1 Команда только для клиента
- r_farz
Default: -1 Override the far clipping plane. -1 means to use the value in env_fog_controller. Requires sv_cheats 1 Команда только для клиента
- r_flashlightambient
Default: 0.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightbacktraceoffset
Default: 0.4 Requires sv_cheats 1 Команда только для клиента
- r_flashlightbrightness
Default: 0.25 Requires sv_cheats 1
- r_flashlightclip
Default: 0 Requires sv_cheats 1
- r_flashlightconstant
Default: 0.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightdrawclip
Default: 0 Requires sv_cheats 1
- r_flashlightfar
Default: 750.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightfov
Default: 53.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightladderdist
Default: 40.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightlinear
Default: 100.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightlockposition
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightmuzzleflashfov
Default: 120 Requires sv_cheats 1 Команда только для клиента
- r_flashlightnear
Default: 4.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightnearoffsetscale
Default: 1.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightoffsetforward
Default: 0.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightoffsetright
Default: 5.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightoffsetup
Default: -5.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightquadratic
Default: 0.0 Requires sv_cheats 1 Команда только для клиента
- r_flashlightshadowatten
Default: 0.35 Requires sv_cheats 1 Команда только для клиента
- r_flashlightvisualizetrace
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_flushlod
Flush and reload LODs.
- r_hwmorph
Default: 0 Min: 0, Max: 0 Requires sv_cheats 1 Modified in v1.34.4.7
- r_itemblinkmax
Default: .3 Requires sv_cheats 1
- r_itemblinkrate
Default: 4.5 Requires sv_cheats 1
- r_JeepFOV
Default: 90 Requires sv_cheats 1 Только сервер
- r_JeepViewBlendTo
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_JeepViewBlendToScale
Default: 0.03 Requires sv_cheats 1 Команда только для клиента
- r_JeepViewBlendToTime
Default: 1.5 Requires sv_cheats 1 Команда только для клиента
- r_JeepViewDampenDamp
Default: 1.0 Requires sv_cheats 1 Команда только для клиента
- r_JeepViewDampenFreq
Default: 7.0 Requires sv_cheats 1 Команда только для клиента
- r_JeepViewZHeight
Default: 10.0 Requires sv_cheats 1 Команда только для клиента
- r_lightcache_invalidate
Requires sv_cheats 1
- r_lightcache_numambientsamples
Default: 162 Min: 1, Max: 162 number of random directions to fire rays when computing ambient lighting Requires sv_cheats 1
- r_lightcache_radiusfactor
Default: 1000 Allow lights to influence lightcaches beyond the lights' radii Requires sv_cheats 1
- r_lightcachecenter
Default: 1 Requires sv_cheats 1
- r_lightcachemodel
Default: -1 Requires sv_cheats 1
- r_lightinterp
Default: 5 Controls the speed of light interpolation, 0 turns off interpolation Requires sv_cheats 1
- r_lightmap
Default: -1 Requires sv_cheats 1
- r_lightstyle
Default: -1 Requires sv_cheats 1
- r_lightwarpidentity
Default: 0 Requires sv_cheats 1
- r_lockpvs
Default: 0 Lock the PVS so you can fly around and inspect what is being drawn. Requires sv_cheats 1
- r_mapextents
Default: 16384 Set the max dimension for the map. This determines the far clipping plane Requires sv_cheats 1 Команда только для клиента
- r_modelAmbientMin
Default: 0.0 Minimum value for the ambient lighting on dynamic models with more than one bone (like players and their guns). Requires sv_cheats 1
- r_modelwireframedecal
Default: 0 Requires sv_cheats 1
- r_nohw
Default: 0 Requires sv_cheats 1
- r_nosw
Default: 0 Requires sv_cheats 1
- r_novis
Default: 0 Turn off the PVS. Requires sv_cheats 1
- r_occlusionspew
Default: 0 Activate/deactivates spew about what the occlusion system is doing. Requires sv_cheats 1
- r_oldlightselection
Default: 0 Set this to revert to HL2's method of selecting lights Requires sv_cheats 1
- r_particle_demo
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_partition_level
Default: -1 Displays a particular level of the spatial partition system. Use -1 to disable it. Requires sv_cheats 1
- r_portalsopenall
Default: 0 Open all portals Requires sv_cheats 1
- r_PortalTestEnts
Default: 1 Clip entities against portal frustums. Requires sv_cheats 1 Команда только для клиента
- r_printdecalinfo
- r_proplightingpooling
Default: -1.0 0 - off, 1 - static prop color meshes are allocated from a single shared vertex buffer (on hardware that supports stream offset) Requires sv_cheats 1
- r_radiosity
Default: 4 0: no radiosity 1: radiosity with ambient cube (6 samples) 2: radiosity with 162 samples 3: 162 samples for static props, 6 samples for everything else Requires sv_cheats 1
- r_rainalpha
Default: 0.4 Requires sv_cheats 1 Команда только для клиента
- r_rainalphapow
Default: 0.8 Requires sv_cheats 1 Команда только для клиента
- r_RainCheck
Default: 0 Enable/disable IsInAir() check for rain drops? Requires sv_cheats 1 Команда только для клиента
- r_RainDebugDuration
Default: 0 Shows rain tracelines for this many seconds (0 disables) Requires sv_cheats 1 Команда только для клиента
- r_raindensity
Default: 0.001 Requires sv_cheats 1 Команда только для клиента
- r_RainHack
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_rainlength
Default: 0.1f Requires sv_cheats 1 Команда только для клиента
- r_RainProfile
Default: 0 Enable/disable rain profiling. Requires sv_cheats 1 Команда только для клиента
- r_RainRadius
Default: 1500 Requires sv_cheats 1 Команда только для клиента
- r_RainSideVel
Default: 130 How much sideways velocity rain gets. Requires sv_cheats 1 Команда только для клиента
- r_RainSimulate
Default: 1 Enable/disable rain simulation. Requires sv_cheats 1 Команда только для клиента
- r_rainspeed
Default: 600.0f Requires sv_cheats 1 Команда только для клиента
- r_RainSplashPercentage
Default: 20 Requires sv_cheats 1 Команда только для клиента
- r_rainwidth
Default: 0.5 Requires sv_cheats 1 Команда только для клиента
- r_randomflex
Default: 0 Requires sv_cheats 1
- r_rimlight
Default: 1 Requires sv_cheats 1
- r_ropes_holiday_light_color
Set each light's color: [light0-3] [r0-255] [g0-255] [b0-255] Команда только для клиента
- r_screenoverlay
Draw specified material as an overlay Requires sv_cheats 1 Команда только для клиента
- r_shadow_debug_spew
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_shadow_deferred
Default: 0 Toggle deferred shadow rendering Requires sv_cheats 1
- r_shadowangles
Set shadow angles Requires sv_cheats 1 Команда только для клиента
- r_shadowblobbycutoff
some shadow stuff Requires sv_cheats 1 Команда только для клиента
- r_shadowcolor
Set shadow color Requires sv_cheats 1 Команда только для клиента
- r_shadowdir
Set shadow direction Requires sv_cheats 1 Команда только для клиента
- r_shadowdist
Set shadow distance Requires sv_cheats 1 Команда только для клиента
- r_shadowfromanyworldlight
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_shadowfromworldlights_debug
Default: 0 Requires sv_cheats 1 Команда только для клиента
- r_shadowids
Default: 0 Requires sv_cheats 1
- r_shadows_gamecontrol
Default: -1 Requires sv_cheats 1
- r_shadowwireframe
Default: 0 Requires sv_cheats 1
- r_showenvcubemap
Default: 0 Requires sv_cheats 1
- r_showz_power
Default: 1.0f Requires sv_cheats 1
- r_skin
Default: 0 Requires sv_cheats 1
- r_skybox
Default: 1 Enable the rendering of sky boxes Requires sv_cheats 1 Команда только для клиента
- r_slowpathwireframe
Default: 0 Requires sv_cheats 1
- r_SnowDebugBox
Default: 0 Snow Debug Boxes. Requires sv_cheats 1 Команда только для клиента
- r_SnowEnable
Default: 1 Snow Enable Requires sv_cheats 1 Команда только для клиента
- r_SnowEndAlpha
Default: 255 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowEndSize
Default: 0 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowFallSpeed
Default: 1.5 Snow fall speed scale. Requires sv_cheats 1 Команда только для клиента
- r_SnowInsideRadius
Default: 256 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowOutsideRadius
Default: 1024 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowParticles
Default: 500 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowPosScale
Default: 1 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowRayEnable
Default: 1 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowRayLength
Default: 8192.0f Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowRayRadius
Default: 256 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowSpeedScale
Default: 1 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowStartAlpha
Default: 25 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowStartSize
Default: 1 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowWindScale
Default: 0.0035 Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowZoomOffset
Default: 384.0f Snow. Requires sv_cheats 1 Команда только для клиента
- r_SnowZoomRadius
Default: 512.0f Snow. Requires sv_cheats 1 Команда только для клиента
- r_swingflashlight
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_updaterefracttexture
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_vehicleBrakeRate
Default: 1.5 Requires sv_cheats 1 Только сервер
- r_VehicleViewClamp
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_VehicleViewDampen
Default: 1 Requires sv_cheats 1 Команда только для клиента
- r_visocclusion
Default: 0 Activate/deactivate wireframe rendering of what the occlusion system is doing. Requires sv_cheats 1
- r_visualizelighttraces
Default: 0 Requires sv_cheats 1
- r_visualizelighttracesshowfulltrace
Default: 0 Requires sv_cheats 1
- r_visualizetraces
Default: 0 Requires sv_cheats 1
- radarvisdistance
Default: 1000.0f Min: 10 at this distance and beyond you need to be point right at someone to see them Requires sv_cheats 1 Только сервер
- radarvismaxdot
Default: .996 Min: 0, Max: 1 how closely you have to point at someone to see them beyond max distance Requires sv_cheats 1 Только сервер
- radarvismethod
Default: 1 Min: 0, Max: 1 0 for traditional method, 1 for more realistic method Requires sv_cheats 1 Только сервер
- radarvispow
Default: .4 the degree to which you can point away from a target, and still see them on radar. Requires sv_cheats 1 Только сервер
- radio1
Opens a radio menu Команда только для клиента
- radio2
Opens a radio menu Команда только для клиента
- radio3
Opens a radio menu Команда только для клиента
- rangefinder
rangefinder Requires sv_cheats 1 Команда только для клиента New in v1.32.9.0
- rate
Default: 80000 Max bytes/sec the host can receive data
- rcon
Issue an rcon command.
- rcon_address
Default: Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
- rcon_password
Default: remote console password.
- ready_to_join_game_proceed_to_motd_and_team_select
Ready to join game, proceed to motd and team select Команда только для клиента
- rebuy
Attempt to repurchase items with the order listed in cl_rebuy Команда только для клиента
- recompute_speed
Recomputes clock speed (for debugging purposes). Requires sv_cheats 1
- record
Record a demo.
- regroup
Radio command
- reload
Reload the most recent saved game (add setpos to jump to current view position on reload).
- reload_vjobs
reload vjobs module
- remote_bug
Starts a bug report with data from the currently connected rcon machine
- removeallids
Remove all user IDs from the ban list.
- removeid
Remove a user ID from the ban list.
- removeip
Remove an IP address from the ban list.
- render_blanks
render N blank frames
- report
Radio command
- report_cliententitysim
Default: 0 List all clientside simulations and time - will report and turn itself off. Requires sv_cheats 1 Команда только для клиента
- report_clientthinklist
Default: 0 List all clientside entities thinking and time - will report and turn itself off. Requires sv_cheats 1 Команда только для клиента
- report_entities
Lists all entities Только сервер
- report_simthinklist
Lists all simulating/thinking entities Только сервер
- report_soundpatch
reports sound patch count Только сервер
- report_touchlinks
Lists all touchlinks Только сервер
- reportingin
Radio command
- reset_expo
Reset player scores, player controls, team scores, and end the round Requires sv_cheats 1 Только сервер
- reset_gameconvars
Reset a bunch of game convars to default values Requires sv_cheats 1
- respawn_entities
Respawn all the entities in the map. Requires sv_cheats 1 Только сервер
- restart
Restart the game on the same level (add setpos to jump to current view position on restart).
- retry
Retry connection to last server.
- roger
Radio command
- rope_min_pixel_diameter
Default: 2.0 Requires sv_cheats 1
- rpt
Issue an rpt command.
- rpt_client_enable
- rpt_connect
- rpt_download_log
- rpt_end
- rpt_password
- rpt_screenshot
- rpt_server_enable
- rpt_start
- rr_followup_maxdist
Default: 1800 'then ANY' or 'then ALL' response followups will be dispatched only to characters within this distance. Requires sv_cheats 1 Только сервер
- rr_forceconcept
fire a response concept directly at a given character. USAGE: rr_forceconcept <target> <concept> "criteria1:value1,criteria2:value2,..." criteria values are optional. Requires sv_cheats 1 Только сервер
- rr_reloadresponsesystems
Reload all response system scripts. Только сервер
- rr_remarkable_max_distance
Default: 1200 AIs will not even consider remarkarbles that are more than this many units away. Requires sv_cheats 1 Только сервер
- rr_remarkable_world_entities_replay_limit
Default: 1 TLK_REMARKs will be dispatched no more than this many times for any given info_remarkable Requires sv_cheats 1 Только сервер
- rr_remarkables_enabled
Default: 1 If 1, polling for info_remarkables and issuances of TLK_REMARK is enabled. Requires sv_cheats 1 Только сервер
- rr_thenany_score_slop
Default: 0.0 When computing respondents for a 'THEN ANY' rule, all rule-matching scores within this much of the best score will be considered. Requires sv_cheats 1 Только сервер
- safezonex
Default: 0.9 Min: 0.2, Max: 1 The percentage of the screen width that is considered safe from overscan Modified in v1.34.3.0
- safezoney
Default: 0.9 Min: 0.85, Max: 1 The percentage of the screen height that is considered safe from overscan
- save
Saves current game.
- save_finish_async
- say
Display player message Только сервер
- say_team
Display player message to team Только сервер
- scandemo
Scan a recorded demo file (.dem ) for specific game events and dump data. New in v1.34.2.0
- scene_flush
Flush all .vcds from the cache and reload from disk. Только сервер
- scene_playvcd
Play the given VCD as an instanced scripted scene. Requires sv_cheats 1 Только сервер
- scene_showfaceto
Default: 0 When playing back, show the directions of faceto events. Только сервер
- scene_showlook
Default: 0 When playing back, show the directions of look events. Только сервер
- scene_showmoveto
Default: 0 When moving, show the end location. Только сервер
- scene_showunlock
Default: 0 Show when a vcd is playing but normal AI is running. Только сервер
- screenshot
Take a screenshot.
- script
Run the text as a script Только сервер
- script_client
Run the text as a script Команда только для клиента
- script_debug
Connect the vscript VM to the script debugger Только сервер
- script_debug_client
Connect the vscript VM to the script debugger Команда только для клиента
- script_dump_all
Dump the state of the VM to the console Только сервер
- script_dump_all_client
Dump the state of the VM to the console Команда только для клиента
- script_execute
Run a vscript file Только сервер
- script_execute_client
Run a vscript file Команда только для клиента
- script_help
Output help for script functions, optionally with a search string Только сервер
- script_help_client
Output help for script functions, optionally with a search string Команда только для клиента
- script_reload_code
Execute a vscript file, replacing existing functions with the functions in the run script Только сервер
- script_reload_entity_code
Execute all of this entity's VScripts, replacing existing functions with the functions in the run scripts Только сервер
- script_reload_think
Execute an activation script, replacing existing functions with the functions in the run script Только сервер
- sectorclear
Radio command
- send_round_backup_file_list
Только сервер
- sensitivity
Default: 6.0 Min: 0.0001, Max: 10000000 Mouse sensitivity. Команда только для клиента
- server_game_time
Gives the game time in seconds (server's curtime) Только сервер
- servercfgfile
Default: server.cfg Только сервер
- setang
Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats). Requires sv_cheats 1 Только сервер
- setang_exact
Snap player eyes and orientation to specified pitch yaw <roll:optional> (must have sv_cheats). Requires sv_cheats 1 Только сервер
- setinfo
Adds a new user info value
- setmaster
add/remove/enable/disable master servers
- setmodel
Changes's player's model Requires sv_cheats 1 Только сервер
- setpause
Set the pause state of the server.
- setpos
Move player to specified origin (must have sv_cheats). Requires sv_cheats 1 Только сервер
- setpos_exact
Move player to an exact specified origin (must have sv_cheats). Requires sv_cheats 1 Только сервер
- setpos_player
Move specified player to specified origin (must have sv_cheats). Requires sv_cheats 1 Только сервер
- sf4_meshcache_stats
Outputs Scaleform 4 mesh cache stats
- sf_ui_tint
Default: 8 The current tint applied to the Scaleform UI
- shake
Shake the screen. Requires sv_cheats 1 Только сервер
- shake_stop
Stops all active screen shakes. Requires sv_cheats 1 Команда только для клиента
- shake_testpunch
Test a punch-style screen shake. Requires sv_cheats 1 Команда только для клиента
- show_loadout_toggle
Toggles loadout display Команда только для клиента
- showbudget_texture
Default: 0 Enable the texture budget panel. Requires sv_cheats 1
- showbudget_texture_global_dumpstats
Dump all items in +showbudget_texture_global in a text form
- showconsole
Show the console.
- showinfo
Shows a info panel: <type> <title> <message> [<command number>] Команда только для клиента
- showpanel
Shows a viewport panel <name> Команда только для клиента
- showtriggers
Default: 0 Shows trigger brushes Requires sv_cheats 1 Только сервер
- showtriggers_toggle
Toggle show triggers Requires sv_cheats 1 Только сервер
- singlestep
Default: 0 Run engine in single step mode ( set next to 1 to advance a frame ) Requires sv_cheats 1
- sk_autoaim_mode
Default: 1 Команда только для клиента
- skill
Default: 1 Min: 1, Max: 3 Game skill level (1-3).
- skip_next_map
Skips the next map in the map rotation for the server. Только сервер
- slot0
Команда только для клиента
- slot1
Команда только для клиента
- slot10
Команда только для клиента
- slot11
Команда только для клиента
- slot2
Команда только для клиента
- slot3
Команда только для клиента
- slot4
Команда только для клиента
- slot5
Команда только для клиента
- slot6
Команда только для клиента
- slot7
Команда только для клиента
- slot8
Команда только для клиента
- slot9
Команда только для клиента
- sm_conhook_start
- sm_conhook_stop
- sm_datetime_format
Default: %m/%d/%Y - %H:%M:%S Default formatting time rules
- sm_dump_admcache
Dumps the admin cache for debugging
- sm_dump_classes
Dumps the class list as a text file
- sm_dump_datamaps
Dumps the data map list as a text file
- sm_dump_handles
Dumps Handle usage to a file for finding Handle leaks
- sm_dump_netprops
Dumps the networkable property table as a text file
- sm_dump_netprops_xml
Dumps the networkable property table as an XML file
- sm_dump_teprops
Dumps tempentity props to a file
- sm_immunity_mode
Default: 1 Mode for deciding immunity protection
- sm_nextmap
Default:
- sm_print_telist
Prints the temp entity list
- sm_reload_translations
Reparses all loaded translation files
- sm_time_adjustment
Default: 0 Adjusts the server time in seconds
- sm_vote_delay
Default: 30 Sets the recommended time in between public votes
- sm_vote_progress_chat
Default: 0 Min: 0, Max: 1 Show current vote progress as chat messages
- sm_vote_progress_client_console
Default: 0 Min: 0, Max: 1 Show current vote progress as console messages to clients
- sm_vote_progress_console
Default: 0 Min: 0, Max: 1 Show current vote progress as console messages
- sm_vote_progress_hintbox
Default: 0 Min: 0, Max: 1 Show current vote progress in a hint box
- snapto
Команда только для клиента
- snd_async_flush
Flush all unlocked async audio data
- snd_async_showmem
Show async memory stats
- snd_async_showmem_music
Show async memory stats for just non-streamed music
- snd_async_showmem_summary
Show brief async memory stats
- snd_deathcamera_volume
Default: 1.0 Relative volume of the death camera music. New in v1.34.5.1
- snd_debug_panlaw
Default: 0 Visualize panning crossfade curves Requires sv_cheats 1
- snd_disable_mixer_duck
Default: 0 Requires sv_cheats 1
- snd_disable_mixer_solo
Default: 0 Requires sv_cheats 1
- snd_duckerattacktime
Default: 0.5
- snd_duckerreleasetime
Default: 2.5
- snd_duckerthreshold
Default: 0.15
- snd_ducking_off
Default: 1
- snd_ducktovolume
Default: 0.55
- snd_dump_filepaths
- snd_dumpclientsounds
Dump sounds to console
- snd_dvar_dist_max
Default: 1320 Play full 'far' sound at this distance Requires sv_cheats 1
- snd_dvar_dist_min
Default: 240 Play full 'near' sound at this distance Requires sv_cheats 1
- snd_filter
Default: Requires sv_cheats 1
- snd_foliage_db_loss
Default: 4 foliage dB loss per 1200 units Requires sv_cheats 1
- snd_front_headphone_position
Specifies the position (in degrees) of the virtual front left/right headphones.
- snd_front_stereo_speaker_position
Specifies the position (in degrees) of the virtual front left/right speakers.
- snd_front_surround_speaker_position
Specifies the position (in degrees) of the virtual front left/right speakers.
- snd_gain
Default: 1 Requires sv_cheats 1
- snd_gain_max
Default: 1 Requires sv_cheats 1
- snd_gain_min
Default: 0.01 Requires sv_cheats 1
- snd_getmixer
Get data related to mix group matching string
- snd_headphone_pan_exponent
Specifies the exponent for the pan xfade from phone to phone if the "exp" pan law is being used.
- snd_headphone_pan_radial_weight
Apply cos(angle) * weight before pan law
- snd_legacy_surround
Default: 0
- snd_list
Default: Requires sv_cheats 1
- snd_mapobjective_volume
Default: 1.0 Relative volume of map objective music. New in v1.34.5.1
- snd_max_same_sounds
Default: 4 Requires sv_cheats 1
- snd_max_same_weapon_sounds
Default: 3 Requires sv_cheats 1
- snd_menumusic_volume
Default: 1.0 Relative volume of the main menu music. New in v1.34.5.1
- snd_mixahead
Default: 0.1
- snd_mixer_master_dsp
Default: 1.0 Requires sv_cheats 1
- snd_mixer_master_level
Default: 1.0 Requires sv_cheats 1
- snd_music_selection
Default: 1 Tracking rotating music for players with no music packs equipped. Команда только для клиента Modified in v1.34.5.1
- snd_musicvolume
Default: 0.7 Min: 0, Max: 1 Overall music volume Modified in v1.34.5.1
- snd_musicvolume_multiplier_inoverlay
Default: 0.1 Min: 0, Max: 1 Music volume multiplier when Steam Overlay is active
- snd_obscured_gain_dB
Default: -2.70 Requires sv_cheats 1
- snd_op_test_convar
Default: 1.0 Requires sv_cheats 1
- snd_pause_all
Default: 1 Specifies to pause all sounds and not just voice Requires sv_cheats 1
- snd_pitchquality
Default: 1
- snd_playsounds
Play sounds from the game sounds txt file at a given location Команда только для клиента
- snd_pre_gain_dist_falloff
Default: 1 Requires sv_cheats 1
- snd_prefetch_common
Default: 1 Prefetch common sounds from directories specified in scripts/sound_prefetch.txt
- snd_print_channel_by_guid
Prints the content of a channel from its guid. snd_print_channel_by_guid <guid>.
- snd_print_channel_by_index
Prints the content of a channel from its index. snd_print_channel_by_index <index>.
- snd_print_channels
Prints all the active channel.
- snd_print_dsp_effect
Prints the content of a dsp effect.
- snd_rear_headphone_position
Specifies the position (in degrees) of the virtual rear left/right headphones.
- snd_rear_speaker_scale
Default: 1.0 How much to scale rear speaker contribution to front stereo output Requires sv_cheats 1 Modified in v1.34.5.6
- snd_rear_stereo_speaker_position
Specifies the position (in degrees) of the virtual rear left/right speakers.
- snd_rear_surround_speaker_position
Specifies the position (in degrees) of the virtual rear left/right speakers.
- snd_rebuildaudiocache
rebuild audio cache for current language
- snd_refdb
Default: 60 Reference dB at snd_refdist Requires sv_cheats 1
- snd_refdist
Default: 36 Reference distance for snd_refdb Requires sv_cheats 1
- snd_report_format_sound
Default: 0 If set to 1, report all sound formats. Requires sv_cheats 1
- snd_report_loop_sound
Default: 0 If set to 1, report all sounds that just looped. Requires sv_cheats 1
- snd_report_start_sound
Default: 0 If set to 1, report all sounds played with S_StartSound(). The sound may not end up being played (if error occurred for example). Use snd_showstart to see the sounds that are really played. Requires sv_cheats 1
- snd_report_stop_sound
Default: 0 If set to 1, report all sounds stopped with S_StopSound(). Requires sv_cheats 1
- snd_report_verbose_error
Default: 0 If set to 1, report more error found when playing sounds. Requires sv_cheats 1
- snd_restart
Restart sound system.
- snd_roundend_volume
Default: 1.0 Relative volume of round end music. New in v1.34.5.1
- snd_roundstart_volume
Default: 1.0 Relative volume of round start music. New in v1.34.5.1
- snd_set_master_volume
Sets the master volume for a channel. snd_set_master_volume <guid> <mastervolume>.
- snd_setmixer
Set named Mixgroup of current mixer to mix vol, mute, solo. Requires sv_cheats 1
- snd_setmixlayer
Set named Mixgroup of named mix layer to mix vol, mute, solo. Requires sv_cheats 1
- snd_setmixlayer_amount
Set named mix layer mix amount. Requires sv_cheats 1
- snd_setsoundparam
Set a sound paramater Команда только для клиента
- snd_show
Default: 0 Show sounds info Requires sv_cheats 1
- snd_showclassname
Default: 0 Requires sv_cheats 1
- snd_showmixer
Default: 0 Requires sv_cheats 1
- snd_showstart
Default: 0 Requires sv_cheats 1
- snd_sos_flush_operators
Flush and re-parse the sound operator system Requires sv_cheats 1
- snd_sos_list_operator_updates
Default: 0 Requires sv_cheats 1
- snd_sos_print_operators
Prints a list of currently available operators Requires sv_cheats 1
- snd_sos_show_block_debug
Default: 0 Spew data about the list of block entries. Requires sv_cheats 1
- snd_sos_show_client_rcv
Default: 0 Requires sv_cheats 1
- snd_sos_show_client_xmit
Default: 0 Requires sv_cheats 1 Команда только для клиента
- snd_sos_show_operator_entry_filter
Default: Requires sv_cheats 1
- snd_sos_show_operator_init
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_parse
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_prestart
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_shutdown
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_start
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_stop_entry
Default: 0 Requires sv_cheats 1
- snd_sos_show_operator_updates
Default: 0 Requires sv_cheats 1
- snd_sos_show_queuetotrack
Default: 0 Requires sv_cheats 1
- snd_sos_show_server_xmit
Default: 0 Requires sv_cheats 1 Только сервер
- snd_sos_show_startqueue
Default: 0 Requires sv_cheats 1
- snd_soundmixer_flush
Reload soundmixers.txt file. Requires sv_cheats 1 Modified in v1.34.4.1
- snd_soundmixer_list_mix_groups
List all mix groups to dev console.
- snd_soundmixer_list_mix_layers
List all mix layers to dev console.
- snd_soundmixer_list_mixers
List all mixers to dev console.
- snd_soundmixer_set_trigger_factor
Set named mix layer / mix group, trigger amount. Requires sv_cheats 1
- snd_stereo_speaker_pan_exponent
Specifies the exponent for the pan xfade from speaker to speaker if the "exp" pan law is being used.
- snd_stereo_speaker_pan_radial_weight
Apply cos(angle) * weight before pan law
- snd_surround_speaker_pan_exponent
Specifies the exponent for the pan xfade from speaker to speaker if the "exp" pan law is being used.
- snd_surround_speaker_pan_radial_weight
Apply cos(angle) * weight before pan law
- snd_tensecondwarning_volume
Default: 1.0 Relative volume of ten second warning music. New in v1.34.5.1
- snd_updateaudiocache
checks _master.cache based on file sizes and rebuilds any change/new entries
- snd_visualize
Default: 0 Show sounds location in world Requires sv_cheats 1
- snd_writemanifest
If running a game, outputs the precache manifest for the current level
- sndplaydelay
- soundfade
Fade client volume.
- soundinfo
Describe the current sound device.
- soundlist
List all known sounds.
- soundscape_debug
Default: 0 When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that aren't in range, and white lines show soundscapes that are in range, but not the active soundscape. Requires sv_cheats 1 Только сервер
- soundscape_dumpclient
Dumps the client's soundscape data. Requires sv_cheats 1 Команда только для клиента
- soundscape_fadetime
Default: 3.0 Time to crossfade sound effects between soundscapes Requires sv_cheats 1 Команда только для клиента
- soundscape_flush
Flushes the server & client side soundscapes Только сервер
- soundscape_radius_debug
Default: 0 Prints current volume of radius sounds Requires sv_cheats 1 Команда только для клиента
- speak
Play a constructed sentence.
- spec_allow_roaming
Default: 0 If nonzero, allow free-roaming spectator camera. Requires sv_cheats 1 Только сервер
- spec_freeze_cinematiclight_b
Default: 1.0 Requires sv_cheats 1 Команда только для клиента
- spec_freeze_cinematiclight_g
Default: 1.2 Requires sv_cheats 1 Команда только для клиента
- spec_freeze_cinematiclight_r
Default: 1.5 Requires sv_cheats 1 Команда только для клиента
- spec_freeze_cinematiclight_scale
Default: 2.0 Requires sv_cheats 1 Команда только для клиента
- spec_freeze_deathanim_time
Default: 0.8 The time that the death cam will spend watching the player's ragdoll before going into the freeze death cam. Команда только для клиента
- spec_freeze_distance_max
Default: 80 Maximum random distance from the target to stop when framing them in observer freeze cam. Requires sv_cheats 1 Команда только для клиента
- spec_freeze_distance_min
Default: 60 Minimum random distance from the target to stop when framing them in observer freeze cam. Requires sv_cheats 1 Команда только для клиента
- spec_freeze_panel_extended_time
Default: 0.0 Time spent with the freeze panel still up after observer freeze cam is done. Команда только для клиента
- spec_freeze_target_fov
Default: 42 The target FOV that the deathcam should use. Requires sv_cheats 1 Команда только для клиента
- spec_freeze_target_fov_long
Default: 90 The target FOV that the deathcam should use when the cam zoom far away on the target. Requires sv_cheats 1 Команда только для клиента
- spec_freeze_time
Default: 5.0 Time spend frozen in observer freeze cam. Команда только для клиента
- spec_freeze_time_lock
Default: 2.0 Time players are prevented from skipping the freeze cam Только сервер
- spec_freeze_traveltime
Default: 0.3 Min: 0.01 Time taken to zoom in to frame a target in observer freeze cam. Команда только для клиента
- spec_freeze_traveltime_long
Default: 0.45 Min: 0.01 Time taken to zoom in to frame a target in observer freeze cam when they are far away. Requires sv_cheats 1 Команда только для клиента
- spec_goto
Move spectator to specified origin and eyes to specified pitch yaw. Команда только для клиента
- spec_gui
Shows or hides the spectator bar Команда только для клиента
- spec_hide_players
Default: 0 Toggle the visibility of scoreboard players. Команда только для клиента
- spec_lerpto
Lerp the spectator camera to specified origin and eyes to specified pitch yaw. Команда только для клиента
- spec_menu
Activates spectator menu Команда только для клиента
- spec_mode
Set spectator mode Команда только для клиента
- spec_next
Spectate next player Команда только для клиента
- spec_player
Spectate player by index Команда только для клиента
- spec_player_by_name
Spectate player by name Команда только для клиента
- spec_pos
dump position and angles to the console Команда только для клиента
- spec_prev
Spectate previous player ( valid values are 3 to 6 ) Команда только для клиента
- spec_show_xray
Default: 0 If set to 1, you can see player outlines and name IDs through walls - who you can see depends on your team and mode Команда только для клиента
- spec_usenumberkeys_nobinds
Default: 1 If set to 1, map voting and spectator view use the raw number keys instead of the weapon binds (slot1, slot2, etc). Команда только для клиента
- spike
generates a fake spike Requires sv_cheats 1
- spincycle
Cause the engine to spincycle (Debug!!) Requires sv_cheats 1
- ss_enable
Default: 0 Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT Команда только для клиента
- ss_map
Start playing on specified map with max allowed splitscreen players.
- ss_reloadletterbox
ss_reloadletterbox Команда только для клиента
- ss_splitmode
Default: 0 Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescreen) Команда только для клиента
- star_memory
Dump memory stats
- startdemos
Play demos in demo sequence.
- startmovie
Start recording movie frames.
- startupmenu
Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer mode.
- stats
Prints server performance variables
- status
Display map and connection status.
- sticktog
Radio command
- stop
Finish recording demo.
- stop_transition_videos_fadeout
Fades out all transition videos playing to the screen: <time> Команда только для клиента
- stopdemo
Stop playing back a demo.
- stopsound
Requires sv_cheats 1
- stopsoundscape
Stops all soundscape processing and fades current looping sounds Requires sv_cheats 1 Команда только для клиента
- stopvideos
Stops all videos playing to the screen Команда только для клиента
- stopvideos_fadeout
Fades out all videos playing to the screen: <time> Команда только для клиента
- store_version
Default: 1 Which version of the store to display. Команда только для клиента
- stormfront
Radio command
- stringtabledictionary
Create dictionary for current strings.
- stuffcmds
Parses and stuffs command line + commands to command buffer.
- suitvolume
Default: 0.25 Только сервер
- surfaceprop
Reports the surface properties at the cursor Requires sv_cheats 1 Только сервер
- sv_accelerate
Default: 5.5 Linear acceleration amount (old value is 5.6) Команда только для клиента Modified in v1.34.5.0
- sv_accelerate_debug_speed
Default: 0 Команда только для клиента
- sv_accelerate_use_weapon_speed
Default: 1 Команда только для клиента
- sv_airaccelerate
Default: 12 Команда только для клиента
- sv_allow_thirdperson
Default: 0 Allows the server set players in third person mode without the client slamming it back (if cheats are on, all clients can set thirdperson without this convar being set) Команда только для клиента New in v1.33.3.0
- sv_allow_votes
Default: 1 Allow voting? Только сервер
- sv_allow_wait_command
Default: 1 Allow or disallow the wait command on clients connected to this server.
- sv_allowdownload
Default: 1 Allow clients to download files New in v1.33.3.0
- sv_allowupload
Default: 1 Allow clients to upload customizations files New in v1.33.3.0
- sv_alltalk
Default: 0 Players can hear all enemy communication (voice, chat) Команда только для клиента
- sv_alternateticks
Default: 0 If set, Только сервер simulates entities on even numbered ticks.
- sv_arms_race_vote_to_restart_disallowed_after
Default: 0 Arms Race gun level after which vote to restart is disallowed Только сервер
- sv_auto_full_alltalk_during_warmup_half_end
Default: 1 When enabled will automatically turn on full all talk mode in warmup, at halftime and at the end of the match Только сервер New in v1.34.4.1
- sv_benchmark_force_start
Force start the benchmark. This is only for debugging. It's better to set sv_benchmark to 1 and restart the level. Только сервер
- sv_bounce
Default: 0 Bounce multiplier for when physically simulated objects collide with other objects. Команда только для клиента
- sv_broadcast_ugc_download_progress_interval
Default: 8 Только сервер Modified in v1.33.1.0
- sv_broadcast_ugc_downloads
Default: 0 Только сервер Modified in v1.33.1.0
- sv_cheats
Default: 0 Allow cheats on server
- sv_clearhinthistory
Clear memory of server side hints displayed to the player. Только сервер
- sv_client_cmdrate_difference
Default: 20 cl_cmdrate is moved to within sv_client_cmdrate_difference units of cl_updaterate before it is clamped between sv_mincmdrate and sv_maxcmdrate.
- sv_clockcorrection_msecs
Default: 30 The server tries to keep each player's m_nTickBase withing this many msecs of the server absolute tickcount Только сервер
- sv_coaching_enabled
Default: 0 Allows spectating and communicating with a team ( 'coach t' or 'coach ct' ) Команда только для клиента
- sv_competitive_minspec
Default: 1 Enable to force certain client convars to minimum/maximum values to help prevent competitive advantages. Команда только для клиента
- sv_competitive_official_5v5
Default: 0 Enable to force the server to show 5v5 scoreboards and allows spectators to see characters through walls. Команда только для клиента
- sv_consistency
Default: 0 Whether the server enforces file consistency for critical files
- sv_contact
Default: Contact email for server sysop
- sv_cs_dump_econ_item_stringtable
sv_cs_dump_econ_item_stringtable Только сервер
- sv_damage_print_enable
Default: 1 Turn this off to disable the player's damage feed in the console after getting killed. Только сервер
- sv_dc_friends_reqd
Default: 0 Set this to 0 to allow direct connects to a game in progress even if no presents are present Только сервер
- sv_deadtalk
Default: 0 Dead players can speak (voice, text) to the living Команда только для клиента
- sv_debug_ugc_downloads
Default: 0 Только сервер Modified in v1.33.1.0
- sv_debugmanualmode
Default: 0 Make sure entities correctly report whether or not their network data has changed.
- sv_disable_observer_interpolation
Default: 0 Disallow interpolating between observer targets on this server. Команда только для клиента New in v1.34.4.2
- sv_downloadurl
Default: Location from which clients can download missing files
- sv_dump_entity_pack_stats
Show stats on entity packing.
- sv_dump_serialized_entities_mem
Dump serialized entity allocations stats.
- sv_dumpstringtables
Default: 0 Requires sv_cheats 1
- sv_enable_delta_packing
Default: 0 When enabled, this allows for entity packing to use the property changes for building up the data. This is many times faster, but can be disabled for error checking.
- sv_footstep_sound_frequency
Default: 0.97 How frequent to hear the player's step sound or how fast they appear to be running from first person. Requires sv_cheats 1 Команда только для клиента
- sv_force_transmit_players
Default: 1 Will transmit players to all clients regardless of PVS checks. Только сервер
- sv_forcepreload
Default: 0 Force server side preloading.
- sv_friction
Default: 5.2 World friction. Команда только для клиента Modified in v1.34.5.0
- sv_full_alltalk
Default: 0 Any player (including Spectator team) can speak to any other player Команда только для клиента
- sv_game_mode_convars
Display the values of the convars for the current game_mode. Только сервер
- sv_gameinstructor_disable
Default: 0 Force all clients to disable their game instructors. Команда только для клиента
- sv_gravity
Default: 800 World gravity. Команда только для клиента
- sv_grenade_trajectory
Default: 0 Shows grenade trajectory visualization in-game. Requires sv_cheats 1 Команда только для клиента
- sv_grenade_trajectory_dash
Default: 0 Dot-dash style grenade trajectory arc Команда только для клиента
- sv_grenade_trajectory_thickness
Default: 0.2 Min: 0.1, Max: 1 Visible thickness of grenade trajectory arc Команда только для клиента
- sv_grenade_trajectory_time
Default: 20 Min: 0.1, Max: 20 Length of time grenade trajectory remains visible. Команда только для клиента
- sv_grenade_trajectory_time_spectator
Default: 4 Min: 0, Max: 8 Length of time grenade trajectory remains visible as a spectator. Команда только для клиента
- sv_hibernate_ms
Default: 20 # of milliseconds to sleep per frame while hibernating
- sv_hibernate_ms_vgui
Default: 20 # of milliseconds to sleep per frame while hibernating but running the vgui dedicated server frontend
- sv_hibernate_postgame_delay
Default: 5 # of seconds to wait after final client leaves before hibernating.
- sv_hibernate_punt_tv_clients
Default: 0 When enabled will punt all GOTV clients during hibernation
- sv_hibernate_when_empty
Default: 1 Puts the server into extremely low CPU usage mode when no clients connected
- sv_holiday_mode
Default: 0 0 = OFF, 1 = Halloween, 2 = Winter Команда только для клиента New in v1.34.5.4 Modified in v1.34.6.6
- sv_ignoregrenaderadio
Default: 0 Turn off Fire in the hole messages Только сервер
- sv_infinite_ammo
Default: 0 Player's active weapon will never run out of ammo. If set to 2 then player has infinite total ammo but still has to reload the magazine. Команда только для клиента
- sv_kick_ban_duration
Default: 15 How long should a kick ban from the server should last (in minutes) Команда только для клиента
- sv_kick_players_with_cooldown
Default: 1 (0: do not kick on insecure servers; 1: kick players with Untrusted status or convicted by Overwatch; 2: kick players with any cooldown) Только сервер Modified in v1.33.2.0
- sv_lagcompensateself
Default: 0 Player can lag compensate themselves. Requires sv_cheats 1 Только сервер New in v1.34.5.2
- sv_lagcompensationforcerestore
Default: 1 Don't test validity of a lag comp restore, just do it. Requires sv_cheats 1 Только сервер
- sv_lan
Default: 0 Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
- sv_log_onefile
Default: 0 Log server information to only one file.
- sv_logbans
Default: 0 Log server bans in the server logs.
- sv_logblocks
Default: 0 If true when log when a query is blocked (can cause very large log files)
- sv_logecho
Default: 1 Echo log information to the console.
- sv_logfile
Default: 1 Log server information in the log file.
- sv_logflush
Default: 0 Flush the log file to disk on each write (slow).
- sv_logsdir
Default: logs Folder in the game directory where server logs will be stored.
- sv_matchend_drops_enabled
Default: 1 Rewards gameplay time is always accumulated for players, but drops at the end of the match can be prevented Только сервер
- sv_matchpause_auto_5v5
Default: 0 When enabled will automatically pause the match at next freeze time if less than 5 players are connected on each team. Команда только для клиента
- sv_max_allowed_net_graph
Default: 1 Determines max allowed net_graph value for clients. Команда только для клиента
- sv_max_queries_sec
Default: 10.0 Maximum queries per second to respond to from a single IP address. Modified in v1.34.6.2
- sv_max_queries_sec_global
Default: 500 Maximum queries per second to respond to from anywhere. Modified in v1.34.5.7
- sv_max_queries_tracked_ips_max
Default: 50000 Window over which to average queries per second averages. New in v1.34.5.7
- sv_max_queries_tracked_ips_prune
Default: 10 Window over which to average queries per second averages. New in v1.34.5.7
- sv_max_queries_window
Default: 30 Window over which to average queries per second averages. Modified in v1.34.6.2
- sv_maxrate
Default: 0 Min: 0, Max: 128000 Max bandwidth rate allowed on server, 0 == unlimited
- sv_maxspeed
Default: 320 Команда только для клиента
- sv_maxuptimelimit
Default: 0 If set, whenever a game ends, if the server uptime exceeds this number of hours, the server will exit.
- sv_maxusrcmdprocessticks
Default: 16 Maximum number of client-issued usrcmd ticks that can be replayed in packet loss conditions, 0 to allow no restrictions Только сервер
- sv_maxusrcmdprocessticks_warning
Default: -1 Print a warning when user commands get dropped due to insufficient usrcmd ticks allocated, number of seconds to throttle, negative disabled Только сервер
- sv_maxvelocity
Default: 3500 Maximum speed any ballistically moving object is allowed to attain per axis. Команда только для клиента
- sv_memlimit
Default: 0 If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit.
- sv_mincmdrate
Default: 10 This sets the minimum value for cl_cmdrate. 0 == unlimited.
- sv_minrate
Default: 5000 Min: 0, Max: 128000 Min bandwidth rate allowed on server, 0 == unlimited
- sv_minupdaterate
Default: 10 Minimum updates per second that the server will allow
- sv_minuptimelimit
Default: 0 If set, whenever a game ends, if the server uptime is less than this number of hours, the server will continue running regardless of sv_memlimit.
- sv_noclipaccelerate
Default: 5 Команда только для клиента
- sv_noclipduringpause
Default: 0 If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.). Requires sv_cheats 1 Команда только для клиента
- sv_noclipspeed
Default: 5 Команда только для клиента
- sv_parallel_packentities
Default: 1
- sv_parallel_sendsnapshot
Default: 1
- sv_party_mode
Default: 0 Party!! Команда только для клиента New in v1.34.4.4 Modified in v1.34.4.6
- sv_password
Default: Server password for entry into multiplayer games
- sv_pausable
Default: 0 Is the server pausable.
- sv_precacheinfo
Show precache info.
- sv_pure
Show user data.
- sv_pure_checkvpk
CheckPureServerVPKFiles
- sv_pure_consensus
Default: 99999999 Minimum number of file hashes to agree to form a consensus.
- sv_pure_finduserfiles
ListPureServerFiles
- sv_pure_kick_clients
Default: 1 If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.
- sv_pure_listfiles
ListPureServerFiles
- sv_pure_listuserfiles
ListPureServerFiles
- sv_pure_retiretime
Default: 900 Seconds of server idle time to flush the sv_pure file hash cache.
- sv_pure_trace
Default: 0 If set to 1, the server will print a message whenever a client is verifying a CRC for a file.
- sv_pushaway_hostage_force
Default: 20000 How hard the hostage is pushed away from physics objects (falls off with inverse square of distance). Requires sv_cheats 1 Только сервер
- sv_pushaway_max_hostage_force
Default: 1000 Maximum of how hard the hostage is pushed away from physics objects. Requires sv_cheats 1 Только сервер
- sv_pvsskipanimation
Default: 1 Skips SetupBones when npc's are outside the PVS Только сервер
- sv_querycache_stats
Display status of the query cache (client only) Только сервер
- sv_quota_stringcmdspersecond
Default: 128 How many string commands per second clients are allowed to submit, 0 to disallow all string commands
- sv_rcon_whitelist_address
Default: When set, rcon failed authentications will never ban this address, e.g. '127.0.0.1'
- sv_regeneration_force_on
Default: 0 Cheat to test regenerative health systems Requires sv_cheats 1 Только сервер
- sv_region
Default: -1 The region of the world to report this server in.
- sv_reliableavatardata
Default: 0 When enabled player avatars are exchanged via gameserver (0: off, 1: players, 2: server) New in v1.34.7.2 Modified in v1.34.7.9
- sv_remove_old_ugc_downloads
Default: 1 Только сервер
- sv_reservation_tickrate_adjustment
Default: 0 Adjust server tickrate upon reservation
- sv_reservation_timeout
Default: 45 Min: 5, Max: 180 Time in seconds before lobby reservation expires.
- sv_search_key
Default: When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key.
- sv_search_team_key
Default: public When initiating team search, set this key to match with known opponents team
- sv_server_graphic1
Default: A 360x60 (<16kb) image file in /csgo/ that will be displayed to spectators. Команда только для клиента New in v1.34.4.0 Modified in v1.34.4.1
- sv_server_graphic2
Default: A 220x45 (<16kb) image file in /csgo/ that will be displayed to spectators. Команда только для клиента New in v1.34.4.0 Modified in v1.34.4.1
- sv_server_verify_blood_on_player
Default: 1 Requires sv_cheats 1 Команда только для клиента New in v1.34.6.3
- sv_show_cull_props
Default: 0 Print out props that are being culled/added by recipent proxies. New in v1.32.9.0
- sv_showimpacts
Default: 0 Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only, 3=server-only) Команда только для клиента
- sv_showimpacts_penetration
Default: 0 Shows extra data when bullets penetrate. (use sv_showimpacts_time to increase time shown) Команда только для клиента New in v1.34.0.0
- sv_showimpacts_time
Default: 4 Min: 0, Max: 10 Duration bullet impact indicators remain before disappearing Команда только для клиента
- sv_showlagcompensation
Default: 0 Show lag compensated hitboxes whenever a player is lag compensated. Requires sv_cheats 1 Только сервер
- sv_showtags
Describe current gametags.
- sv_shutdown
Sets the server to shutdown when all games have completed
- sv_skyname
Default: sky_urb01 Current name of the skybox texture Команда только для клиента
- sv_soundemitter_reload
Flushes the sounds.txt system Только сервер
- sv_soundscape_printdebuginfo
print soundscapes Requires sv_cheats 1 Только сервер
- sv_spawn_afk_bomb_drop_time
Default: 15 Players that have never moved since they spawned will drop the bomb after this amount of time. Только сервер
- sv_spec_hear
Default: 1 Determines who spectators can hear: 0: only spectators; 1: all players; 2: spectated team; 3: self only; 4: nobody Команда только для клиента Modified in v1.34.5.9
- sv_specaccelerate
Default: 5 Команда только для клиента
- sv_specnoclip
Default: 1 Команда только для клиента
- sv_specspeed
Default: 3 Команда только для клиента
- sv_staminajumpcost
Default: .080 Min: 0 Stamina penalty for jumping Команда только для клиента
- sv_staminalandcost
Default: .050 Min: 0 Stamina penalty for landing Команда только для клиента
- sv_staminamax
Default: 80 Min: 0, Max: 100 Maximum stamina penalty Команда только для клиента
- sv_staminarecoveryrate
Default: 60 Min: 0 Rate at which stamina recovers (units/sec) Команда только для клиента
- sv_steamgroup
Default: The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam community.
- sv_steamgroup_exclusive
Default: 0 If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the Только сервер if it has players.
- sv_stopspeed
Default: 80 Minimum stopping speed when on ground. Команда только для клиента Modified in v1.34.5.0
- sv_stressbots
Default: 0 If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
- sv_tags
Default: Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.
- sv_ugc_manager_max_new_file_check_interval_secs
Default: 1000 Только сервер Modified in v1.33.1.0
- sv_unlockedchapters
Default: 1 Highest unlocked game chapter.
- sv_usercmd_custom_random_seed
Default: 1 When enabled server will populate an additional random seed independent of the client Только сервер New in v1.34.6.3 Modified in v1.34.6.4
- sv_validate_edict_change_infos
Default: 0 Verify that edict changeinfos are being calculated properly (used to debug local network backdoor mode).
- sv_visiblemaxplayers
Default: -1 Overrides the max players reported to prospective clients
- sv_voiceenable
Default: 1
- sv_vote_allow_in_warmup
Default: 0 Allow voting during warmup? Только сервер
- sv_vote_allow_spectators
Default: 0 Allow spectators to vote? Только сервер
- sv_vote_command_delay
Default: 2 Max: 4.5 How long after a vote passes until the action happens Только сервер
- sv_vote_creation_timer
Default: 120 How often someone can individually call a vote. Только сервер
- sv_vote_failure_timer
Default: 300 A vote that fails cannot be re-submitted for this long Только сервер
- sv_vote_issue_kick_allowed
Default: 1 Can people hold votes to kick players from the server? Только сервер
- sv_vote_issue_loadbackup_allowed
Default: 1 Can people hold votes to load match from backup? Только сервер
- sv_vote_kick_ban_duration
Default: 15 How long should a kick vote ban someone from the server? (in minutes) Только сервер
- sv_vote_quorum_ratio
Default: 0.501 Min: 0.01, Max: 1 The minimum ratio of players needed to vote on an issue to resolve it. Только сервер
- sv_vote_timer_duration
Default: 15 How long to allow voting on an issue Только сервер
- sv_workshop_allow_other_maps
Default: 1 When hosting a workshop collection, users can play other workshop map on this server when it is empty and then mapcycle into this server collection. Только сервер
- sys_antialiasing
Default: 0 Convar used exclusively by the options screen to set anti aliasing levels. Changing this convar manually will have no effect. Команда только для клиента
- sys_aspectratio
Default: -1 Convar used exclusively by the options screen to set aspect ratio. Changing this convar manually will have no effect. Команда только для клиента
- sys_minidumpspewlines
Default: 500 Lines of crash dump console spew to keep.
- sys_refldetail
Default: 0 Convar used exclusively by the options screen to set water reflection levels. Changing this convar manually will have no effect. Команда только для клиента
- sys_sound_quality
Default: -1 Convar used exclusively by the options screen to set sound quality. Changing this convar manually will have no effect. Requires sv_cheats 1 Команда только для клиента
- takepoint
Radio command
- takingfire
Radio command
- teammenu
Show team selection window Команда только для клиента
- test_dispatcheffect
Test a clientside dispatch effect. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale> Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0> Requires sv_cheats 1 Только сервер
- Test_EHandle
Requires sv_cheats 1 Только сервер
- test_entity_blocker
Test command that drops an entity blocker out in front of the player. Requires sv_cheats 1 Только сервер
- test_freezeframe
Test the freeze frame code. Requires sv_cheats 1 Команда только для клиента
- Test_InitRandomEntitySpawner
Requires sv_cheats 1 Только сервер
- Test_Loop
Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
- Test_LoopCount
Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
- Test_LoopForNumSeconds
Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
- test_outtro_stats
Requires sv_cheats 1 Только сервер
- Test_ProxyToggle_EnableProxy
Requires sv_cheats 1 Только сервер
- Test_ProxyToggle_EnsureValue
Test_ProxyToggle_EnsureValue Requires sv_cheats 1 Команда только для клиента
- Test_ProxyToggle_SetValue
Requires sv_cheats 1 Только сервер
- Test_RandomChance
Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percentage chance.
- Test_RandomizeInPVS
Requires sv_cheats 1 Только сервер
- Test_RemoveAllRandomEntities
Requires sv_cheats 1 Только сервер
- Test_RunFrame
- Test_SendKey
- Test_SpawnRandomEntities
Requires sv_cheats 1 Только сервер
- Test_StartLoop
Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
- Test_StartScript
Start a test script running..
- Test_Wait
- Test_WaitForCheckPoint
- testhudanim
Test a hud element animation. Arguments: <anim name> Requires sv_cheats 1 Команда только для клиента
- texture_budget_background_alpha
Default: 128 how translucent the budget panel is
- texture_budget_panel_bottom_of_history_fraction
Default: .25 number between 0 and 1
- texture_budget_panel_height
Default: 284 height in pixels of the budget panel
- texture_budget_panel_width
Default: 512 width in pixels of the budget panel
- texture_budget_panel_x
Default: 0 number of pixels from the left side of the game screen to draw the budget panel
- texture_budget_panel_y
Default: 450 number of pixels from the top side of the game screen to draw the budget panel
- think_limit
Default: 10 Maximum think time in milliseconds, warning is printed if this is exceeded. Команда только для клиента
- thirdperson
Switch to thirdperson camera. Requires sv_cheats 1 Команда только для клиента New in v1.33.3.0
- thirdperson_mayamode
Switch to thirdperson Maya-like camera controls. Requires sv_cheats 1 Команда только для клиента
- thread_test_tslist
- thread_test_tsqueue
- threadpool_cycle_reserve
Cycles threadpool reservation by powers of 2
- threadpool_run_tests
- timedemo
Play a demo and report performance info.
- timedemo_vprofrecord
Play a demo and report performance info. Also record vprof data for the span of the demo
- timedemoquit
Play a demo, report performance info, and then exit
- timeleft
prints the time remaining in the match Только сервер
- timerefresh
Profile the renderer. Requires sv_cheats 1
- toggle
Toggles a convar on or off, or cycles through a set of values.
- toggleconsole
Show/hide the console.
- togglescores
Toggles score panel Команда только для клиента
- toolload
Load a tool.
- toolunload
Unload a tool.
- tv_advertise_watchable
Default: 0 GOTV advertises the match as watchable via game UI, clients watching via UI will not need to type password
- tv_allow_camera_man_steamid
Default: Allows tournament production cameraman to run csgo.exe -interactivecaster on SteamID 7650123456XXX and be the camera man. Только сервер New in v1.34.6.9
- tv_allow_static_shots
Default: 1 Auto director uses fixed level cameras for shots Только сервер
- tv_autorecord
Default: 0 Automatically records all games as GOTV demos.
- tv_autoretry
Default: 1 Relay proxies retry connection after network timeout
- tv_chatgroupsize
Default: 0 Set the default chat group size
- tv_chattimelimit
Default: 8 Limits spectators to chat only every n seconds
- tv_clients
Shows list of connected GOTV clients.
- tv_debug
Default: 0 GOTV debug info.
- tv_delay
Default: 10 Min: 0, Max: 120 GOTV broadcast delay in seconds Только сервер
- tv_delaymapchange
Default: 1 Delays map change until broadcast is complete Только сервер
- tv_deltacache
Default: 2 Enable delta entity bit stream cache
- tv_dispatchmode
Default: 1 Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
- tv_dispatchweight
Default: 1.25 Dispatch clients to relay proxies based on load, 1.25 will prefer for every 4 local clients to put 5 clients on every connected relay
- tv_enable
Default: 0 Activates GOTV on server (0=off;1=on;2=on when reserved)
- tv_encryptdata_key
Default: When set to a valid key communication messages will be encrypted for GOTV
- tv_encryptdata_key_pub
Default: When set to a valid key public communication messages will be encrypted for GOTV
- tv_maxclients
Default: 128 Min: 0, Max: 255 Maximum client number on GOTV server.
- tv_maxclients_relayreserved
Default: 0 Min: 0, Max: 255 Reserves a certain number of GOTV client slots for relays.
- tv_maxrate
Default: 128000 Max GOTV spectator bandwidth rate allowed, 0 == unlimited
- tv_msg
Send a screen message to all clients.
- tv_name
Default: GOTV GOTV host name
- tv_nochat
Default: 0 Don't receive chat messages from other GOTV spectators
- tv_overridemaster
Default: 0 Overrides the GOTV master root address.
- tv_password
Default: GOTV password for all clients
- tv_port
Default: 27020 Host GOTV port
- tv_record
Starts GOTV demo recording.
- tv_relay
Connect to GOTV server and relay broadcast.
- tv_relaypassword
Default: GOTV password for relay proxies
- tv_relayradio
Default: 0 Relay team radio commands to TV: 0=off, 1=on Только сервер
- tv_relaytextchat
Default: 1 Relay text chat data: 0=off, 1=say, 2=say+say_team Только сервер
- tv_relayvoice
Default: 1 Relay voice data: 0=off, 1=on
- tv_retry
Reconnects the GOTV relay proxy.
- tv_snapshotrate
Default: 16 Snapshots broadcasted per second
- tv_status
Show GOTV server status.
- tv_stop
Stops the GOTV broadcast.
- tv_stoprecord
Stops GOTV demo recording.
- tv_time_remaining
Print remaining tv broadcast time Только сервер
- tv_timeout
Default: 30 GOTV connection timeout in seconds.
- tv_title
Default: GOTV Set title for GOTV spectator UI
- tv_transmitall
Default: 1 Transmit all entities (not only director view)
- tweak_ammo_impulses
Allow real-time tweaking of the ammo impulse values. Requires sv_cheats 1 Только сервер
- ui_posedebug_fade_in_time
Default: 0.2 Time during which a new pose activity layer is shown in green in +posedebug UI Requires sv_cheats 1 Команда только для клиента
- ui_posedebug_fade_out_time
Default: 0.8 Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI Requires sv_cheats 1 Команда только для клиента
- ui_reloadscheme
Reloads the resource files for the active UI window Команда только для клиента
- ui_steam_overlay_notification_position
Default: topleft Steam overlay notification position Команда только для клиента
- ui_workshop_games_expire_minutes
Default: 3 Команда только для клиента
- unbind
Unbind a key.
- unbindall
Unbind all keys.
- unbindalljoystick
Unbind all joystick keys.
- unbindallmousekeyboard
Unbind all mouse / keyboard keys.
- unload_all_addons
Reloads the search paths for game addons.
- unpause
Unpause the game.
- update_addon_paths
Reloads the search paths for game addons.
- use
Use a particular weapon Arguments: <weapon_name> Только сервер
- user
Show user data.
- users
Show user info for players on server.
- vcollide_wireframe
Default: 0 Render physics collision models in wireframe Requires sv_cheats 1 Команда только для клиента
- vehicle_flushscript
Flush and reload all vehicle scripts Только сервер
- version
Print version info string.
- vgui_drawtree
Default: 0 Draws the vgui panel hiearchy to the specified depth level. Requires sv_cheats 1
- vgui_drawtree_clear
- vgui_dump_panels
vgui_dump_panels [visible]
- vgui_message_dialog_modal
Default: 1 Команда только для клиента
- vgui_spew_fonts
- vgui_togglepanel
show/hide vgui panel by name.
- view_punch_decay
Default: 18 Decay factor exponent for view punch Requires sv_cheats 1 Команда только для клиента
- view_recoil_tracking
Default: 0.45 How closely the view tracks with the aim punch from weapon recoil Requires sv_cheats 1 Команда только для клиента
- viewanim_addkeyframe
Requires sv_cheats 1 Команда только для клиента
- viewanim_create
viewanim_create Команда только для клиента
- viewanim_load
load animation from file Команда только для клиента
- viewanim_reset
reset view angles! Requires sv_cheats 1 Команда только для клиента
- viewanim_save
Save current animation to file Команда только для клиента
- viewanim_test
test view animation Команда только для клиента
- viewmodel_fov
Default: 54 Команда только для клиента
- viewmodel_offset_x
Default: 0.0 Команда только для клиента
- viewmodel_offset_y
Default: 0.0 Команда только для клиента
- viewmodel_offset_z
Default: 0.0 Команда только для клиента
- viewmodel_presetpos
Default: 1 1:"Desktop", 2:"Couch", 3:"Classic" Команда только для клиента
- vis_force
Default: 0 Requires sv_cheats 1 Только сервер
- vismon_poll_frequency
Default: .5 Requires sv_cheats 1 Только сервер
- vismon_trace_limit
Default: 12 Requires sv_cheats 1 Только сервер
- vm_debug
Default: 0 Requires sv_cheats 1 Команда только для клиента
- vm_draw_always
Default: 0 1 - Always draw view models, 2 - Never draw view models. Should be done before map launches. Requires sv_cheats 1 Команда только для клиента
- voice_caster_enable
Default: 0 Toggle voice transmit and receive for casters. 0 = no caster, account number of caster to enable. New in v1.34.4.1
- voice_caster_scale
Default: 1 New in v1.34.4.1
- voice_enable
Default: 1 Toggle voice transmit and receive.
- voice_forcemicrecord
Default: 1
- voice_inputfromfile
Default: 0 Get voice input from 'voice_input.wav' rather than from the microphone.
- voice_loopback
Default: 0
- voice_modenable
Default: 1 Enable/disable voice in this mod. Команда только для клиента
- voice_mute
Mute a specific Steam user
- voice_player_speaking_delay_threshold
Default: 0.5f Requires sv_cheats 1 Только сервер
- voice_recordtofile
Default: 0 Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
- voice_reset_mutelist
Reset all mute information for all players who were ever muted.
- voice_scale
Default: 1
- voice_show_mute
Show whether current players are muted.
- voice_system_enable
Default: 1 Toggle voice system. New in v1.34.4.1
- voice_threshold
Default: 2000
- voice_unmute
Unmute a specific Steam user, or `all` to unmute all connected players.
- voicerecord_toggle
- volume
Default: 1.0 Min: 0, Max: 1 Sound volume
- vox_reload
Reload sentences.txt file Requires sv_cheats 1
- voxeltree_box
View entities in the voxel-tree inside box <Vector(min), Vector(max)>. Requires sv_cheats 1 Только сервер
- voxeltree_playerview
View entities in the voxel-tree at the player position. Requires sv_cheats 1 Только сервер
- voxeltree_sphere
View entities in the voxel-tree inside sphere <Vector(center), float(radius)>. Requires sv_cheats 1 Только сервер
- voxeltree_view
View entities in the voxel-tree. Requires sv_cheats 1 Только сервер
- vphys_sleep_timeout
set sleep timeout: large values mean stuff won't ever sleep
- vprof
Toggle VProf profiler
- vprof_adddebuggroup1
add a new budget group dynamically for debugging
- vprof_cachemiss
Toggle VProf cache miss checking
- vprof_cachemiss_off
Turn off VProf cache miss checking
- vprof_cachemiss_on
Turn on VProf cache miss checking
- vprof_child
- vprof_collapse_all
Collapse the whole vprof tree
- vprof_dump_counters
Dump vprof counters to the console
- vprof_dump_groupnames
Write the names of all of the vprof groups to the console.
- vprof_expand_all
Expand the whole vprof tree
- vprof_expand_group
Expand a budget group in the vprof tree by name
- vprof_generate_report
Generate a report to the console.
- vprof_generate_report_AI
Generate a report to the console.
- vprof_generate_report_AI_only
Generate a report to the console.
- vprof_generate_report_budget
Generate a report to the console based on budget group.
- vprof_generate_report_hierarchy
Generate a report to the console.
- vprof_generate_report_hierarchy_per_frame_and_count_only
Generate a minimal hiearchical report to the console.
- vprof_generate_report_map_load
Generate a report to the console.
- vprof_graphheight
Default: 256
- vprof_graphwidth
Default: 512
- vprof_nextsibling
- vprof_off
Turn off VProf profiler
- vprof_on
Turn on VProf profiler
- vprof_parent
- vprof_playback_average
Average the next N frames.
- vprof_playback_start
Start playing back a recorded .vprof file.
- vprof_playback_step
While playing back a .vprof file, step to the next tick.
- vprof_playback_stepback
While playing back a .vprof file, step to the previous tick.
- vprof_playback_stop
Stop playing back a recorded .vprof file.
- vprof_prevsibling
- vprof_record_start
Start recording vprof data for playback later.
- vprof_record_stop
Stop recording vprof data
- vprof_remote_start
Request a VProf data stream from the remote server (requires authentication)
- vprof_remote_stop
Stop an existing remote VProf data request
- vprof_reset
Reset the stats in VProf profiler
- vprof_reset_peaks
Reset just the peak time in VProf profiler
- vprof_to_csv
Convert a recorded .vprof file to .csv.
- vprof_unaccounted_limit
Default: 0.3 number of milliseconds that a node must exceed to turn red in the vprof panel
- vprof_verbose
Default: 1 Set to one to show average and peak times
- vprof_vtune_group
enable vtune for a particular vprof group ("disable" to disable)
- vprof_warningmsec
Default: 10 Above this many milliseconds render the label red to indicate slow code.
- vtune
Controls VTune's sampling.
- wc_air_edit_further
When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player Requires sv_cheats 1 Только сервер
- wc_air_edit_nearer
When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player Requires sv_cheats 1 Только сервер
- wc_air_node_edit
When in WC edit mode, toggles laying down or air nodes instead of ground nodes Requires sv_cheats 1 Только сервер
- wc_create
When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull) Requires sv_cheats 1 Только сервер
- wc_destroy
When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box). Requires sv_cheats 1 Только сервер
- wc_destroy_undo
When in WC edit mode restores the last deleted node Requires sv_cheats 1 Только сервер
- wc_link_edit
Requires sv_cheats 1 Только сервер
- weapon_accuracy_nospread
Default: Disable weapon inaccuracy spread Requires sv_cheats 1 Команда только для клиента
- weapon_debug_spread_gap
Default: 0.67 Requires sv_cheats 1 Команда только для клиента
- weapon_debug_spread_show
Default: 0 Enables display of weapon accuracy; 1: show accuracy box, 3: show accuracy with dynamic crosshair Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_cooldown
Default: 0.55 Amount of time needed between shots before restarting recoil Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_decay1_exp
Default: 3.5 Decay factor exponent for weapon recoil Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_decay2_exp
Default: 8 Decay factor exponent for weapon recoil Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_decay2_lin
Default: 18 Decay factor (linear term) for weapon recoil Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_scale
Default: 2.0 Overall scale factor for recoil. Used to reduce recoil on specific platforms Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_scale_motion_controller
Default: 1.0 Overall scale factor for recoil. Used to reduce recoil. Only for motion controllers Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_suppression_factor
Default: 0.75 Initial recoil suppression factor (first suppressed shot will use this factor * standard recoil, lerping to 1 for later shots Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_suppression_shots
Default: 4 Number of shots before weapon uses full recoil Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_variance
Default: 0.55 Min: 0, Max: 1 Amount of variance per recoil impulse Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_vel_decay
Default: 4.5 Decay factor for weapon recoil velocity Requires sv_cheats 1 Команда только для клиента
- weapon_recoil_view_punch_extra
Default: 0.055 Additional (non-aim) punch added to view from recoil Requires sv_cheats 1 Команда только для клиента
- weapon_reload_database
Reload the weapon database Requires sv_cheats 1 Только сервер
- weapon_reticle_knife_show
Default: 0 When enabled will show knife reticle on clients. Used for game modes requiring target id display when holding a knife. Команда только для клиента New in v1.32.8.0
- whitelistcmd
Runs a whitelisted command.
- wipe_nav_attributes
Clear all nav attributes of selected area. Requires sv_cheats 1 Только сервер
- workshop_publish
Bring up the Workshop Publish dialog. Команда только для клиента New in v1.34.5.0
- workshop_start_map
Sets the first map to load once a workshop collection been hosted. Takes the file id of desired start map as a parameter. Только сервер
- workshop_workbench
Bring up the Workshop workbench dialog. Команда только для клиента
- writeid
Writes a list of permanently-banned user IDs to banned_user.cfg.
- writeip
Save the ban list to banned_ip.cfg.
- xbox_autothrottle
Default: 1 Только сервер
- xbox_throttlebias
Default: 100 Только сервер
- xbox_throttlespoof
Default: 200 Только сервер
- xload
Load a saved game from a console storage device.
- xlook
Команда только для клиента
- xmove
Команда только для клиента
- xsave
Saves current game to a console storage device.
- zoom_sensitivity_ratio_joystick
Default: 1.0 Additional controller sensitivity scale factor applied when FOV is zoomed in. Команда только для клиента
- zoom_sensitivity_ratio_mouse
Default: 1.0 Additional mouse sensitivity scale factor applied when FOV is zoomed in. Команда только для клиента